Lemma is an immersive first-person parkour game. Every parkour move has the potential to modify the environment. Surfaces pop in and out of existence at will!
Quick update this time, following up on all the great feedback from the alpha.
First update! I'll try and do these regularly in the future. In this update: performance optimizations, a new fog effect, and a new tutorial map featuring...
Alpha 1 is ready to play! Includes a complete level introducing the story and gameplay. Please try it out and leave your feedback!
After seven months of hard work, Alpha 3 is ready to play! Includes the first five levels of the game. Teaches you the basics of jumping, climbing, wall-running...
Quick demo - no tutorial or story, just new enemies, new moves, and a new weapon. Please check it out and let me know what you think!
Lemma will (eventually) support Mac and Linux via the awesome MonoGame project.
Spawn points, clothes, levitation and stuff. Flying in the face of midterms and other IRL issues, Lemma boldly marches on!
New controls, new tutorial levels, new gameplay footage, and 15 million bug-fixes, give or take an order of magnitude.
I wax eloquent about the new strategy for Lemma development. And show off some new stuff.
No, Skrillex will not be doing the soundtrack. It's up to you to decide whether to cry or heave a sigh of relief.
In which I add expanded Parkour abilities for the glory of the motherland.
The backstory and 15 possible game outcomes are written out! Loading and saving works now, and the editor has some cool new features.
I present to you, "Voxel Levitation: a Step-by-Step Guide".