Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.
Over the summer development has been going slower than usual, but we don't want to leave you completely hanging. While we are still wrapping our heads around a few issues blocking the next release, a sneak peek into the map-porting section might help lighten the mood.
These are work in progress shots, which means the areas shown are still subject to change.
The river ruin has been changed to give the impression of an outpost/guardpost and is now equipped with an alarm box to call for reinforcements, a bench to rest, a furnace to keep the coffee flowing and a footlocker for energy bars and magazines.
In this ruin the openings have been widened to make access and travel easier. Aside from some wooden frames and planks, that's it.
Added some camouflage netting to make the bunker system less obvious to enemy spy planes.
Added a bit more functionality to the forward bunkers with additional footlockers, gunracks and alarm boxes.
The back entrance bunker has been a bit 'stream-lined', the room is now a rectangle with the doors directly facing each other. The health and ammo cabinet shown here is simply due to the fact that there is no working script right now. They are part of the LMS version and are also featured in the original Bergen. In Objective mode they are not present.
Here you can see the corridor connecting the back entrance with the submarine bay.
This is it for now. We will try to provide you with these kind of sneak peeks a bit more regularily to keep the anticipation high and the spirit flowing.
Thanks for stopping by and have a great day.
ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.
ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers), don't hesitate to contact us on our IRC channel #etlegacy on Freenode. Anyone is welcome to join and contribute to improve this project!
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This file contains the quickpars for the MFmap_skillpoints patch (or "small soldier big heart" patch).
Here is the early access version of the Wolfzone mod for Windows 32 bits. Keep in mind that it's a work in progress so don't expect too much at first.
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Highest Rated (6 agree) 10/10
Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…
Dec 10 2007 by Kissaki