Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.

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2 comments by et1337 on Jan 24th, 2015

This week's level is not quite done yet, but I have an excuse! Power was out at the incubator for two days, and the internet didn't come up fully until just yesterday.

Still, the level should be done some time this weekend and is already looking pretty good.

I finalized the promotional graphics and published the game to Steam in "coming soon" mode. I'm incredibly grateful to Sam Gebhardt for contributing his Hollywood artistic talent!

I updated the website to feature Sam's artwork and shot a brand new trailer:

The 5 second cuts didn't turn out to be as good of an idea as I hoped, but it works for now.

Progress continues. Lord willing I will finish this game with or without power!

Mirrored on my blog

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Build 353

Build 353

Apr 3, 2014 Demo 17 comments

Loads of bug fixes, level design tweaks, and new features.

Alpha 3

Alpha 3

May 5, 2013 Demo 12 comments

After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...

Alpha 2

Alpha 2

Sep 14, 2012 Demo 13 comments

Quick demo - no tutorial or story, just gameplay. New enemies, new moves, new weapon. Please check it out and leave feedback!

Alpha 1

Alpha 1

Feb 27, 2012 Demo 8 comments

The first alpha release of Lemma! Includes a complete playable level introducing the story and gameplay.

Post comment Comments  (0 - 10 of 73)
Lemoncreme
Lemoncreme Jan 22 2015, 8:23pm says:

This game is awesome. The story, aesthetic and gameplay are all very well done.

+2 votes     reply to comment
Chachii
Chachii Jun 26 2014, 12:49pm says:

Hey, just wanna know I'm doing a game play of it, and I'm loving this game so far. I do have a suggestion-- maybe have the secrets include some sort of collectible or achievement, or something of that nature. At the end, if you've collected enough of whatever, you get an extra cut scene and extra game play? Just something I'd like personally, though.

Youtu.be ← video

+3 votes     reply to comment
Narudan
Narudan Jun 22 2014, 8:46am says:

a steam guy calling xD

+3 votes     reply to comment
Dr_Trojan
Dr_Trojan Jun 3 2014, 5:03pm says:

Youtube.com

Here's my Quick Play (aka First Impressions) video. Though it seems to be of a slightly older build, but nonetheless, it's still a very good demo/prototype.

+3 votes     reply to comment
ShakesGaming
ShakesGaming Apr 8 2014, 8:51am says:

Some positive coverage for you at N4G.com courtesy of www.ShakesPub.net- Cheers and good luck! N4g.com

+3 votes     reply to comment
Guest
Guest Apr 8 2014, 12:05am says:

When I played the demo I noticed that near the end on the jungle like parkour I could jump on top of it and skip it completely, I didn't make any special ramps that I know of I just jemped around and found myself on top. The area to get on is on the right facing into the tunnel

+2 votes     reply to comment
et1337 Creator
et1337 Apr 8 2014, 12:11am replied:

Thanks for reporting that, I'll take a look and see if I can fix it.

+2 votes   reply to comment
ShakesGaming
ShakesGaming Apr 7 2014, 3:21pm says:

Pleasantly surprised by your demo...very nice! 1st impressions video- Youtu.be

+3 votes     reply to comment
et1337 Creator
et1337 Apr 7 2014, 5:09pm replied:

Glad you enjoyed it. Great video!

+3 votes   reply to comment
RedPirate
RedPirate Apr 7 2014, 12:49am says:

I'm stuck because I blew all the charges to drop the fuel rod but it got stuck on a corner and now I can't do anything.

+3 votes     reply to comment
et1337 Creator
et1337 Apr 7 2014, 8:41am replied:

Crap. Did it get stuck on a wall you created? You could try kicking through it if so. Otherwise... you might have to reload your last save. Sorry about that.

BTW you can hit F5 to quicksave at any time.

+2 votes   reply to comment
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Lemma
Platform
Windows
Developer
Evan Todd
Engine
Custom Built
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Official Page
Lemmagame.com
Release Date
Coming Q2 2015
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Adventure
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Abstract
Players
Single Player
Project
Indie
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Latest tweets from @et1337

"Money is now just a DLC pack on Steam"

10hours 48mins ago

"Steam workshop creators can now sell content for non-Valve games" "Valve's economist is now finance minister of Greece"

10hours 49mins ago

@willychyr @AmazingThew Every time the trailer pops up I end up watching the whole thing all over again

10hours 53mins ago

RT @willychyr: Congratulations to @AmazingThew on getting AEROBAT greenlit! That took, what, 4 days? Well deserved. T.co

10hours 55mins ago

RT @willychyr: This video on how to make cities beautiful also has lots of level design lessons, such as balancing order and chaos: https:/…

21hours 26mins ago

This week's level is getting a bit out of hand I think T.co

Jan 27 2015, 5:45pm

@willychyr Non-gamers tend to pick up Oculus a lot faster... ;)

Jan 27 2015, 3:45pm

@jacobalbano Ummm... *ducks in to the shadows*

Jan 27 2015, 2:41pm

Why was I never aware of the Thief soundtrack until just now T.co

Jan 27 2015, 2:32pm

Accidentally hit "rebuild" in Visual Studio. Two hours of progress lost. :(

Jan 27 2015, 1:21pm

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Lemma
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