Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
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About Search and Rescue Mod with 0 comments by EvilIsador on Jan 31st, 2015

A long time has passed. I was very busy and progress was very slow, but now the new version is ready for you.


It now supports the Codex and the Titanium Wars mod. The SaR start script detects your installations as usual. So just start it and select.

Also new are the modes of Search and Rescue, that let you customize your battles. There is the "Endless Search" mode, that allows you to rescue prisoners until there are no cages left. In this mode you cannot go back to your drop point and get caught up, so you have to annihilate all your enemies.
There is the "Rescue Enemies" mode, too. It makes you able to free your enemies prisoners when you are finished rescueing your own.
Two of my favourites are the "Reinforcements" modes. You can choose to get reinforcements after 10 or after 20 minutes. The reinforcements allow you to build up a base like in normal matches.
Then there are new winconditions to turn auto-requisitioning for builders on/off and to allow you to build mines.

And finally it includes the "Campaign Buildings". As mentioned before these winconditions make the game spawn more buildings randomly. You can take control of these buildings by capturing the near strategic point, objective or relic in most cases. Some of the buildings need you to fortify the related strategic point or relic.
I changed the way the Resurrection Beacon works. It does not spawn Necron Warriors anymore, but you can produce one squad per Beacon. I also added the Beacon of the Void Dragon, that can make enemies loose control. Moreover you can select the Tower of Khorne, that can slay infantry units around it. And there is the Blood Pit available, which I like most. It allows you to sacrifice your own troops and to get blood from them. Then you can spend the blood to summon Khorne Berserkers.

Collect blood with a Blood Pit......by sacrificing troops

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Search and Rescue Mod beta 0.3
Dawn of War

Search and Rescue Mod beta 0.3

Jan 31, 2015 Search and Rescue Mod Demo 0 comments

New version of the Search and Rescue mod, that now supports Codex and Titanium Wars mod. It features the new "Endless Search", "Reinforcements" and "Rescue...

Soulstorm Bugfix Mod Version 1.53
Dawn of War

Soulstorm Bugfix Mod Version 1.53

Jan 18, 2015 Soulstorm Bugfix Mod Full Version 0 comments

Mainly minor fixes regarding Imperial Guard Guardsmen squad sizes multiple HQ addons and some AI tweaks.

Orks Population bugs FIX
Dawn of War

Orks Population bugs FIX

Jan 15, 2015 Dawn of Conflict - Planetary Conflict Patch 0 comments

fixes a bug with a population of orcs cost, as you have noticed before the patch he was at the boy, shooters and so on within 225 now it is minimal

Fixed bugs icons
Dawn of War

Fixed bugs icons

Jan 12, 2015 Dawn of Conflict - Planetary Conflict Patch 5 comments

New Survival - Orks Armageddon,fixed bug icons,fixed buildings research_ext

Full beta 1.7.23 torrent
Dawn of War

Full beta 1.7.23 torrent

Jan 11, 2015 Dawn of Conflict - Planetary Conflict Demo 6 comments

write in comments about any errors also soon release a patch with the condition of victory, "Armageddon" and fixes some bugs

Loadscreen, font, cursor
Dawn of War

Loadscreen, font, cursor

Jan 7, 2015 Dawn of Conflict - Planetary Conflict Patch 1 comment

soon will release version 1.7.23, and while he was still being finalized spread loadscreen, cursor and a new font!

Post comment Comments  (60 - 70 of 638)
revan111295
revan111295 Apr 29 2014, 1:29pm says:

Any idea what happend to which hunters mod for soulstorm. Also is there a full version of it?

+3 votes     reply to comment
GreenScorpion
GreenScorpion Apr 29 2014, 4:53pm replied:

There is no full version of witch hunters mod. Also there isn't any official version of it for Soulstorm although several people have made the slight alterations for it to be playable on SS (for personnal use only).

+4 votes     reply to comment
revan111295
revan111295 Apr 29 2014, 5:31pm replied:

just wondering is the original mod team going to finish this mod also thanks for answer.

+4 votes     reply to comment
GreenScorpion
GreenScorpion Apr 29 2014, 5:56pm replied:

No one really knows what did happened but basically the core of the team dismembered and withdrew from the DoW community. Access to the content or even another group of modders finishing the mod was not allowed by the team so unfortunately it is both something that will never be publicly finished nor can its assets be used in an honoured way save few exceptions like DoWPro and Darkness Within which received permition before the team disappeared.

+4 votes     reply to comment
YourDEATH311
YourDEATH311 Jul 19 2014, 1:41am replied:

One of the team leaved the mod to go to work for THQ to be a part of dawn of war 2.

I remember he even made the big boss.

The other guys simply ended their current projects but never officially released the mod

However you can find the unreleased final version of their mod in an other big mod but i dont remember wich one it is

+2 votes     reply to comment
revan111295
revan111295 Apr 30 2014, 11:27am replied:

shame I really liked this mod

+4 votes     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 20 2014, 9:52am says:

Eh, hi there. Long time player of DOW 1 but new to the site. I have a map that I would like to share with the community, but I can't get neither heads nor tail of the upload process. Would anyone be kind enough to instruct me how to upload it.
Thanks.

+3 votes     reply to comment
Jaguar-Lord
Jaguar-Lord Mar 20 2014, 4:34pm replied:

pepare all the files necessary in a neat .zip or .rar
go to your download menu available in your profile (http://www.moddb.com/members/zmajognjenivuk/downloads)
click the "+" icon and follow the process.

JL

+3 votes     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 21 2014, 3:19pm replied:

JL, man you are everywhere it would seem :D, thanks for the help.

+3 votes     reply to comment
ralph777
ralph777 Mar 27 2014, 8:39pm replied:

share it to me also haha, i miss the new maps for battle, and devour the planet by my Tyranids. haha

+1 vote     reply to comment
ZmajOgnjeniVuk
ZmajOgnjeniVuk Mar 28 2014, 10:55am replied:

Thanks for the interest, I will, as soon as some SCAR issues are resolved. Got 2 maps to publish soon, my first maps in fact, Mandragore and Myrmidon Prime so be on a look out.

+2 votes     reply to comment
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Dawn of War
Platform
Windows
Publisher
THQ
Engine
Unknown
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Official Page
Dawnofwargame.com
Release Date
Released Sep 19, 2004
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Community Rating

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9.6

508 votes submitted.

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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

Style
Genre
Real Time Strategy
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Sci-Fi
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Single & Multiplayer
Project
AAA
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Dawn of War II, Released Feb 18, 2009
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Dawn of War, Released Sep 19, 2004
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