Lemma is a first-person PC game about parkour! (think Mirror's Edge) The goal is to build a great single-player campaign and give the profits to charity.

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Screenshots in preparation for the alpha release! Screenshots in preparation for the alpha release! Screenshots in preparation for the alpha release!
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1 comment by et1337 on Mar 6th, 2012

Thanks so much to everyone who made the alpha a great success! I'm blown away that people were able to look past the bugs and crashes and clunky controls and somehow get a positive experience out of it! It gives me hope and motivation to press on.I got a ton of very useful feedback. Here's a quick summary of what I learned:

  • The atmosphere and tone is cool and unique.
  • The text-message-driven story works pretty well.
  • Everyone immediately says "Mirror's Edge + Minecraft"... but then realize they're okay with that! :)
  • The physics is kinda buggy.
  • Mouse inversion, gamma settings, and vsync toggling are a must.
  • The controls are unnecessarily complex. Too many keys.
  • Buggy physics. Player gets stuck in the environment a lot. Large objects occasionally start floating around on their own. Swimming doesn't really work at all.
  • Combat is weak. You left-click once and hope that kills the enemy before it kills you.
  • It's rather disconcerting being able to look down your own nose. Also, everyone thinks the player model is a female when in fact it's a male with big pecs. Yikes.
  • Oh yes, there's lots of physics bugs.
  • The tutorials are sometimes easy to miss, and the game expects you to have a move fully mastered immediately after learning it.
  • Handling publicity and responding to feedback is a lot more work than I originally thought! And hosting large downloads on "pay for what you use" web hosts is a baaad idea. Good problems to have though. :)

I've already set to work fixing a lot of these issues, especially with the controls and physics. My number one priority is getting the player animation and movement perfect, which is a pretty long way from where we are now. I tentatively fixed the "seeing down your own nose" issue. But look what I had to do:

Freaking creepy, amirite? But this way facial features don't show up in first-person view, and the shadows still look okay.Could make for an interesting creepy NPC maybe. Who knows.Also someone on Reddit I think asked about the possibility of a third-person view. I don't think it will make it into the final cut, but I got a quick demo working. Here's what it looks like:

Notice I switched to a female model since everyone thought that's what it was anyway. The animations look pretty rough in third person, but then again, Mirror's Edge looks like this in third person.Just a quick update this time. Been thinking about creating little development videos similar to Wolfire's. Would anyone be interested in seeing that?

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Lemma - Alpha 1

Lemma - Alpha 1

Feb 27, 2012 Demo 6 comments

The first alpha release of Lemma! Includes a complete playable level introducing the story and gameplay.

Comments  (0 - 10 of 31)
azultain
azultain Mar 2 2012, 8:44am says:

drop on desura?

+2 votes     reply to comment
et1337
et1337 Mar 5 2012, 11:58pm replied:

Is Desura for alpha releases too? I thought it was just for releasing the game when it's completely finished.

+1 vote     reply to comment
Ricochet64
Ricochet64 Mar 27 2012, 4:39pm replied:

There's Alpha Funding, where games that are in Alpha can be supported by customers.

+1 vote     reply to comment
_WASP_
_WASP_ Mar 2 2012, 8:01am says:

do you plan on making/distributing a level creator/editor aat some stage

+2 votes     reply to comment
et1337
et1337 Mar 2 2012, 10:43am replied:

Absolutely.

+1 vote     reply to comment
Dannster/Mman
Dannster/Mman Feb 29 2012, 10:53am says:

Where you thinking of some type of level editor for the game because that would be pretty cool anyway I liked the alpha demo but I kept getting stuck in blocks sometimes luckily I could always find a way out keep up the good work

+2 votes     reply to comment
et1337
et1337 Feb 29 2012, 11:26am replied:

Yes! I created a level editor that I used to build the alpha. It's a little too unpolished for me to release right now, but I will definitely release it eventually. Re: physics issues, those should be ironed out very soon. Thanks for your support!

+1 vote     reply to comment
fpete
fpete Feb 28 2012, 4:26pm says:

My Geforce7300GS not enough for this. (Pretty old, i know.)
From MSDN:
" it is easier to say that the HiDef profile requires at least a DirectX 10-capable GPU."
link: Msdn.microsoft.com

So i just watched the videos, i like this very much, going to be a great game!

+2 votes     reply to comment
hollowminds
hollowminds Feb 28 2012, 2:16am says:

Looks awesome, love the idea and admire the charity. Tracking.

+5 votes     reply to comment
BudokaiMR2
BudokaiMR2 Feb 27 2012, 11:00pm says:

Really cool looking game! Looking forward to the updates!

+3 votes     reply to comment
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Lemma
Platform
Windows
Developed By
et1337
Engine
Custom Built
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Official Page
Lemmagame.com
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TBD
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