Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Rejoin Alyx Vance and her robot, Dog, to once again aid the human resistance in their desperate battle against the totalitarian alien menace of the Combine.

Episode One is the first in a planned trilogy of adventures that extends the award-winning and best-selling Half-Life adventure. New Source Engine technology was introduced in Episode One to support advanced artificial intelligence, new levels of graphics and character interaction.

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Kept you waiting, huh?

It has been five months since we announced our comeback, and the response was impressive: not only have the people continued to remember us, but also flocked en masse to our Discord and Steam group to thank us for our efforts. Even PC Gamer has dedicated some words to us. That was incredible!!

So you are probably thinking “Ok, what has been going on after all these months?”:

To start with, we got a new team member, Troop as our animator. He did the animations of the new Sniper Rifle and the Ion cannon, and reanimated the OICW. But he went further than that, as he also made a whole new model for the Alyxgun, as well as some light fixes for other viewmodels.

News of our resurrection reached the ears of an ex team member, who has since then rejoined us: KittopiaCreator. He’s responsible for programming the Ion cannon as well as assisting us on internal fixups and improvements. He’s also an expert with particles, as one can appreciate them on the Ion cannon.

oc seamus

oc starlight

Then came the contributions from the community. From mere fixes on certain models, to new textures, to even fixing and remastering maps! All of them have been greatly appreciated as it helped us to focus on other tasks. We can never be too thankful of your contributions. Here comes some examples of such dedication:

oc zelda

Zelda, remastered by Spartykins

oc courier

Courier, remastered by AsG_Alligator

oc harvest

Harvest, fixed by Sherlock

During this time we have re-established contact with other mod teams in order to strengthen our capacity of solving problems with Source, which among other things it lead to solve some long time bugs of Source SDK Base 2013, like the playermodels and NPCs no longer being able to blink, or even the dreaded playermodel twitch and invisible bug that plagues all Source multiplayer mods and games on pre-L4D branches.

oc stroopers

As if all of the above weren’t enough, almost a month ago, it came to our knowledge that some legendary GoldSrc modders like Besli, RavenGT or Ambient.Impact were still active, so we contacted them in order to know their opinions as former members of H.I.T. about our old accord of using their content for our mod.
Not only were they honoring our prior agreement, but also to our surprise, they gave us a pack with HD models that have originally been done for HL1 - some of which were either a rare sight on the Internet or outright unseen by the common user!
We have ported and adapted them for our HL:S campaign and they have certainly helped to raise the quality, while not looking out of place by maintaining visual themes.

c4a2

Even as just a mere anecdote, we were present at the GSH LAN party in Hannover this month. The preparation for this event has pushed our limits to the point where we had to work against the clock, but ultimately an ( almost ) bug free “demo” was shown at the event. We learned important lessons due this and enriched our experience.

We know that at this point you are all waiting to watch our third Devblog video. While most of our work can’t be truly appreciated through this, we have some new stuff to show, so here it is:

( Don’t forget to turn on captions )

We would like to remind our fans that we are still looking for programmers and mappers, so if you think you can give us a hand, come to our Discord and talk to us.

And finally, we are sorry to say that unless a miracle happens, the chances of releasing on Steam before the year ends are very, very slim. But, as most of you might know, game or mod development is rarely easy under a crunch - especially when dealing with Source!

Thank you again for your support, and see you soon!

Obsidian Conflict is back on track

Obsidian Conflict is back on track

News 36 comments

Long time no see, huh? It’s already been eight years since the release of 1.35 in 2010, six years since the release of the 1.35 hotfix in 2012 and three...

r u serious right now?!

r u serious right now?!

News 2 comments

Open Da article.

Help needed

Help needed

News 6 comments

Map developers needed.

RTSL Awards 2016

RTSL Awards 2016

News

Later, way later than I had hoped, but here are the full details of the RTSL Awards 2016.

Add file RSS Files
Improved Citizen Dialouge

Improved Citizen Dialouge

Script 1 comment

Adds more combat dialogue to the citizens, including unused beta and episode 1 lines.

GabeNewelWasHere

GabeNewelWasHere

Demo 2 comments

GabeEpistle don't forget Read Read.txt GabeEpistle

CrossRoads (Full Release)

CrossRoads (Full Release)

CrossRoads Full Version 12 comments

The FINAL Release Version of CR (To Play The Mod, place the maps in the episodic/maps folder and the sounds in the episodic/sound folder)

Toxic Waste Junkies Patch - Source SDK 2013

Toxic Waste Junkies Patch - Source SDK 2013

Patch 6 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Abandoned House SoundTrack

Abandoned House SoundTrack

Audio 1 comment

"Abandoned House" SoundTrack It includes 3 tracks official

Abandoned House

Abandoned House

Full Version

"Abandoned House" It is a "Mods" based on "Half-Life 2" which includes "Textures" & "Models" from "Half-Life Episode One" & "Counter-Strike Source"

Comments  (0 - 10 of 23)
Guest
Guest

No half life 2 episode 1 mods? why are there no episode 1 mods which follow the same story as in episode 1? There are tons of mods that follow episode 2 but why not episode 1? There are only 2 mods but both are however Broken

Reply Good karma Bad karma0 votes
Samuneitor
Samuneitor

MINERVA Metastasis

Reply Good karma Bad karma+1 vote
RyderNumberOne
RyderNumberOne

Good Game

Reply Good karma Bad karma+1 vote
FluffyKittenChan
FluffyKittenChan

Zombine.

Reply Good karma Bad karma+3 votes
anastasiatasha
anastasiatasha

how can i download it, i tried already. all i can do is create a short-cut..

Reply Good karma Bad karma+1 vote
Dark-Shadow
Dark-Shadow

So how do I download it? Does it work on Lion?

Reply Good karma Bad karma+2 votes
Opinionator
Opinionator

Any good single player mods for HL2 thats are not posted on Moddb?

Reply Good karma Bad karma+3 votes
boodah72
boodah72

half life 2 episode 3 FTW

Reply Good karma Bad karma+2 votes
RangerC
RangerC

i bought it for the lulz.

Reply Good karma Bad karma-4 votes
cky2250
cky2250

takes 1.2k to make this 1min clip then why do we wast cash on movies just so to cruse can buy a $1 million thong

Reply Good karma Bad karma+3 votes
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Half-Life 2: Episode One
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Highest Rated (2 agree) 8/10

Weakest part of HL2-trilogy... but it doesn't mean that it isn't good

Feb 8 2011 by JX6

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