Modernfront 0.5.0 ***First Stable*** this archive is WITH lua support: Installing: extract this archive into your wolfenstein directory! a little NB...
Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.
The graphics shown in the following promotional shots are currently in beta stage and will improve over time.
The Axis empire is at its height. While the Soviets battle the Axis in the East the remaining Allied forces damage and distract the Axis in the West until an amphibious liberation of Europe can be mounted. The Axis forces are keen to inflict further defeats and seize control of the oil-rich Middle East.
The Axis High Command has ordered a strategic withdrawal from the 'remote and ultimately insignificant' North African theatre and their forces are busy fortifying the Atlantic coastline in expectation of Allied raids and an eventual invasion.
Highest Rated (6 agree) 10/10
Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…
Dec 10 2007, 5:46pm by Kissaki