finally done with this and its ready to use for populating servers. Both sides have now got 4 different uniforms: -City -Desert -Jungle -Winter also 10...
Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.
Thompson gun redone
Shaders are not set yet on these models, I have only worked on texture and meshes, so ex. The Stengun doesnt look real good yet but it will when I am done :)
We also have a plan of putting in a shotgun and maybe more but we need feedback if we should keep on with this mod at all.
So highly appreciated if you make an account on TheWolfTeams forums and give your thoughts, ideas and general feedback there.
Best regards, Thunder
Highest Rated (6 agree) 10/10
Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…
Dec 10 2007, 5:46pm by Kissaki