Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.

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Capture Ze Forward Bunker!

Welcome back to another sneak peek. This week we will move deeper into the bunker system of Bergen by Detoeni and also have a look at the northern courtyard.

These are work in progress shots, which means the areas shown are still subject to change.

User Posted Image


So today we want to move deeper into the bunker system. For that we will simply provide you with a few images showing some corridors, however due to the nature of a bunker corridor there really is not much need for commentary. One thing to keep in mind about the cortyard later-on, is that there is no blending between dirt and floor tiles in the doorways yet. It will come later and therefore you will see the rough transition in these images.

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

User Posted Image

This week we want to try and include you, the community, a bit more into the development. After all, in the end it will be primarily you who is going to play this modification. To try this, we will be using a relatively simple issue, just to see how it goes.

The bunker system in Bergen has a very great layout,

which would allow a useful, but game-changing feature:
MG nests in the bunker center




In this image you can see the entrance to the MG nest. It is located directly opposite of the generator room.




This is the view from the allied main route coming from the forward bunker.



This is the view from the axis main route coming from the eastern courtyard.


This implementation will contain one operable machine gun nest facing the corridor to the forward bunker and one facing the axis spawn exit courtyard.
This way it can be used by both teams to fortify defenses on the generator by having increased fire support on the main route.
There will be a slight impact on the simplicity of the structural mesh, however effective VIS-blocking will still be assured.

command map


In the above image you can see the command map with the impact these MG nests would have on the map flow. The blue lines are the travel routes for the allied team to the generator and the red lines the axis routes.
The MG nests will be placed on the main route facing both teams and therefore play a crucial role in the control over the bunker center and access to the generator room.

For participating in the survey, please visit this Google Form and take the 30 seconds to click one of the three radio buttons (NO -- YES -- YES, but optional). If you have a different take on this issue you can leave notes in the fourth option.
If you do not have a Google account or do not want to log in, please feel free to leave comments here.


Thank you for following our project. If you are interested in joining our efforts please don't hesitate to get in contact with us. You can leave a reply here, send me a PM or join our IRC channel.


ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.



ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers), don't hesitate to contact us on our IRC channel #etlegacy on Freenode. Anyone is welcome to join and contribute to improve this project!

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Construct Ze Generator!

Construct Ze Generator!

ET: Legacy 3 comments

Welcome back to another sneak peek. Due to some issues that came up while working further on the port of Bergen by Detoeni, this weeks update will only...

We all live in a blueish submarine

We all live in a blueish submarine

ET: Legacy 4 comments

Join us for another sneak peek at the porting of Bergen by Detoeni. This update gives you a look into the iconic submarine bay.

Bergen by Detoeni sneak peek

Bergen by Detoeni sneak peek

ET: Legacy 4 comments

Over the summer development has been going slower than usual, but we don't want to leave you completely hanging. While we are still wrapping our heads...

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Wolfzone Early Access Version Released

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The early access version of Wolfzone mod is now available. This rewards months of hard work to make a game which begin to match what i wanted to get...

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Comments  (0 - 10 of 255)
ice_trey
ice_trey

well, i tried this years ago, and i liked it a lot, wanted to be a regular, however, my prob was that ALL servers forced custom content on the player (if you rejected it, you couldnt join), so when i did accept that particular servers custom stuff, it worked - on THAT, ONE server, bt when trying to join another server, and that also prompted *custom stuff or no entry* i got kicked out from that server, and guess why? Yup, "invalid files" )or whatever it stated), thus summa summarum, you can only play on ONE server at any given session, and who can be bothered with that crap then? Not me anyhow ^^

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TheUnbeholden
TheUnbeholden

still quite active community: Wolfensteinet.com

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vjjninja
vjjninja

oh my god just gonna google server IP

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lupiyatama
lupiyatama

no bot for this game?

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Maggy_
Maggy_

There are bots for this game. And they are in engine making them ultra intelligent.

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dizzybox
dizzybox

there are no servers

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BrandeX
BrandeX

Who is in charge of this game property that put it up on Desura? Why not add it over on Steam Greenlight too?

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Lucasbfalk
Lucasbfalk

its no servers!

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gamingstarx
gamingstarx

it is just problems with etkeys please check splash damages own forum for ask them about help, i support this game 100%'s :)

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Dr.Host
Dr.Host

servers..
Fearless-assassins.com
200.98.130.231:27960
servers alot..
Img69.imageshack.us
Img208.imageshack.us

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Mossman180
Mossman180

I have the gamewatch account, but how do I show that I have it on my laptop with their game tracker lite app? Otherwise, it won't show me a server to play on.

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Wolfenstein: Enemy Territory
Platforms
Windows, Mac, Linux
Developer
Splash Damage
Publisher
Activision
Engine
id Tech 3
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Splashdamage.com
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Highest Rated (6 agree) 10/10

Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…

Dec 10 2007 by Kissaki

Style
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War
Players
Multiplayer
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AAA
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Boxart
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Wolfenstein 3D
Wolfenstein 3D First Person Shooter
Return To Castle Wolfenstein
Return To Castle Wolfenstein First Person Shooter
Wolfenstein: Enemy Territory
Wolfenstein: Enemy Territory First Person Shooter
Wolfenstein
Wolfenstein First Person Shooter
Wolfenstein: The New Order
Wolfenstein: The New Order First Person Shooter
Wolfenstein: The Old Blood
Wolfenstein: The Old Blood First Person Shooter
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