Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

Image RSS Feed Latest Screens
Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: What is planned/already done for the next release

About Search and Rescue Mod with 3 comments by EvilIsador on Aug 25th, 2014

As I said in the past I have been thinking of other randomly spawned buildings, which give you some advantages.
So now I want to show you what evolved from that idea.

In the next release there will be some new winconditions to select. Each of them makes the game spawn a new kind of building with each building related to a strategic point, objective or relic. By capturing that point, you'll get control over the building and can use its capabilities.

There are for now:

  1. Chaos Shrine

    • requires a strategic point to be captured
    • can attack nearby enemies
    • can detect infiltrators
    • spawns a Chaos Warp Storm at your drop point, that protects your troops and damages enemies
    • the more Chaos Shrines you control, the more effective will be your Warp Storm
  2. Capturing a Chaos ShrineThe real might of a Chaos Shrine

  3. Imperial Guard Basilisk Magnus
    • requires a relic to be captured
    • can attack enemies over long ranges by using its Earthshaker round ability
  4. Necron Beacon of the Deceiver
    • requires a strategic point to be captured
    • can cloak your nearby units, but cannot cloak itself
  5. Necron Chronometron Beacon
    • requires a strategic point to be captured
    • can slow down nearby enemies by using its Chronometron ability
  6. Necron Resurrection Beacon
    • requires a strategic point to be captured
    • can resurrect your Necron troops by using its Mass Resurrection ability
    • spawns a squad of Necron Warriors on creation
    • by capturing the related strategic point you also get control over the Warrior squad
  7. Space Marine Deep Strike Beacon
    • requires a strategic point to be captured
    • can deep strike your transportable squads
    • can detect infiltrators
  8. Tau Ar'Ka System Controls
    • requires a strategic objective to be captured
    • can attack enemies over long ranges by using its Fire Orbital Defense cannons ability
  9. Capturing an Ar'Ka Cannon

  10. Tau Communications Tower
    • requires a strategic objective to be captured
    • can detect infiltrators and reveal FOW by using its Reveal ability

If you lose control of the related point, the building gets deactivated and you cannot use any ability or other feature until you capture the point again. I also thought about not only capturing as a requirement. So what if you have to fortificate the strategic point or relic in order to gain control over the building? Which buildings do you also want to have (Blood Pulse is planned, too)? Make your suggestions!

Currently those winconditions can only be used for SaR games, but it's possible to split them into separate parts I think. As jONES1979 requested I made a separate wincondition to easily turn auto-requisitioning on and off and there's also a wincondition, that allows you to build mines in your SaR games. What do you think about a wincondition to turn the spawning of cage guards on or off and what about a wincondition for an "infinite search" mode, so that you have no prisoners limit (except the number of spawned cages) and can only win by defeating all of your enemies?

A last point to mention is, that I'll add support for Titanium Wars SS Mod as requested.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Macabee Mod SS and Macabee Mod UA Dual Release 1
Dawn of War

Macabee Mod SS and Macabee Mod UA Dual Release 1

Sep 14, 2014 Ultimate Apocalypse mod Full Version 6 comments

Mod author: Ezarik | This addon adds Thomas Macabee (Venerated Pariah) into game for Ultimate Apocalypse! As an addon, make sure you acquire version 1.73...

Macabee Mod SS and Macabee Mod UA Duel Release 1
Dawn of War

Macabee Mod SS and Macabee Mod UA Duel Release 1

Sep 12, 2014 Macabee Mod (SS) Full Version 0 comments

current versions Macabee Mod SS and Macabee mod UA in one download, also includes a minor fix for the Necron Beacons and a minor balance / crash prevention...

Diasporex Invasion 1.0 Torrent
Dawn of War

Diasporex Invasion 1.0 Torrent

Sep 11, 2014 Dawn of Immolation - Diasporex Invasion Full Version 6 comments

Download torrent of Diasporex Invasion and play it! Vostroya will win!

Pariah Legion Mod unfinished 2012
Dawn of War

Pariah Legion Mod unfinished 2012

Sep 8, 2014 Macabee Mod (SS) Demo 0 comments

An old offshoot of the Macabee mod as it was in 2012

Soulstorm Bugfix Mod Version 1.51
Dawn of War

Soulstorm Bugfix Mod Version 1.51

Sep 7, 2014 Soulstorm Bugfix Mod Full Version 0 comments

This is a minor update to fix some small issues, including fixing the Dark Eldar Wyches AI bugging out when using the Combat Drugs ability and the Assassinate...

Macabee Mod UA Taskbar Patch
Dawn of War

Macabee Mod UA Taskbar Patch

Sep 6, 2014 Macabee Mod (SS) Patch 2 comments

Fixes the error where the Ultimate Apocalypse taskbar was overridden.

Post comment Comments  (30 - 40 of 604)
revan111295
revan111295 Apr 29 2014, 1:29pm says:

Any idea what happend to which hunters mod for soulstorm. Also is there a full version of it?

+3 votes     reply to comment
GreenScorpion
GreenScorpion Apr 29 2014, 4:53pm replied:

There is no full version of witch hunters mod. Also there isn't any official version of it for Soulstorm although several people have made the slight alterations for it to be playable on SS (for personnal use only).

+4 votes     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 20 2014, 9:52am says:

Eh, hi there. Long time player of DOW 1 but new to the site. I have a map that I would like to share with the community, but I can't get neither heads nor tail of the upload process. Would anyone be kind enough to instruct me how to upload it.
Thanks.

+3 votes     reply to comment
Jaguar-Lord
Jaguar-Lord Mar 20 2014, 4:34pm replied:

pepare all the files necessary in a neat .zip or .rar
go to your download menu available in your profile (http://www.moddb.com/members/zmajognjenivuk/downloads)
click the "+" icon and follow the process.

JL

+3 votes     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 21 2014, 3:19pm replied:

JL, man you are everywhere it would seem :D, thanks for the help.

+3 votes     reply to comment
ralph777
ralph777 Mar 27 2014, 8:39pm replied:

share it to me also haha, i miss the new maps for battle, and devour the planet by my Tyranids. haha

+1 vote     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 28 2014, 10:55am replied:

Thanks for the interest, I will, as soon as some SCAR issues are resolved. Got 2 maps to publish soon, my first maps in fact, Mandragore and Myrmidon Prime so be on a look out.

+2 votes     reply to comment
geolex
geolex Feb 16 2014, 11:01am says:

Hello, Did anyone know where Soulstorm search DC.exe and WA.exe when he demand for CD keys to unlock all the races. Because my friend's one don't ask for them, and he play with Play on Mac so SS_race_unlocker doesn't work. but if we can place the .exe of the previous game in the folder where Soulstorm search them then it would ask for the CD Keys and we could unlock the races in multiplayer. I have seen that someone done a .reg to say to soulstorm where he have to search from them but the link is broken.
Please can somebody help us, we play with PoK and we are stucked with only inquisition and Black Templars ( he is a Tau player ^^ ). Thanks a lot for reading ( and twice much for answering ).

+1 vote     reply to comment
Killerradish
Killerradish Mar 2 2014, 8:26am replied:

You can do it manually: Forums.relicnews.com

+2 votes     reply to comment
infantryspec
infantryspec Jan 27 2014, 3:25am replied:

thanks alot man XD

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War
Platform
Windows
Publisher
THQ
Engine
Unknown
Contact
Send Message
Official Page
Dawnofwargame.com
Release Date
Released Sep 19, 2004
Game Watch
Track this game
Share
Community Rating

Average

9.6

503 votes submitted.

You Say

-

Ratings closed.

Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Dawn of War II, Released Feb 18, 2009
Logo
Dawn of War, Released Sep 19, 2004
Logo
Embed Buttons

Promote Dawn of War on your homepage or blog by selecting a button and using the HTML code provided (more).

Dawn of War Dawn of War
Dawn of War
Statistics
Rank
20 of 24,161
Last Update
3 months ago
Watchers
269 members
Mods
117
Addons
12
Files
198
News
82
Features
7
Tutorials
7
Reviews
47