Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequal. Offering 4 campaigns, the new game is even more story driven than the original Call of Duty giving the player the choice of the story driven mode or a historical chronological mode.
Fight some of WWII's most epic battles looking through the eyes of ordinary soldiers.
The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.
Call of Duty 2 provides an amazing experience with all-new enhancements, ranging from stunningly realistic graphics to seamless gameplay, a new engine, groundbreaking AI, and choice-based innovations that allow players to experience the closest thing they’ll ever get to real warfare. Beautifully rendered snow, rain, fog and smoke, combined with dynamic lighting and shadows, make this the most intense WWII first person action title yet.
Hi everyone! After a longer pause there's some new info about the patch 1.1 for Back2Fronts mod 1.0. Here's a complete change LOG up to present date...
1) Stalingrad error with target officers not spawning corrected
2) Stalingrad startup setup tweaked - player always has scoped Mosin and a Nagant revolver, the grenades can be selected from the weapon selection menu
3) Stalingrad mission uses summer russian hands (without snow)
4) Stalingrad mission now contains one enemy sniper inside the rooms with sniper passages, so if player from any reason looses his/her scoped Mosin he/she can reaquire a scoped weapon from this killed enemy
5) Stalingrad ending sequence has now random group of He111 and/or Condor bombers
6) Demolition mission set back to Stalingrad setting (both texts and mission menu)
7) Eastyorks2 mission now has corrected its victory screen functionality (next mission button working properly)
8) Angoville mission now has corrected the victory condition when music is turned off
9) Leningrad and Toujane ride missions have lowered German accuracy
10) Prison break halftrack replaced with horch1a
11) Toujane ride european Stuka replaced with african one
12) corrected weapon carry overs through missions
13) summer Russian females (without snow on their uniforms) now have their voices corrected
14) all summer Russians now match their winter counterparts in loadout so they can equip Nagant revolvers for example
15) Thompson M1 and M1A1 peep iron sights are closer to player when aiming (full-auto firemode)
16) G43 iron sights are closer to player when aiming
17) De Lisle ADS fire animation corrected (firing pin strike)
18) a new animation (kick) was added for AI grenade-throw-back
19) German armored car lowest LOD distance increased (no more boxy armored car seen from distance)
20) German armored car overheat rate increased
21) AI no longer has a weapon in hand while driving
22) campaigns unlock after each other (in the order of the mission select menu)
23) credits menu edited - added - 65kawasaki, Aidas2 and Chopin
24) reworked Pak43, Flak88, C36 and QF6 explosion effects - rubble thrown in air during explosion is unique to each cannon
25) King Tiger and Tiger stats tweaked (optimalization)
26) winter kubelwagen replaces summer ones on winter maps
27) AI reload sound tweak (optimalization)
28) B2F icon file in the package for mod's shortcut
29) less camera movement during sprinting
30) Russian commissars with handguns as primary always have Nagant revolver
31) helmet guy in Downtown Sniper has AVT-40
32) Moscow's interogator is now a commissar
33) Duhoc rescuer is now a medic
34) missing binoculars from Duhoc mission corrected
35) Duhoc drone AI corrected - no more occasional unarmed guys
36) general Russian drones modified - they spawn randomly with SVT40/PPSh/Mosin/DP28
37) general British drones modified - they spawn randomly with Thompson/Enfield/Bren
38) general American drones modified - they spawn randomly with Thompson/M1 Garand/M1 Carbine/BAR
39) general German drones modified - they spawn randomly with Kar98k/MP40/MG34
40) added support for summer Russian jeep
41) african Opel Blitz corrected - engine hood skin
42) winter Opel Blitz edited - white color
43) normandy Opel Blitz edited - skin color tone
44) AI health tweaked for both friendlies and enemies (generally - more health to all friendlies, less health for enemies)
45) AI optimalization (weapons, etc.)
46) elite units have more health and accuracy (British paratroopers, German fallschirmjagers, Waffen SS, Russian NKVD...)
47) cvars for custom weapons were added to default MP config
See you, Martin a.k.a MCh2207Cz
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