Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

Image RSS Feed Latest Screens
Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Some Chaotic developments on Veteran Mod

About [DC] Veteran Mod with 6 comments by GreenScorpion on Dec 11th, 2014

The armies of Chaos are seductive to almost every single type of people. From the poor inhabitant of the lower levels of a hive world to the rich and powerful planetary governor, the influence of the Dark Gods always finds a way to corrupt those that are not dedicated enough to the service of the Emperor.
Chaos as race provides some freedom in terms of gameplay ideas since the origins of its warriors are many and some may bring their expertise from being in Imperial Guard or other military force.

Lately I've been working on some Renegade related concepts, both visual and gameplay concepts although obviously most of what I will show here is the visual part.

  • Exalted Champion - pretty much a veteran version of a renegade champion with improved combat capabilities. Possesses a trophy rack to demonstrate its rank among renegade forces by displaying the results of his combat capabilities.
  • Renegade Medic - the name says pretty much everything. This guy is a renegade with a medkit and probably some experience as battlefield medic.

Renegade medic concept

  • Renegade Vox - a renegade operating a vox, likely a guard once with some knowledge about IG communitcation procedures and probably capable of deceiving IG air support or artillery to hit their own soldiers or at least capable of transmiting orders from one renegade group to another.

Renegade Vox

  • Renegade Champion with Banner - a champion carrying the banner of the chaotic force it serves, inspiring renegades nearby to fight harder (banner changes according to banner chosen in the army painter just like it happens with aspiring champions).

Renegade Champion with army banner

  • Preachers - filling the role of IG priests preacher in renegade armies would inspire the surrounding troops in a similar way.

Renegade preacher concept

  • Disciples - the most dedicated renegade forces, the disciples would be the equivalent to IG stormtroopers/kasrkins or veterans.

Renegade Disciples militia based Concept
(check this for more images Moddb.com )

Most of these concepts still need some texture work and some fx work to get them to look a bit more chaos like but are functionally working which was the initial objective.

Some more chaos concepts were also done related with cultists, including the "heavier" melee version of the cultist. Based on a renegade champion conversion with cultist parts, this concept is related with the creation of an heavier melee variation of the cultist that can do serious damage to enemies before getting killed. As with the basic cultists these guys will likely serve as a fast moving meatshield mostly useful at eliminating long range specialists or occupy units so heavier chaotic troops can take them out.

More images of the melee cultists Moddb.com

An heavier ranged variant of the cultist was also created based on a conversion of the renegade militia. From autoguns/lasguns, passing through plasma guns and going to missile launchers, these cultists can be equipped with a great variety of weapons.

Chaos cultist militia concept

More images of the ranged cultists Moddb.com

Ingame comparison of "traditional" cultists, renegades and the ranged version of the cultists.

Cultist militia ingame comparison

Renegade putrid projection
Pretty much the nurgle related renegades are intended to have an explosion on death kind of thing healing allies or hurting enemies (because of how explosion on death works it is only one thing at a time, either it would heal or it would cause damage with 50% of chance for each one). I based the associated fx on an already existing blood fx mixed with the plague cloud usually seen on the nurgle champion while breathing. What do you think? I must say i am not a fx expert. Weapons fx still need to be changed (i may have changed it and then forgetting about it didn't convert the whe again before going to object editor, will have to check) and will be changed when the rest is working as desired.

WARNING: THIS VIDEO MAY CONTAIN CULTISTS SCREAMING LIKE GIRLS! (one of my watchers at my moddb profile requested me to put this kind of warnings)

On renegade based concepts i would like to thank meloo who created the renegades militia and champion models and RT2 who did some body synchs that allowed me to do some of the conversion concepts based on meloo's work.

Not all is chaos though and other armies have also received some work like IG for example:
IG Defensive bunker concept
How it works:
It begins with 3 basic weapons available, namely wall mounted lasguns, plasma weapons and missile launchers. The north weapons are being used by the bunkers own soldiers but external squads are required to man the south, east and west defenses (check the bunker more to the right it only fires from one side until its is garrisoned by some squads). This means this is a directional defense, which is not that useful if your manned weapons are not pointing in the direction where the enemies come from but with a few additional men inside additional directions are safe from enemy interference.
It can be upgraded with additional weapons through add-ons (banners indicate bought add-ons), first with flamers for close ranged defense against infantry and later with heavy bolters for long range, low reload time anti-infantry capabilities.
Two additional add-ons will cover other areas than adding weapons, providing passive defensive bonus to nearby troops, making it easier to mount a strong defense with the Imperial Guard.
Banners are currently not implemented but will reflect the nature of the add-on so it is easy to notice what building has certain add-ons available and which are lacking. This modified infantry command is based on the already modified DoW Pro infantry command bunker with 4 add-ons available with respective banners.

Lootas choosing their own weapons
If you check the video you will notice those lootas change weapons up to 3 times after spawning. This random weapon choice is as much a visual change as it is a stats change as every weapon they may choose has different stats. This was possible using a version of the lootas with some OE code done by GrOrc and an interesting detail that exists in jONES's Black Templars mod.
Your lootas will be fighting way happier now that they have weapons of their own choosing! First 2 weapons will of course appear more easily than the last 2 as it is probability related.

As always feel free to comment below. Thanks for reading and seeing the images and videos above.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Bug FIX
Dawn of War

Bug FIX

Dec 14, 2014 Dawn of Conflict - Planetary Conflict Patch 3 comments

fixes bugs with Deathwing race, I hope you get him to run modification

patch on the taskbar
Dawn of War

patch on the taskbar

Dec 14, 2014 Dawn of Conflict - Planetary Conflict Patch 0 comments

patch on the taskbar, open access to additional buildings!

Dawn of Conflict - Planetary Conflict 1.5.23 part3
Dawn of War

Dawn of Conflict - Planetary Conflict 1.5.23 part3

Dec 12, 2014 Dawn of Conflict - Planetary Conflict Demo 24 comments

This mod is based on an all-out war with massive armies, resize, orcs and all the equipment, there are new units, abilities, icons, voices in Dawn of...

Dawn of Conflict - Planetary Conflict 1.5.23 part2
Dawn of War

Dawn of Conflict - Planetary Conflict 1.5.23 part2

Dec 12, 2014 Dawn of Conflict - Planetary Conflict Demo 0 comments

This mod is based on an all-out war with massive armies, resize, orcs and all the equipment, there are new units, abilities, icons, voices in Dawn of...

Dawn of Conflict - Planetary Conflict 1.5.23 part1
Dawn of War

Dawn of Conflict - Planetary Conflict 1.5.23 part1

Dec 11, 2014 Dawn of Conflict - Planetary Conflict Demo 2 comments

Part 1 of the modification of 3 mod changes the campaign, adds two new races - Steel Legion and Deathwing Resizes equipment, power tools There are new...

Steel Legion Hotfix - Heavy Weapons Team Speech
Dawn of War

Steel Legion Hotfix - Heavy Weapons Team Speech

Dec 10, 2014 The Imperium of Man Patch 0 comments

Fixes Heavy Weapon's team speech files and incorrect spotting files. Will be in major patch, it is for those that can't wait. To install: Simply extract...

Post comment Comments  (40 - 50 of 626)
master34
master34 Sep 11 2014, 3:46am says:

I really damn want a dawn of war 2 mod for soulstorm

-2 votes     reply to comment
jONES1979
jONES1979 Sep 11 2014, 11:22pm replied:

So, try this mod and you will be pleased! Moddb.com
And don't forget to comment and write the review!

+3 votes     reply to comment
master34
master34 Sep 12 2014, 3:42am replied:

download is broken it keeps saying connecting to peers

+3 votes     reply to comment
master34
master34 Sep 12 2014, 3:43am replied:

wait no found the yada link

+3 votes     reply to comment
master34
master34 Sep 12 2014, 7:12pm replied:

Wen I said dawn of war 2 mod I actually ment like the models from dow 2 with animations and that to replace vanilla models and stuff like we got nids and some wraithlords but not anything else xD

+3 votes     reply to comment
jONES1979
jONES1979 Sep 13 2014, 1:04pm replied:

Strange... that was exactly what author said about his mod, and I've believed him. Anyway, you should to comment that mod and write the review!

+3 votes     reply to comment
BagaturKhan
BagaturKhan Sep 13 2014, 3:03pm replied:

Moddb.com
Hey master34, if you want mod with some DoW2 models, try this. Download platinum version

+2 votes     reply to comment
deffnator
deffnator Sep 10 2014, 11:07pm says:

Guys, since no one posted about it and sthe Word must be spread for the EMperor

The Dawn of War Website is Back along with The community now that both games are being updated regularly, and a REUNION MUST BE MADE FOR THE SAKE OF IT!

Dawnofwar.com

Community.dawnofwar.com

+3 votes     reply to comment
ralph777
ralph777 Aug 27 2014, 11:28pm says:

Is the DOW PRO no updates now of 2014 and so on? =)

0 votes     reply to comment
tezaar Online
tezaar Aug 1 2014, 10:28am says:

are there any DoW mods which allow you to play as the entire Imperial Inquisition aka give you almost full access to the 3 major Ordos and u can control them all at once? instead of mods that just focus on the Daemonhunters, I read that PoK (Purgation over Kaurava) was going to add them but it seems that mod is dead

+3 votes     reply to comment
Guest
Guest Sep 10 2014, 8:22pm replied:

galaxy in fire mod has all 3 playable at the same time

+1 vote     reply to comment
GreenScorpion
GreenScorpion Aug 1 2014, 5:55pm replied:

PoK is not dead it was just combined with FoK which received a recent update ( Moddb.com ). Still currently there isn't a mod that involves all the 3 major Ordos simultaneously but some get somewhat close to that.

+4 votes     reply to comment
tezaar Online
tezaar Aug 1 2014, 8:29pm replied:

my bad thanx for the info

+3 votes     reply to comment
revan111295
revan111295 Apr 29 2014, 1:29pm says:

Any idea what happend to which hunters mod for soulstorm. Also is there a full version of it?

+3 votes     reply to comment
GreenScorpion
GreenScorpion Apr 29 2014, 4:53pm replied:

There is no full version of witch hunters mod. Also there isn't any official version of it for Soulstorm although several people have made the slight alterations for it to be playable on SS (for personnal use only).

+4 votes     reply to comment
revan111295
revan111295 Apr 29 2014, 5:31pm replied:

just wondering is the original mod team going to finish this mod also thanks for answer.

+4 votes     reply to comment
GreenScorpion
GreenScorpion Apr 29 2014, 5:56pm replied:

No one really knows what did happened but basically the core of the team dismembered and withdrew from the DoW community. Access to the content or even another group of modders finishing the mod was not allowed by the team so unfortunately it is both something that will never be publicly finished nor can its assets be used in an honoured way save few exceptions like DoWPro and Darkness Within which received permition before the team disappeared.

+4 votes     reply to comment
YourDEATH311
YourDEATH311 Jul 19 2014, 1:41am replied:

One of the team leaved the mod to go to work for THQ to be a part of dawn of war 2.

I remember he even made the big boss.

The other guys simply ended their current projects but never officially released the mod

However you can find the unreleased final version of their mod in an other big mod but i dont remember wich one it is

+2 votes     reply to comment
revan111295
revan111295 Apr 30 2014, 11:27am replied:

shame I really liked this mod

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War
Platform
Windows
Publisher
THQ
Engine
Unknown
Contact
Send Message
Official Page
Dawnofwargame.com
Release Date
Released Sep 19, 2004
Game Watch
Track this game
Share
Community Rating

Average

9.6

503 votes submitted.

You Say

-

Ratings closed.

Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Dawn of War II, Released Feb 18, 2009
Logo
Dawn of War, Released Sep 19, 2004
Logo
Embed Buttons

Promote Dawn of War on your homepage or blog by selecting a button and using the embed code provided (more).

Dawn of War Dawn of War
Dawn of War
Statistics
Rank
36 of 26,204
Last Update
3 days ago
Watchers
286 members
Mods
123
Addons
14
Files
229
News
88
Features
7
Tutorials
7
Reviews
47