Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - Late Oct. Early Nov.

About Ultimate Apocalypse mod with 0 comments by Lord_Cylarne on Oct 30th, 2014




Ultimate Apocalypse Mod

News - Late October and Early November


A very successful month indeed. There are many things to talk about for the end of October and the beginning of November! The Ultimate Apocalypse mod team wants to notify you of a little issue. Since, of course, 1.73.5, 1.73.6, and 1.73.7 was released all in one month! Just two months ago, one really, you all were playing on the less functional and old 1.73.4 patch. It fixed a lot of things alone, and now we are up to version 1.73.7! Released as of yesterday (10/30/14).

The new unit reveal is within this news. If you read carefully, you may be able to find what the new unit is for version 1.73.71! If I'm telling the truth... ;)


    Now comes 1.73.8. Then 1.73.9. <---------- You will start to notice a little tiny issue. Version 1.74, the all time big release, the biggest successor yet is just 0.00.1 versions away from the casual patches and our version naming system. So the team wants to keep you in mind, that the next big release will be called the "Ultimate Apocalypse - Dawn of Daemonic Apocalypse" UA- DODA. It will NOT be called version 1.74. Version 1.74, will be another patch, as for obvious reasons, we like the version naming system to be .5, .6, .7, .8, .9, FULL.0 and etc as it is nice and tidy.
The new unit in version 1.73.71 is the: (read further in the news)
    Whatever version we name UA - DODA, this will be the biggest release yet, and it will involve Inquisition Daemonhunters and Chaos Daemons. The release will be huge, it will not be a patch, full release, one download and relatively easy to install. :) It will be like how it is now, download the mod and patches, and if you want Tyranids, download Tyranids. But now with IDH and Daemons!!! All instructions will be provided for you, and upon its release, patches will of course be fixing DODA version, and DODA version will be named "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)."

In Summary:

New unit reveal: I hid it well. :p                            

I hope we are clear about this now? :)

  • Biggest release is not going to be version 1.74.
  • Biggest release yet will be called  "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)."
  • Biggest release yet will include the Inquisition Daemonhunters
  • Biggest release yet will include the Chaos Daemons Tau XV101 Riptide Titan
  • Biggest release will involve the same setup to get factions like Tyranids and etc.
  • Get the patches today if you own version 1.73!

    It is recommended, that you know how to install Tyranids for UA, as it will be essential for UA - DODA. It is essential, that you spread this news to others and inform everybody that the biggest release will not be called, Ultimate Apocalypse 1.74, but "Ultimate Apocalypse - Dawn of Daemonic Apocalypse (1.#)". I like it this way as well. I would like to expand the version numbers higher and higher into the greater numbers also, to keep it consistent and more simplistic. :)


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:


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Ultimate Apocalypse Patch - 1.73.71
Dawn of War

Ultimate Apocalypse Patch - 1.73.71

Oct 29, 2014 Ultimate Apocalypse mod Patch 21 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Even More Races
Dawn of War

Even More Races

Oct 29, 2014 Combiner Mod Full Version 0 comments

Combiner mod now with Balck Templars, Harlequins, White Scars, and world eater warband.

Eternal Confrontation v1.0
Dawn of War

Eternal Confrontation v1.0

Oct 24, 2014 Eternal Confrontation Full Version 0 comments

This is new version of my mod for Soulstorm and it come with new race. Renegade Alliance is brand new idea of race.

Necron Icon Pack
Dawn of War

Necron Icon Pack

Oct 21, 2014 Necrontyre Dynasties Mod Patch 0 comments

Necrontyre Dynasties Icon pack with new more high quality icons of blue necrons. Just put this to mod data files.

Necron Dynasties Tyranid Version Mod
Dawn of War

Necron Dynasties Tyranid Version Mod

Oct 20, 2014 Necrontyre Dynasties Mod Demo 0 comments

This is the Tyranid version of Necrontyre Dynasties Mod. Play Blue Necrons against mighty Tyranids fleets.

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)
Dawn of War

Ultimate Apocalypse Patch - 1.73.6 (OUTDATED!)

Oct 15, 2014 Ultimate Apocalypse mod Patch 49 comments

REQUIRES ULTIMATE APOCALYPSE VERSION 1.73!!! DOES NOT REQUIRE PREVIOUS PATCHES! Extract to your Soulstorm directory and select 'Yes' when overwriting...

Post comment Comments  (20 - 30 of 614)
Guest
Guest Sep 17 2014, 4:00am says:

Is there a mod for playing the campaign without the stronghold missions (just skirmish instead but still get the movies)? I really enjoy the meta map strat and basically structured skirmish games, but slogging through the strongholds over and over for each race play through is exhausting.

Thanks for feedback and sorry I couldn't find any such mod on my own!

+1 vote     reply to comment
jONES1979
jONES1979 Sep 17 2014, 8:19am replied:

So you want to play metamap campaign but without scripted stronghold missions, only with "destroy HQ" and "Take and Hold" win. conditions?
There is no such mod. But it would be not hard to make one.

+2 votes     reply to comment
master34
master34 Sep 15 2014, 3:42am says:

Does anyone have any tutorial links on how to ingame models and animations.

*since im going to port some dow 2 orks and a secret dude*

*custom or import*

I do have halo modding experience so I know what im doing in max just idk how it works on dow/ss/dc/wa.

+2 votes     reply to comment
master34
master34 Sep 11 2014, 3:46am says:

I really damn want a dawn of war 2 mod for soulstorm

-2 votes     reply to comment
jONES1979
jONES1979 Sep 11 2014, 11:22pm replied:

So, try this mod and you will be pleased! Moddb.com
And don't forget to comment and write the review!

+3 votes     reply to comment
master34
master34 Sep 12 2014, 3:42am replied:

download is broken it keeps saying connecting to peers

+3 votes     reply to comment
master34
master34 Sep 12 2014, 3:43am replied:

wait no found the yada link

+3 votes     reply to comment
master34
master34 Sep 12 2014, 7:12pm replied:

Wen I said dawn of war 2 mod I actually ment like the models from dow 2 with animations and that to replace vanilla models and stuff like we got nids and some wraithlords but not anything else xD

+3 votes     reply to comment
jONES1979
jONES1979 Sep 13 2014, 1:04pm replied:

Strange... that was exactly what author said about his mod, and I've believed him. Anyway, you should to comment that mod and write the review!

+3 votes     reply to comment
BagaturKhan
BagaturKhan Sep 13 2014, 3:03pm replied:

Moddb.com
Hey master34, if you want mod with some DoW2 models, try this. Download platinum version

+2 votes     reply to comment
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Dawn of War
Platform
Windows
Publisher
THQ
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Release Date
Released Sep 19, 2004
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9.6

503 votes submitted.

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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

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