Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.
Welcome back to another sneak peek. The map porting is steadily gaining speed.
The second map in the development phase is good ol' Würzburg Radar.
These are work in progress shots, which means the areas shown are still subject to change.
Here you can see the now finished interior of the Farmhouse a.k.a. the First Allied Spawn.
In these two images you can see the small change in the atmosphere of the map. In standard Radar everything in the sky is a bit blurry and smudged, but now you can actually see the terrain in the back. In the first image you can see the new 'morning dawn' atmosphere that we want to go with in this map.
Würzburg Radar is set in a rainy night, with relatively little sky-light. It doesn't really make sense that everything is so brightly lit. To achieve a more realistic feel of actual lighting, there are now lanterns on each telegraph pole to have provisional lighting.
The MG hut now has more of a 'cabin in the woods' atmosphere and most importantly a more distinct lighting. This makes all machinegun campers a clearer target to balance the battlefield.
For those of you, who appreciate the high vegetation and forest feeling of Radar, we have good news. We do too and try to increase that feeling. New foliage/grass textures are being worked on (not currently in the image) to give a more peaceful and calm vibe. For those of you who prefer to de-clutter their visuals, we also have good news. You can still do that in ET: Legacy, so no worries.
Thank you for following our project. If you are interested in joining our efforts please don't hesitate
to get in contact with us. You can leave a reply here, send me a PM or join our Gitter channel.
ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.
ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner.
If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers),
don't hesitate to contact us on our IRC channel #etlegacy on Freenode. Anyone is welcome
to join and contribute to improve this project!
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This file contains the quickpars for the MFmap_skillpoints patch (or "small soldier big heart" patch).
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Highest Rated (6 agree) 10/10
Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…
Dec 10 2007 by Kissaki