Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.
Lemma will (eventually) support Mac and Linux via the awesome MonoGame project.
Posted by et1337 on Nov 19th, 2012
How's everyone doing? I'm doing okay. It's a Monday. Hope you're doing okay too. Surviving Sandy aftermath, school, work, and whatever other forms of oppression you may be under.
I don't have anything pretty to show for the past... wow, it's been three weeks. I've been working on a very lofty addition to Lemma's feature bullet list. And that is Mac and Linux support, via the awesome MonoGame project.
Don't get too excited. There is a ton of work left to do before this becomes a reality. But after a few weeks' work, I do know a few things:
It's pretty exciting contributing to MonoGame, as it's a very active project. I'm still new to the whole GitHub workflow, and it seems a bit wonky, but it's leaps and bounds better than anything else out there. Especially because everything is on GitHub. It's like Facebook. It isn't even that great, but the killer feature is that everyone uses it.
Anyway, this week I'll be getting back to game features. Expect pretty screenshots soon.
In other news, I'm roughly one month away from graduating, moving into my first apartment, and starting a real job. I'm worried that coding all day at work will slow progress on Lemma, so I'm trying to get as much work done as possible before then. Hopefully once I start work I can find a schedule that keeps me from burning out on Lemma, because I've come way too far to quit.