In a world where brainless social media thots have evolved to control the minds of thirsty nu-male virgins
and dude bro studs, an evil syndicate of thots proceed to build an army of foot soldiers in their quest
of global thottery. What remains of the sane men left remaining on this earth are an international task
force of special operators known as The Tactical Thot Exterminators. Play as Sergeant Wide Boi, assisted
by your comrades Finna Nut, Thick Ni🅱️🅱️a and Zenon as you take on the armies of of the Grand
Towering Thot Queen. Build your army on Mother 🅱️ase and prepare for action.
THE LAST HERO AGAINST GLOBAL THOTTERY
The year is 20XD, A perpetual war engulfs the world as the collective consciousness of Thots march forward with an endless army of mind controlled beta males and dude bro studs in a conquest of global domination, slaying all who oppose them.
You play as Sergeant Wide Boi, a veteran soldier apart of the last battalion of the Global Counter Thots in the final Offensive against Global Thottery.
After your impending defeat during the Battle of Roastie Ridge, you wake up as a prisoner to the Grand Towering Thot Queen in her domain of sluttiness and sour scented cooches: CASTLE THOTENSTEIN. After escaping you reunite with your long lost komerades Thicc Ni🅱️🅱️a, Finna Nut and Zenon. Together united and stronger than ever you strive to rebuild a new resistance fighting force against the Grand Towering Thot Queen and her army and her personal elite unit of relentless and thirsty Mega Thots.
this new unit shall be named like no other: the TACTICAL THOT EXTERMINATORS. It is now up to you as SGT. WIDE BOI to build up Mother 🅱️ase and put an end of the 🅱️asic 🅱️ish Menace.
AN UNCONVENTIONAL HALF-LIFE 2 MOD EXPERIENCE
TACTICAL THOT EXTERMINATORS will be designed much differently than your average mod. Progress through the game in a non-linear fashion, choosing between mission to mission until you reach your final ultimate state with the greatest thot slaying counter force that has ever existed.
Play as you will, mission to mission in an non-linear fashion, tackling missions any way you would like. Stealth your way through an operation shanking mad lads on your way? Go for it! Wanting to blast through thots with your trusty Thot Blaster? GO FOR IT!!
MORE WEAPONS, MORE FEATURES, MORE THOT EXTERMINATION
Thanks to the versatility of Vladimir "Light_Kill" Sirik Source Modding Base, TACTICAL THOT EXTERMINATORS features a wide assortment of weapons and features that vanilla Half-Life 2 does not have!
A WIDE CAST OF SETTINGS AND CHARACTERS
TACTICAL THOT EXTERMINATORS will feature a wide cast of characters, each fully voice acted (well, some) both animated and lip synced in faceposer instead of generic sounds with no visual feedback to you!
Enjoying the slick dialogue of Thicc Ni🅱️🅱️a, cooky dialogue of Finna Nut, Absurd catchphrases of Zenon and a large assortment of other colorful folks ready to strike at a moment's notice!
Engage in numerous setting from a war torn fortress, a maze like castle throwing back to once gone age of gaming, alongside a multitude of environment in the various missions you will partake!
Happy Easter everyone! Spring is here, the sun is out, the grass is getting greener, the birds are chirping, and some thot is out there ruining a perfectly good poppy field for her vapid instagram account! (No seriously this is a thing happening check this out
So as for us peeps here at TEAM TELVY, things for us individually have been gradually getting better and brighter, yet for TACTICAL THOT EXTERMINATORS's development hasn't been good too much. Since our last update back in January nothing of immense importance has been going down for a number of reasons. For starters the early months of any year is a stressful period of midterms and work outside of mod development for college and university students, which people like me and 90% of active members of TEAM TELVY are. Even those not in university are just as preoccupied such as our high-school aged devs who have to deal with not only tremendous stress from high school but also their personal matters in life. Another factor to consider is the tremendous timezone difference when working with members, which inadvertently affects our cooperation and synergy.
Many critical members of our team have been undergoing excruciating hardships on a personal level that has no place to be discussed in depth here. Regardless we are inching ourselves ever so forward and even in the span of three preoccupied months we have managed to gain some change and progress!
In the past few months we have had a number of team members come and go. Some either showed up then left immediately, and others felt they weren't of significant use to the team and therfore left. Some left and came back and some have joined, stayed and contributed immensely. Our newest additions to TEAM TELVY are as follows:
Toby will be working on as a mapper and has done some proficient work and even volunteered to do some interesting things so far not previously requested by me! Brushtool is our core programmer and has been the most crucial and important member in terms of pushing the project forward. Brushtool has been able to set up an online repository for TEAM TELVY that allows us to transfer and exchange files easily through the use of a VPS (Virtual Private Server). Brushtool has also been able to create a completely new version of TACTICAL THOT EXTERMINATORS on Source SDK Base 2013, which we will discuss in advance in detail. Tenchi is our latest member as of recent and has been focusing on commissioned optimization work, so far optimizing one of our maps for the prologue of the mod.
Our most active member historically in terms of creating new assets has got to be Ivanov. Ivan is our foremost prop modeler and has been working on simple props for TTE. Very little respectively but the few he has made will definitely be put in to use soon. The first being a key model to be used within our Escape from Castle Thotenstein levels to replace a current placeholder:
Brushtool has been in the works creating a new version of TACTICAL THOT EXTERMINATORS over onto Source SDK Base 2013. Historically TTE has been run on a modified version of Half-Life 2 using BriJee's Source Modding Base and while it has helped tremendously for setting up the foundation for TTE and all its gameplay mechanics, the base was a setback due to its file bloat, restrictions from it running on the outdated 2007 version of the Source SDK and also due to the fact that we were wanting to implement a number of mechanics previously unable to be implemented without hard sourcecode. Alongside the fact that utilizing the .vpk file format that Source SDK 2013 allows will make it easier for files to be compressed, stored and transferred easily.
As with a new mod base we also had to go through the process of adding new weapons from the old version of TTE. As of now we have managed three weapons back into the mod being the Le Doogle Dualies, the SR1M "Syrup" Pistol and Millenia's M4:
Toby is still working on some things but one interesting thing he did was spruce up the old introduction map from the alpha playtest of TTE a while back and we do have a WiP image of what he has done!
Tenchi, our newest mapper, has been able to optimize one of the modified maps created from our late mapper WALLe, fixing a lot of broken areaportals and just overall making the map smoother to run on most systems
Perhaps the biggest thing to showcase out of all of these things is definitely :b:ren LMG's new weapon animations for the Normie Pistol! :b:ren (now refered to as brandy as he is constantly changing his name on Discord smh) has been interchangeably working on one of many weapon animations commissioned. He has been preoccupied with his work on his personal Half-Life 2 mod Vance which has taken a hefty chunk of his time to work on TTE's weapon animations. The weapon is still in a WiP progress stage with certain rigging issues needed to be fixed but so far what we have seen is promising!
This practically wraps up everything for now, once school is out for all of us the faster we can progress in TACTICAL THOT EXTERMINATOR'S development!
If you fellas out there would like to see more of what we have to offer, please! modwatch us here on our Moddb page. We have also recently created a new Discord server exclusively for TEAM TELVY business inquiries and to vet new potential members to join the team and aid TACTICAL THOT EXTERMINATORS's development process. Prior to this post I have changed the discord links of the previous article announcment to this new one. The new server is our new TEAM TELVY - F.O.B.
If you have any questions you can always email us on our email address email@example.com
My personal website right here as well to know more about me
Besides that I hope everyone of you out there following has a pretty heccin' swell day. Toodles!
Announcement 2 - Reception, Updates and Future Plan.
This mod started out as a little inside joke with a group of friends in an old Discord server I used to be in. It was almost around this same time when...
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TACTICAL_THOT_EXTERMINATORS-v0.8 - alpha playtest build This build contains a rough number of stuff that I've made for the mod. Includes the first part...
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