Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Post news Report abuse Related News: Icon Improvements / Style Alteration

About Eranthis' Dawn of War HUD with 0 comments by Eranthis on Aug 30th, 2015

So some new changes are being implemented into the mod. After doing several icons in the 3.0 style, I began noticing that the overall look was too "varied", as the icons didn't match very well between different races. The paintings that I did took too long and there wasn't a consistent lighting scheme to each of the units. The new style that I'm working with is faster and more matching.


Each of the bottom pictures represents the newer style. I use only one brush to paint and I begin finishing the icons in exactly a day (compared to the previous 3.0 icons which took two days to finish one). Backgrounds will stay the same between races and the borders will be updated to look more appealing. The dimensions of the icons are also stretched and distorted so the images will be better suitable for 1920x1080 screen resolutions. For those worried about me redoing the icons already made in 3.0, I will be repainting them to match this newer look. The hardest part is usually setting up a pose.


I also plan on implementing extra icons for squad weaponry. For example, setting a space marine squad with all heavy bolters will change the portrait to a heavy bolter icon. This will give the game more variation. I have also spoken with Necronguy on the UA mod team and new leader icons and weapon icons will be added to make this mod more compatible with the Ultimate Apocalypse mod.

Icons covered in the release:

Space Marines: Servitor, Scout Marines, Tactical Marines, Force Commander
Leaders: Sergeant, Apothecary, Skull Probe, Banner Bearer
Weapons: Bolter, Shotgun, Sniper Rifle, Flamer, Plasma Gun, Heavy Bolter, Melta Gun, Missile Launcher
Chaos Space Marines: Heretic, Cultists, Chaos Space Marines, Chaos Lord
Leaders: Aspiring, Icon Bearer
Weapons: Grenade Launcher, Plasma Gun, Flamer, Heavy Bolter, Melta Gun, Missile Launcher
Orks: Gretchin, Grotz, Slugga Boys, Big Mek
Leaders: Grot Leader, Kannon Kart, Zzzap Kart, Nob Leader
Weapons: Burna, Big Shoota, Rokkit Launcha
Eldar: Bonesinger, Guardian Defenders, Storm Guardians, Farseer
Leaders: Warlock, Shuriken Cannon, Brightlance Cannon, D-Cannon Grav Platform
Weapons: Flamer, Fusion Gun
Imperial Guard: Techpriest, Conscripts, Guardsmen, General
Leaders: Sergeant, Field Medic, Anti Tank Support, Banner Bearer, Priest, Psyker, Commissar, Vox Operator
Weapons: Grenade Launcher, Plasma Gun, Flamer, Sniper Rifle, Melta Gun
Tau: Earth Caste Builder, XV15 Stealth Team, Fire Warriors, XV22 Commander
Leaders: Shas'Vre, Shas'Ui, Shield Drone, Healer Drone, Marker Drone
Weapons: Fusion Blaster, Pulse Rifle, Flamer, Missile Pod, Fusion Blaster, Plasma Rifle
Necrons: Builder Scarabs, Attack Scarabs, Necron Warriors, Necron Lord
Dark Eldar: Tortured Slave, Mandrakes, Warriors, Archon
Leaders: Warrior Sybarite, Incubus
Weapons: Splinter Cannon, Darklance
Sisters of Battle: Servitor, Missionary, Battle Sisters, Canoness
Leaders: Veteran Superior, Imagifier, Hospitaller, Missionary
Weapons: Flamer, Heavy Flamer, Heavy Bolter, Melta, Multi-melta
Tyranid: Ripper Swarm, Genestealers, Raveners, Hive Tyrant
Weapons: Barbed Strangler, Bio Plasma, Rending Claws
Inquisition Daemonhunters: Archivist, Body Guards, Storm Troopers, Inquisitor Lord
Leaders: Acolyte, Sergeant
Weapons: Flamer, Grenade Launcher, Plasma Gun, Melta Gun
Chaos Daemons: Lost Soul, Furies, Flesh Hounds, Daemon Lord

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Post comment Comments  (20 - 30 of 654)
UserThree Dec 28 2014 says:

How do i make a mod? I want to put a model i made into Soul storm but i can't find anything that does just that. How are you people modding this game?!

+3 votes     reply to comment
jONES1979 Dec 28 2014 replied: 0 votes     reply to comment
Lord_Cylarne Jan 9 2015 replied:

test comment. It works! :D

+1 vote     reply to comment
nameless412 Online
nameless412 Dec 25 2014 says:

Guys, When ever there is Black Templar race in the map, the Heroes add on is gone. And in the campaign, the normal maps have that "Heroes" function but it is gone again in stronghold mission. My english is bad but I think you guys can understand what I'm saying here.

+2 votes     reply to comment
Kasrkin84 Dec 25 2014 replied:

You're probably better off posting this on the Black Templars mod page.

+2 votes     reply to comment
jONES1979 Dec 26 2014 replied:

No! I don't like already answered questions! :D

+2 votes     reply to comment
ralph777 Dec 23 2014 says:

Guys have you remember the Old Mod named "Ork Swarm Mod" in DC?

I hope somemone will make that to SS, I miss killing the swarm. =)

+2 votes     reply to comment
willychong8921 Dec 15 2014 says:

Hi guys, I know most of you know this, but I still need to tell those who don't.

Dawn of War Series retail version can be obtained for free on Steam as long as you input the Steam Key in Activate a Product on Steam. Get yourself a Steam version with your retail key and play online with legitimate service.

Download Steam, install and update it, then go to Games---> Activate a Product on Steam ----> Put key -----> Profit!

+3 votes     reply to comment
thrasher616 Nov 30 2014 says:

does this mod go for soulstorm?

0 votes     reply to comment
Kasrkin84 Dec 2 2014 replied:

Which mod?

+1 vote     reply to comment
jONES1979 Dec 3 2014 replied:

That mod!

+2 votes     reply to comment
Shodar87 Dec 3 2014 replied:

No that mod!

+2 votes     reply to comment
Lord_Cylarne Dec 22 2014 replied:

You both are so silly... :p


+1 vote     reply to comment
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Dawn of War
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Released 2004
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519 votes submitted.

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Highest Rated (20 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011 by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012 by RT2...

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