Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

Image RSS Feed Latest Screens
Soviet V3 Launcher Soviet Sentry Gun Civilian Office Building
Blog RSS Feed Report abuse Latest News: Blog 155-157

6 comments by -FW-Wolf on Nov 21st, 2009 digg this super bookmark


Stinger Missile Launcher

Guy with a wrench has modelled up the Guardian G.I's Stinger Missile Launcher ready for unwrapping. We decided to scrap the old AT4 (that didn't actually work ingame in the first place) in favour of the Stinger. Not only is it Solid Snake's Missile Launcher of choice, but it is also pretty adept at taking out ground and air targets; something the Guardian G.I needs to be able to do. Also, it's a small nod to the past version of APB which contained the Stinger for the Rocket Soldier.

Anyway, take a look at the model below!

User Posted Image

Edit: We have since decided that the Guardian GI will go back to using the AT4/SMAW. Since upon closer look of the unit cameo, he appears to be holding an AT4/SMAW. The Stinger will be used as an extra weapon elsewhere.

Tokarev TT

Poggel has been modelling the Soviet's Tokarev TT pistol. This will be issued to all Soviet engineers and technicians. We aren't sure on how we want this pistol to work yet (in comparison to the Allied Beretta), but I'll record a video of it in action when we do.

Take a look at these pretty pictures!

User Posted ImageUser Posted Image
User Posted Image

Revolver

Guy with a wrench has now completed the Revolver texture now. I shan't say any more so look at the pictures!

User Posted Image
User Posted Image


Grizzly Tank

We all decided that my work load was looking ridiculous, so I passed the Grizzly Tank over to dtrngd for completion.

If you guys have any suggestions for improvement, please state it because the model shall be going into unwrapping very soon and it probably won't ever be touched upon again.

Take a look at the Allied Main Battle Tank below!

User Posted ImageUser Posted Image
User Posted Image


Revolver Ingame

Albeit a placeholder, TruYuri has rigged up Ivan's Revolver for use ingame. This means that in the next test version of AR, you can expect Crazy Ivan to make his first appearance!

Take a look at these screenshots, taken from APB, below.

User Posted Image
User Posted Image


G.I's MP5-K

Guy with a wrench has nearly completed the model for the G.I's main weapon, the MP5-K. This will feature burst fire and semi automatic firing modes in conjunction with a limited range. When the G.I deploys he shall obviously bring out the big guns, but for on-the-move engagement expect to see a lot of this weapon.

Below is the sole render of this beast.

User Posted Image

War Miner Aminations

I've been playing around with some random animations on the War Miner. In particular the dump animation and some of the other, smaller details.

See for yourself in this brief animation, click here.

Radar Tower

dtrngd has been working on the exterior to the Soviet Radar Tower and has succeeded in completing it to RA2-spec. The Radar will house controls for the spyplane, more terror drone consoles and the radar function itself. Also, the Radar maintains the tech level for units that come with the radar. If the Radar is taken out, no V3's or Crazy Ivan's for you. We may bend the rules for the Flak Trooper's tech level, since he is kind of needed to combat Rocketeers.

Here's an image of the exterior.

User Posted Image


Building Bridges To Nowhere

rm5248 has textured up his bridge which will be available as a placeable object within leveledit, making the deployment of assets easier when mapping. (Think Unreal Tournament 3's library of static meshes). There will be more assets to come in the future including several bridge types, garrisonable structures (placed in Level Edit, yes!) and other random objects.

Look forward to this mappers!

User Posted Image


For the full blogs written by One_Winged_Angel here, here and here.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Crazy Ivan Revolver Demo

Crazy Ivan Revolver Demo

Oct 28, 2009 Movies 4 comments

A demo video showing the Revolver which will be used by Crazy Ivan ingame and working. Note this is not the final setup and is intended for demonstration...

Allied Power Plant Video

Allied Power Plant Video

May 26, 2009 Movies 2 comments

Dtrngd takes us on a tour of the Allied Power Plant. Video has been done in coordination with Teamwolf/[FW]Wolf.

Apocalypse Rising Apr 20th Podcast

Apocalypse Rising Apr 20th Podcast

May 23, 2009 Audio 0 comments

Many have questions about Apocalypse Rising. One man has stepped up to answer them! One_Winged_Angel has made a new Q&A Podcast, technical failure...

Apocalypse Rising June 11th Podcast

Apocalypse Rising June 11th Podcast

Jun 15, 2008 Audio 3 comments

Here is a 55 minute long podcast featuring One Winged Angel answering questions from the past week. Questioning by Lord_Kane. Recording by Eggman891.

Random Weather Script

Random Weather Script

May 08, 2008 Movies 0 comments

A short video showing the new random weather script in action. First shown in Blog 80.

Pillbox

Pillbox

May 01, 2008 Movies 3 comments

Short video showing the new pillbox rigged and ingame going up against a Rhino Tank. This video was first shown in blog 79.

Comments  (0 - 10 of 1,235)
dusgy
dusgy Nov 19 2009, 10:08am says:

u have 2 complete this game plz me waiting ages
:)

+1 vote     reply to comment
Ferret840
Ferret840 Nov 19 2009, 4:50pm replied:

they bout 50% done, dont worry

+1 vote     reply to comment
dusgy
dusgy Nov 21 2009, 3:49am replied:

kk

+1 vote     reply to comment
danmangamer
danmangamer Nov 14 2009, 6:23am says:

havent been workin on it much i see last update 2 weeks ago hope use dont abandon this mod

+1 vote     reply to comment
dtrngd
dtrngd Nov 14 2009, 5:51pm replied:

Mind reading my comment below? :P
Our blogs are on the forums, but still not posted on moddb.

+1 vote     reply to comment
danmangamer
danmangamer Nov 16 2009, 11:36pm replied:

didnt see that:P

+1 vote     reply to comment
Ferret840
Ferret840 Nov 16 2009, 6:12pm replied:

I hope he was using sarcasm....

+1 vote     reply to comment
dtrngd
dtrngd Nov 9 2009, 7:57am says:

Sorry for the lack of updates everyone, ChAoS has been very busy recently. Before they are also posted on moddb, you can still find all the blogs here:
Apathbeyond.com

+1 vote     reply to comment
Voe
Voe Nov 10 2009, 8:59am replied:

Isn't that obvious? :v
Thanks for info though.
...and check your pms

+1 vote     reply to comment
dusgy
dusgy Nov 6 2009, 11:19am replied:

kool

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Red Alert 2: Apocalypse Rising
Platform
PC
Developer & Publisher
Bluehell Productions
Contact
Send Message
Official Page
Apocrising.com
Release Date
TBD
Game Watch
Track this game
Bookmark
Digg Super bookmark
Style
Genre
Tactical Shooter
Theme
War
Players
Multiplayer
Project
Indie
Statistics
Rank
15 of 1,294
Last Update
1 day ago
Watchers
577 members
Files
21
News
130