Terms presented here (SAGE 2D, SAGE 3D) are only terms, they do not denote any engines themselves, but serve as collective terms (and only here, not elsewhere):
SAGE 2D: old Westwood games' engine - Westwood 2D (plus Dune game series engines, even if they are less moddable)

But it's not only about engines. All games/mods using one of the universes can be discussed, e.g. Renegade X, Dune Wars (on Civ4 engine) too. :-)

Types of membership:
Every member can be either active or passive. Passive members don't need to be modders. :-) Active members should be modders, but any stuff related either to C&C, BFME or Dune, will be accepted (no modding experience required, but it's greatly appreciated anyway).

Best to post:
+ news/info on latest Dune/C&C/BFME events, etc.
+ tutorials (modding topics)
+ features, articles with own detailed ideas of mods or announcements of projects, for which you want to recruit some people
+ images, videos of related mods
+ custom tools for modding (as downloads)
Linking anything relevant to this group is greatly appreciated, too. (I.e. your news, downloads, articles and tutorials.)

If you are beta testing for a mod and its a closed beta, then it is not allowed to upload any releated art or any other media that isnt release to the public by the Dev team that is working on the mod.

Free Model Topic Links:
Sleipnir' Stuff

Full Game Download Links:
Tiberian Sun + Firestorm - Tiberian Dawn GDI - Tiberian Dawn NOD - Red Alert Allies - Red Alert Soviet

Mod Tools Download Links:
+ Mod tools pack for Generals Zero & Hour:
ZH Modding Resources (Includes File Management, Cameo Mapping, Texture editors, Modelling and Mapping tools)
+ Mod tools for Red Alert 3:
RA3 MOD SDK - RA3 MOD SDK Worldbuilder - RA3 MOD SDK UI Source Pack - Dummy Art RA3 - RA3 SDK Extras - Civiallian Asset Compiler - Extracted Portraits and Icons From RA3/Uprising - Extracted MP Maps XML - UI Build Rows Upgrade - Soviet Art Pack - Allies Art Pack - EotRS Art Pack - Uprising Art Pack - Mammoth Art Pack
+ Mod tools for Command and Conquer Tiberium Wars:

CnC3 Tiberium Wars MOD SDK - UI & Shell Texture Pack - Ingame Textures - Clean Menu UI Source - Sample Art 1 - Sample Art 2 - SDK Required App Installer - Dummy Art -Source Code for Shaders of CnC - SDK Extras - Source Code for SDK Extra Tools

Aims of the group:
Oct 7, 2009, The first aim of the group: make conversions between different engines easier. If any of you know something about that (e.g. C&C3 -> RA3, BFME2 -> C&C3, etc.), a tutorial would be useful. :-)

Leaders of the group:
sgtmyers88 - SighNapse - taxikiller - Admiral-165 - open_sketchbook - feillyne

CnC Forums:
CnC Society - C&C Comunications Center - CnC Den - CnC Maps - CnC Source - CnC Community - PPMSite - RA Archive - XCC - Revora - Wagnerma - Sleipnir's Stuff

Group affiliates:

C&C Paradise - CNC4 - love it or hate it!! - C&C Society

Any offensive opinions about EA or its policy will be deleted. Any polite negative opinions, even contaning much criticism, will be left alone. ;-) Any content unrelated to C&C/BFME/Dune will be strictly moderated in sections, such as Images, Features, and Tutorials (but, for example, the main comments section won't be much moderated).

PS "SAGE" name was chosen, because it is most used.

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Tiberium Secrets Model Render & Screen shots part 2 of 2
C&C3: Tiberium Wars

Tiberium Secrets Model Render & Screen shots part 2 of 2

4 days ago Tiberium Secrets 1 comment

Releasing a brand new track, new work in progress unit renders & screen shots are released in this update!

C&C Tiberian Dawn Redux v1.4 to be re-released next month!
C&C Generals: Zero Hour

C&C Tiberian Dawn Redux v1.4 to be re-released next month!

1 week ago C&C Tiberian Dawn Redux 6 comments

After a 3 year hiatus, the popular C&C Tiberian Dawn Redux Mod will finally make a new public release soon with a batch of cool new features and improved...

Tiberium Secrets Model Renders & Screen shots part 1 of 2
C&C3: Tiberium Wars

Tiberium Secrets Model Renders & Screen shots part 1 of 2

1 week ago Tiberium Secrets 2 comments

Releasing a brand new track, new work in progress unit renders & screen shots are released in this update!

Mental Omega News Bulletin #19
C&C: Yuri's Revenge

Mental Omega News Bulletin #19

1 week ago Mental Omega APYR 15 comments

The Mental Omega Act One playthrough is over and it's finally time to post some news. While the recording of all 36 missions gave me a chance to once...

Mental Omega - Complete Act One Playthrough on Mental
C&C: Yuri's Revenge

Mental Omega - Complete Act One Playthrough on Mental

2 weeks ago Mental Omega APYR 7 comments

The Playthrough of Mental Omega 3.0 Act One on Mental difficulty has finally reached completion! You can now preview all 36 missions which have been revised...

Post comment Comments  (20 - 30 of 492)
Strategist***** Aug 6 2011 says: +2 votes     reply to comment
sgtmyers88 Creator
sgtmyers88 Jul 27 2011 says:

Cool tutorial on skinning and understanding mapping types for special textures: Moddb.com

+2 votes   reply to comment
Templarfreak Jul 24 2011 says:


...Or is this dead? x.x If so, I guess I could try posting some images of stuff of SAGE. (Battle for Dune is on the SAGE engine right?...)

+3 votes     reply to comment
hj12321 Jul 27 2011 replied:

Agree,post something.

+1 vote     reply to comment
n5p29 Jul 27 2011 replied:

need moar engine hax. :P

+3 votes     reply to comment
ıodɐɥs Jun 2 2011 says:

I'm not a modder only a mapper

+2 votes     reply to comment
MrTimm Creator
MrTimm Jul 27 2011 replied:

then your welcome to join the group and the mod Tiberian Sun Redux and Halo Evolutions if you can show some of your work.

+2 votes   reply to comment
Edmald Apr 13 2011 says:

Indeed, Thank you!

+2 votes     reply to comment
Smallchange Mar 9 2011 says:

can you link your group to "Tiberium Essence Fans" group?

+3 votes     reply to comment
Templarfreak Mar 17 2011 replied:

It should be the other way around.

+1 vote     reply to comment
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Oct 5, 2009
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