The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future.
EA have not found any alternative to the dying Gamespy service and a large number of games thus lose multiplayer support.
Crysis 2 Co-op Progress Update #5 - Release and Cancelled
Here are a few early screens from a new section of the mod that I have just started.
Today I have posted some WIP screenshots for your enjoyment.
Mckool is pleased to bring you a whole new chapter in The Mutant Factor saga! This time the story will take on a whole new dimension with Cryengine 3!
Here's the first bit of tenuous evidence that I really *am* making sounds, and not just claiming to be a sound designer as a flimsy excuse for dodgy texture...
The Minster is finally textured - albeit with some areas to be addressed...
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