Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - July

About Ultimate Apocalypse mod with 34 comments by Lord_Cylarne on Jul 12th, 2014

Ultimate Apocalypse Mod

News - July

We want to get rid of as many bugs as possible before its release! There are still lots of things to accomplish before the 1.74 final release and we get closer and closer to its completion (obviously :p). Now to point out some things, like you are aware, the 1.74 release will indeed include Inquisition Daemonhunters and Chaos Daemons!!! On top of that, bug fixes everywhere and balance + improved ai from version 1.73.

Overall the release is going to be huge and with two new races apart of the mod, it is back to the good ol' times like in the 1.72 days, only better. So here is the gist.

- Sounds -

 Flat out different music than 1.73. We replaced the musics in 1.73 with original 1.72 soundtrack + added more to the music at a total of just under 30 soundtracks to listen to during game and it is great. The sounds applied to the Manta, Boomy Turret, Hellfex, Necron Turret, and more was improved. Dark Eldar dark lance sound was improved.

- Infiltration Concept -

 So the attempt and reliability to click and click to stealth your units fails... players should not have to worry about that. Infiltrated units unfortunately in DOW has little to no work arounds for this, so I came up with a solution: if the in_combat_ext modifiers actually work in DOW, infiltrators remain infiltrated until they attack. Otherwise if not, infiltrators can attack when infiltrated again, and we will give some dedicated stealth detector units. All infantry units will be able to detect infiltrators like in 1.73.

- Sisters of Battle -

 End game has been fixed and on top of that, the unfinished and flawed release of the Sisters is all polished now and plays nicely once again! I even improved some gameplay advantages of the Sisters.

- Chaos Space Marines -

 We are reimplementing the Marks system. The specific mark chosen will allow chaos to field specific chaos champions with new abilities and more. The Daemon Prince applied to the champions appearance will not be changed, but will be stronger and different upon the mark chosen. Sorceror and Cultist benefits are unchanged and fine as is. Mark specific passive abilities will be applied to all units such as damage bonus (Khorne), health regen (Nurgle), ability recharge (Tzeentch), morale (Slaanesh). Mark specific superweapons will be added.

- Necrons -

 Completely different, similar to 1.72 style, and you will love them again. 1.73 Necrons were indeed bad and I goofed them up while trying out new concepts. They had a very, very, very, very poor economy style/flow and they were nerfed like a boss in 1.73, but in 1.74, their economy is different, and for those who like the bigger plasma generators, they are back and in action once again! New research, new base defense including shields (shields redone just like Tau) as well, and... new units.

- Tau -

 The Mako Titan and very few other units were indeed rebalanced. Tau in 1.73 were absolutely great, and in 1.74, they are ultimately improved. Mako beating Manta? Fixed. Tau shields visibility was now dimmed down by a lot so you can see your base. How shields work is also different like with Necrons.

- Orks -

New titan units. Fixes. Rebalanced.

- Space Marines -

Tons of new units. Bug fixes.

- Dark Eldar -

Little changes besides balance changes.

- Eldar -

Little changes besides balance changes.

- Imperial Guard -

Lots of new stuff and lots of new changes.

- Tyranids -

Global ability fx revamp and balance changes, plus giving them some late game love.

- Bonus map pack -

Maybe available before 1.74 release. Includes fixes and new maps!

That is pretty much 80% of the heart of 1.74. There will be one more thing included in 1.74 and you may have seen it from the past. ;)

As for the 1.74 work in progress, it is going good and strong. Chaos Daemons are almost done and Inquisition are getting an extreme make over by me. :O

So that's the plan. Any questions?

Ultimate Apocalypse Trailer:

Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73) 


Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)

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Post comment Comments  (30 - 40 of 578)
moiriv623 Oct 24 2013, 4:34am says:

Are there any maps or map packs that come with nice skyboxes?

+3 votes     reply to comment
Cucaracha Oct 19 2013, 1:01am says:

Hi guys, as we all know Sega owns Relic, it is not known the future of Dawn of War (3) saga, but DoW still is property of GW, thou I think DoW3 will be a future anticipated news? I think they need to listen to us what we think is best. There's other companies that listen to their fans.
In my opinion, if the works of DoW3 is underdevelop? It is best to release the game with 10 armies than the usual 3 or 4 armies or continue the DoW where it was left off.
P.S. Oh! for Dawn of War 2 they should finish the Tau army.

+4 votes     reply to comment
Lord_Cylarne Oct 21 2013, 9:45pm replied: Online

Dawn of War 3 is hopeless. SEGA released the last of Relic's games instantly just to get money. COH 2 and don't forget the other short game known as Space Hulk. I'm sure there are more... but unfinished quality, short period game length...

Look at these reviews and tell me Relic intended to release COH 2 with MUCH less maps, MUCH less content, and finally graphics improvement only 5% better than COH's. Also the Russian community hit hard.

Yeah... Sega be abandoning Relic's games just to make money and take in their ideas (obviously the entire copyright they own now) and use it for their own benefits.

+2 votes     reply to comment
Deuce_Savage Dec 15 2013, 2:59am replied: Online

DOW is history! Emphasis will be focused on WARHAMMER 40,000 and what it brings to the table!

-3 votes     reply to comment
Lord_Cylarne Dec 15 2013, 5:42pm replied: Online

Dawn of War... is NEVER history! >(

Dawn of War 3, probably. :) Dawn of War 1... nuh uh.

+3 votes     reply to comment
Deuce_Savage Dec 21 2013, 8:25pm replied: Online

Its what i read from Games Workshop & Slithering for future marketing direction.

+1 vote     reply to comment
Nagneto Dec 4 2013, 11:38pm replied:

Not to mention the coming MMORPG. I fear Dawn of War will go the way of Warcraft. RTS is becoming an endangered genre.

+1 vote     reply to comment
Killerradish Oct 24 2013, 11:36pm buried:


Are you kidding me? No, that's not what it's like at all! Relic planned on releasing the game at the same time, Sega had nothing to do with the release date or even the production of the game, especially since it was already complete (for the most part) when they were bought. Sega is not a tyrannical corporation.
As for Space Hulk, the game was not even affiliated with Sega, it was an indie game and was not even published by anyone near Sega.
Now, for the graphics. Company of Heroes 2 has a totally new engine (admittedly, mostly created for the game mechanics) had great improvements from the one used in Dawn of War 2. The engine, once again, had nothing to do with Sega, especially since it was built a dramatically long time before Sega even purchased the company. Company of Heroes 2 uses the Essence 3 Engine, which is one of the, if not, the number one engine for any RTS. I don't have the numbers of vertices rendered, but it is quite a good engine. The engine for Company of Heroes (Essence Engine 2) was re-tooled for Dawn of War 2, which had many improvements to the graphics from CoH. THEN they built an entire new engine for Company of Heroes 2 and made a significant change.

-11 votes     reply to comment
Killerradish Oct 24 2013, 11:38pm buried:


Now, for the Russian community. They got angry because the Russians were portrayed as "monsters" because Relic told the truth about their side of the war. The are filled with propaganda and feel that mother Russia is just in what it does and are proud in what it has done. They have been only told of the atrocities of the Germans, not the ones that they have committed. They were angry because the game was showing people truly how awful the Russians had behaved during the war. Stalin DID kill more people than Hitler, you know. It just goes to show, history is told by the victors.
As for Sega using Relic just to make money, I don't believe that is so. As you can see by what I have stated, we have not even see what a Relic-Sega game looks like. If you read about Sega obtaining Relic at the auction, you'll even see how delighted the publisher's workers were. They dreamed of working with such an RTS Sci-Fi giant.
I am excited to see what is to come! Also, Games Workshop gave the license to Sega so they can make Warhammer games. Relic is getting a larger budget than they ever have with THQ (although, I do miss our beloved THQ) and they get more resources, such as what Creative Assembly has developed. I have high expectations for their new games. Don't be scared of change, no matter what you do, it will happen. Instead, enjoy it and attempt to find things about change and stop being bitter.

-9 votes     reply to comment
Cucaracha Oct 23 2013, 1:09am replied:

Oh well, I knew that will end like that, I was hoping if Sega wants to continue DoW they should listen us! then going by their guts. Thanks for the tips.

+2 votes     reply to comment
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Dawn of War
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Released Sep 19, 2004
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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

Real Time Strategy
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Dawn of War II, Released Feb 18, 2009
Dawn of War, Released Sep 19, 2004
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