For a millennium, three opposing forces of humanity have fought a bitter and bloody war over their conflicting and unwavering beliefs. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of all opposition.

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Blog RSS Feed Post news Report abuse Latest News: New lobby for multiplayer F.A.F : Forged Alliance Forever

4 comments by asdrubaelvect29 on Sep 12th, 2011

User Posted Image User Posted Image

Lobby Forum Topic on GPG forum : Forums.gaspowered.com

######Text by Ze_Pilot######

I'm happy to announce that the first public release is out !

0.4.0.2b :
88.191.143.136


Forged Alliance Forever - Lobby 0.4.0.2b
********************************
- Why using it ? Gpgnet is still alive !
- What is it doing better than GPGNet ?

Here is a few reasons :

- GPGNet is not alive. It's still up, but not maintained anymore.
- Live Replay Bot equivalent is working all the time.
- Chat is not limited to 100 peoples. And it's faster. You can also join with any IRC Client on Mibbit.
- Custom games : No bug when you create a new game with the same name as an old one. You stay in chat. Games are announced in the lobby.
- 1v1 Matchmaker : TrueSkill matchmaking. Better than Elo, take ANY custom game in account for your rank !
- Why TrueSkill is better ? See here : viewtopic.php?f=2&t=52273&p=908046#p908046
- All the games are using the most recent and debugged version of FA, ladder included !
- LeaderBoard : It works. It doesn't mix with vanilla or whatever.
- And hopefully an update will come this week with a working Live Replay announcer in chat, and an automatic replay vault !
- It's faster, more responsive, take less memory, and it's actively supported by his developpers ! (Youtube.com)

And last but not least :

- Forged Alliance is patched to 3606.
What is 3606 ? It's the "official" 3603 patch + power lobby + balance changes from the mods + tons of bugfixes.
See here for details :
88.191.143.136
88.191.143.136
You've got the real deal : Patched .exe, patched dll, no need to activate any mod. Memory leaks and such are fixed.

PowerLobby features :
- support for 12 players (+ any number of observers)
- auto-teams.
- Big map preview.
- Scores can be disabled.
.. and more !

"But so I can't play anymore on GPGNet without duplicating my install ?"

Wrong ! Forged Alliance Forever is doing the smart thing : It duplicates your bin folder, and fork all the game datas as needed. You don't need to duplicate your install and can play both in Forged Alliance Forever AND Gpgnet !

Know issues :
--------------
- If you want to see a replay, you have to do it with the forgedAlliance.exe in the binFAF folder of your FA folder.

If at any point you've got a big problem (doesn't start or something), download
88.191.143.136
and replace the file in your folder.

Official forums :
88.191.143.136

You can follow developpement on twitter :
Twitter.com

Any bug or idea must be posted here :
Bitbucket.org ... tatus=open

I won't fix or add anything not posted there. It helps me keeping track of bugs and patchs. You must register to bitbucket in order to attach files.

Thanks for Moritz for the powelobby, Legion Darrath for the 3603 modifications, all the alpha testers that give their time, in particular Nesar and Ephez, and big thanks for wolfmic who is hosting the server.

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Post comment Comments  (0 - 10 of 69)
GeorgeTheBell
GeorgeTheBell Jun 1 2015, 6:07am says:

Is there anyway to adjust Starting units in Skirmish/Multiplayer mode.

+1 vote     reply to comment
Teh-Losr
Teh-Losr May 31 2014, 1:12pm says:

just a stupid questions are the NORMALIUS , GLOBAL and ANTARES MODS dead??

+1 vote     reply to comment
Guest
Guest Feb 25 2014, 11:17am says:

This comment is currently awaiting admin approval, join now to view.

Balthassar
Balthassar Mar 13 2014, 8:10pm replied:

Its a standalone.

+1 vote     reply to comment
Cîvanon
Cîvanon Jun 19 2013, 11:43am says:

how do I install and start mods in SC? Q.Q

+2 votes     reply to comment
Awesomesauce935
Awesomesauce935 Jun 21 2013, 8:28am replied:

just make a mods folder in SC's files and take the mod file out of the zip/rar file and put the mod in your mod's folder. then just enable it in-game and enjoy

+2 votes     reply to comment
Cîvanon
Cîvanon Jul 19 2013, 7:50am replied:

thank you! it works

+2 votes     reply to comment
Awesomesauce935
Awesomesauce935 Aug 22 2013, 9:26am replied:

np :D

+2 votes     reply to comment
hayes150
hayes150 May 12 2013, 5:29am says:

star wars or star trek .)

+2 votes     reply to comment
WAABOOSHI
WAABOOSHI Mar 22 2013, 3:13am says:

I play DoW:SS, should I give this game a try?

+2 votes     reply to comment
[UEF]SubZero
[UEF]SubZero Mar 27 2013, 11:54pm replied:

Yes. If you haven't you have just haven't lived yet

+2 votes     reply to comment
WAABOOSHI
WAABOOSHI Mar 29 2013, 3:13am replied:

well; if you put it that way, sure. which one should i go for? Forged A'?

+1 vote     reply to comment
Piemanlives
Piemanlives Mar 30 2013, 6:52am replied:

story wise, you'll want forged alliance and Vanilla SupCom, if you looking for an all around good game, go for Forged alliance.

+1 vote     reply to comment
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Supreme Commander
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