Based on Return to Castle Wolfenstein's engine, Enemy Territory started as an additional single-player campaign, but quickly evolved into a massive on-line shooter in minds of creators. The final product is a multiplayer-only, tactical and teamplay shooter. Pick your class (Soldier, medic, engineer, covert operations or field operations) and cover your teammates, heal them, build machinegun nests, bridges or deploy landmines, request airstrikes or artillery support, steal your enemy's uniform, and finally give your comrades ammo. In order to be successful, cooperative team playing is required.

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Dear ET community,

We hope all of you have thoroughly enjoyed your Christmas break and have endured a pleasant start into 2019. I'm sure most of you have gained a few pounds from all the delicious Christmas food and are trying to cut it down but before you get up and start jogging around we ask that you hold onto your seats a little longer as we've got one more present for you! It's been a while since our last release, but today's the day!


Before going any further, we would first like to thank francis for spearheading, hazz, bystry and seeD for their guidance and TeamMuppet for providing server infrastructure for the evolving competitive scene.

So, a warm welcome to all competitive players.

What's new?

* VM_Create on UI error is resolved so no more manual work-arounds are necessary.
* Bayesian skill rating is implemented allowing for global comparison of skill among players.
* WolfAdmin is now the default game manager, providing many useful admin commands.
* Our own master server is up and running, so even if id master goes down you're good to go.
* Renderer2 + assets will be available in a bit, bringing you the best graphics for ET yet (experimental).

-> complete changelog

What's next?

'The enemy is weakened!' is by far our most comprehensive release yet. This means, that before anything else, we first need to take a step back and check if everything is running as intended.
All pending tickets (nearly 200!) have been moved to 2.78 and 2.77 is now reserved for non-breaking quality of life improvements and smaller issues.

There are three overarching focuses:
#1 - Smoothing out the game experience to ease the transition of the competitive scene to ET: Legacy.
#2 - Further improving our new renderer to make the game more attractive for new players.
#3 - Supporting Android and Raspberry PI devices to simplify server management and test mobile gaming.



The ET: Legacy development is open to anyone. If you would like to be a part of it, we'd be glad to have you.
Simply join our Discord and start chatting with us.

3D Modeller

Recently, InspirationTuts finished and provided us with their first weapon model, the iconic Kar98. For that, we are in need of a 3D Modeller, acting as a bridge between InspirationTuts (modelling) and Zimuus (animations) and finally bringing the weapons in-game.
If you would like to assist in the implementation of new weapons, then please, let us know.

UI Designer

One big aspect of any gaming experience is the User Interface, which in ET is riddled with difficult to navigate server browsers, limbo menus etc. There already are some very nice UI concepts by mAus in our Discord, should you need inspiration. ET: Legacy now comes with Bayesian skill rating and IRC functionality, which also opens the gates for implementing some kind of social system.
If you would like to create a user-friendly first front to the player, then please, let us know.

Mac Maintainer/Developer

With every OS X update from Apple they break support for things. Currently, we have no Mac developer/maintainer in the team, which is always a problem when wanting to release a new version. We have no real possibility to test the Mac build, let alone people who continuously keep it working. In order for ET: Legacy to remain playable on Mac in the future, we are in need of a Mac maintainer.
If you have a Mac and knowledge about development (maybe even Mac developer status), it would be very helpful if you could reach out to us.

Translators

The ET community has always been incredibly diverse so in order to show our appreciation for our world wide player base, ET: Legacy now comes with translations for multiple languages. Translating the game is done entirely by community members. All we require is that you are fluent in English and your native language, so if anyone at all is interested in helping out with these translations, don't be shy, hit us up! Any and all help is very much appreciated.
If you want to get started, please let us know or simply have a look at Transifex.

Wiki Maintainers

In order to help new players get started, a comprehensive community driven wiki is desirable, containing all necessary and useful information. This includes information regarding the general installation of the game, tweaking cvars to achieve the best possible experience as well as general tips, tricks, strategies and tutorials. The foundation is already layed out, but we need the community to populate it.
If you have some DO's and DONT's to share, please let us know or directly dive into the wiki and complete it with your knowledge.


If you feel like you can contribute in any other way, be it overhauling assets or proven competitive maps, advancing the new renderer or any other contribution, don't hesitate to join our Discord and chat with us. ET: Legacy is an open, community driven development and every helping hand counts.

Playermodels support for the 3D modeling software Blender

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Player models support for blender. This add-on let's you import/export Wolfenstein ET player models with the 3D modeling software Blender (mdm/mdx file...

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New weapon models by InspirationTuts

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The Youtuber InspirationTuts is steadily at work creating new weapon models for ET: Legacy and documenting the whole process as tutorial videos. Go check...

Interview with Kemon from ET:Legacy

Interview with Kemon from ET:Legacy

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WolfWatch did an interview with Kemon from ET:Legacy.

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This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

Wolfzone Mod Source Code
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This is the full source code for the Wolfzone mod.

Mac OS X 32-bit installer
Wolfenstein: Enemy Territory

Mac OS X 32-bit installer

ET: Legacy Full Version

ET: Legacy stable release 2.75 with Omni-Bot bundle

Linux 32-bit binaries
Wolfenstein: Enemy Territory

Linux 32-bit binaries

ET: Legacy Full Version

ET: Legacy stable release 2.75 with Omni-Bot bundle

Linux 64-bit binaries
Wolfenstein: Enemy Territory

Linux 64-bit binaries

ET: Legacy Full Version

ET: Legacy stable release 2.75 with Omni-Bot bundle

Windows 32-bit installer
Wolfenstein: Enemy Territory

Windows 32-bit installer

ET: Legacy Full Version

ET: Legacy stable release 2.75 with Omni-Bot bundle

Comments  (0 - 10 of 255)
ice_trey
ice_trey

well, i tried this years ago, and i liked it a lot, wanted to be a regular, however, my prob was that ALL servers forced custom content on the player (if you rejected it, you couldnt join), so when i did accept that particular servers custom stuff, it worked - on THAT, ONE server, bt when trying to join another server, and that also prompted *custom stuff or no entry* i got kicked out from that server, and guess why? Yup, "invalid files" )or whatever it stated), thus summa summarum, you can only play on ONE server at any given session, and who can be bothered with that crap then? Not me anyhow ^^

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TheUnbeholden
TheUnbeholden

still quite active community: Wolfensteinet.com

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vjjninja
vjjninja

oh my god just gonna google server IP

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lupiyatama
lupiyatama

no bot for this game?

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Maggy_

There are bots for this game. And they are in engine making them ultra intelligent.

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dizzybox
dizzybox

there are no servers

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BrandeX
BrandeX

Who is in charge of this game property that put it up on Desura? Why not add it over on Steam Greenlight too?

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Lucasbfalk
Lucasbfalk

its no servers!

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gamingstarx
gamingstarx

it is just problems with etkeys please check splash damages own forum for ask them about help, i support this game 100%'s :)

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Dr.Host
Dr.Host

servers..
Fearless-assassins.com
200.98.130.231:27960
servers alot..
Img69.imageshack.us
Img208.imageshack.us

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Mossman180
Mossman180

I have the gamewatch account, but how do I show that I have it on my laptop with their game tracker lite app? Otherwise, it won't show me a server to play on.

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Wolfenstein: Enemy Territory
Platforms
Windows, Mac, Linux
Developer
Splash Damage
Publisher
Activision
Engine
id Tech 3
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Homepage
Splashdamage.com
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8.9

333 votes submitted.

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Highest Rated (6 agree) 10/10

Wolfenstein: Enemy Territory is a free class-based team-play-oriented game with different objectives to reach on each map. The objectives make it very unique and fun to play. Game-play is fast (quake-style strafe-jumps etc.) but still demanding and fair when it comes to shooting (hit where you shoot, require at least 3 head-shots for a kill). The modding community brought several mods and a huge number of maps for it, so much to check out if you’re looking for more content. Although not as known…

Dec 10 2007 by Kissaki

Style
Theme
War
Players
Multiplayer
Project
AAA
Boxart
Boxart
Series
Wolfenstein 3D
Wolfenstein 3D First Person Shooter
Return To Castle Wolfenstein
Return To Castle Wolfenstein First Person Shooter
Wolfenstein: Enemy Territory
Wolfenstein: Enemy Territory First Person Shooter
Wolfenstein
Wolfenstein First Person Shooter
Wolfenstein: The New Order
Wolfenstein: The New Order First Person Shooter
Wolfenstein: The Old Blood
Wolfenstein: The Old Blood First Person Shooter
Wolfenstein II: The New Colossus
Wolfenstein II: The New Colossus First Person Shooter
Wolfenstein: Youngblood
Wolfenstein: Youngblood First Person Shooter
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Wolfenstein: Enemy Territory
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