Immersive first-person parkour in a surreal, physics-driven voxel world. Every move can modify the environment. Surfaces pop in and out of existence at will.

Post news Report RSS Screenshot Saturday 178

We were featured on Monday Night Indie! (Thanks Dave!) Together we discovered a bunch of big issues with the tutorial, weeeee! Here's a sneak peek at a brand new level design to address those issues.

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Small update. This week was bug fixes and more improvements to the level editor (more on that here).

In other news, we were grateful to get some coverage from Monday Night Indie! Unfortunately the stream highlighted some pretty major issues with the tutorial, so…

Brand new level design!

That’s it for this week. Thanks for reading.

Mirrored on my blog

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