Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.

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BSP-Level based game Engines

BSP-Level based game Engines

Nov 27, 2009 Basic mapping/technical by Chrissstrahl 4 comments

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

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Wolfenstein: Enemy Territory
Platforms
PC, Linux, Mac
Developer
N/A
Publisher
Activision
Engine
id Tech 3
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Official Page
Splashdamage.com
Release Date
Released Jul 1, 2003
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