Lemma is an immersive first-person parkour game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will.

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New trailer!

New trailer!

Jul 9, 2014 0 comments

I cut a new trailer since the old one looked like butts.

Screenshot Saturday 178

Screenshot Saturday 178

Jun 28, 2014 0 comments

We were featured on Monday Night Indie! (Thanks Dave!) Together we discovered a bunch of big issues with the tutorial, weeeee! Here's a sneak peek at...

Screenshot Saturday 177

Screenshot Saturday 177

Jun 21, 2014 1 comment

New animations! Level editor! Level editor! Level editor! Steam Workshop!

Screenshot Saturday 174

Screenshot Saturday 174

Jun 7, 2014 4 comments

Level designs! Rifts! Booth banners! Textures! Oculus support on the way!

Screenshot Saturday 173

Screenshot Saturday 173

May 31, 2014 1 comment

New animations! Time trial mode! Improved god rays! Official wiki! We're going to the Midwest Game Developer Summit! AAAAAAHHHH

Screenshot Saturday 172

Screenshot Saturday 172

May 23, 2014 3 comments

God rays! 4K resolution screenshots! Steam integration! In-game console!

Screenshot Saturday 171

Screenshot Saturday 171

May 17, 2014 1 comment

Just a small update this week. I made a nifty dialogue system!

Screenshot Saturday 170

Screenshot Saturday 170

May 10, 2014 0 comments

Character texture work, improved animation blending, and no more Peter Pan shadows.

Screenshot Saturday 169

Screenshot Saturday 169

May 3, 2014 3 comments

HECK YES I finally got SSAO working. Also more progress on the new character model.

Screenshot Saturday 168

Screenshot Saturday 168

Apr 26, 2014 3 comments

Cascading shadow maps! Rigify! Embarassingly exploitable gameplay mechanics!

Screenshot Saturday 167

Screenshot Saturday 167

Apr 19, 2014 1 comment

With the Kickstarter finished, it’s back to our regularly scheduled programming! New effects for the slow-motion predictive block system, plus upgrading...

Final hours

Final hours

Apr 16, 2014 3 comments

I'm happy to announce that regardless of the Kickstarter outcome, production of Lemma will continue.

FINAL WEEK!

FINAL WEEK!

Apr 12, 2014 1 comment

In the final week of Kickstarter funding, we've got multiple languages, character drawings, new features, and audio stuff.

GREENLIT!

GREENLIT!

Apr 4, 2014 1 comment

We are on Steam, and there's a new build available. What a coincidence!

Cheat your way through life

Cheat your way through life

Apr 2, 2014 1 comment

Evil cubes, cheating, and a new build coming soon.

Player model and animations

Player model and animations

Mar 31, 2014 1 comment

Talkin' bout modeling and animating the player character in Lemma.

Movement in-depth

Movement in-depth

Mar 27, 2014 1 comment

New video covering the movement and environment-modifying systems in Lemma.

Looking forward

Looking forward

Mar 26, 2014 0 comments

Talkin' bout new enemies and systems, level design and story, plus a Kickstarter and Greenlight update.

Greenlight update + streaming tomorrow

Greenlight update + streaming tomorrow

Mar 20, 2014 0 comments

Watch me on Twitch tomorrow at 6pm EST! Kickstarter is over 24% funded and Greenlight has almost 2,000 yes votes.

Lemma: first-person parkour demo is out

Lemma: first-person parkour demo is out

Mar 18, 2014 2 comments

The demo is out, and we're on Kickstarter and Greenlight!

Screenshot Saturday 162

Screenshot Saturday 162

Mar 14, 2014 2 comments

The Kickstarter for Lemma launches on Monday! Keep an eye out, and tell your friends!

Screenshot Saturday 161

Screenshot Saturday 161

Mar 7, 2014 3 comments

GIFs of some new voxel abilities, plus working on a sandbox map for the Kickstarter demo.

Screenshot Saturday 159-160

Screenshot Saturday 159-160

Mar 1, 2014 1 comment

I missed last week's post, so now you get to enjoy twice the screenshots!

All Ahead Full

All Ahead Full

Feb 14, 2014 0 comments

Progress report. Sir, we have inbound screenshots from the first two weeks of full-time development. Bearing zero nine five, range three hundred. Prepare...

Ramping Up

Ramping Up

Jan 24, 2014 1 comment

Preparing to ramp up development in a big way. Here's what I've been up to in the meantime.

Lemma - Alpha 3 Ready to Play

Lemma - Alpha 3 Ready to Play

May 6, 2013 5 comments

After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...

Quantity Brings Quality

Quantity Brings Quality

Apr 7, 2013 0 comments

I wax eloquent about the new strategy for Lemma development. And show off some new stuff.

Internet is Back

Internet is Back

Jan 6, 2013 1 comment

In which much gets done whilst internet is absent.

Progress Report

Progress Report

Dec 10, 2012 1 comment

New controls, new tutorial levels, new gameplay footage, and 15 million bug-fixes, give or take an order of magnitude.

Mac and Linux Support

Mac and Linux Support

Nov 19, 2012 1 comment

Lemma will (eventually) support Mac and Linux via the awesome MonoGame project.

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Lemma
Platform
Windows
Developer
Evan Todd
Engine
Custom Built
Contact
Send Message
Official Page
Lemmagame.com
Release Date
Coming Q4 2014
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