New map added : Streets (IA / TIA)(Night only), Less damages for the swords...
Adapt. Engage. Dominate!
Take on the fight as the volatile Sergeant “Psycho” Sykes in a new parallel story taking place during the events of Crysis. Psycho’s secret mission will take him to the other side of the island on a ruthless pursuit of a North Korean general hell-bent on obtaining powerful technology. With the versatile powers of his Nanosuit and an arsenal of fully customizable weapons & vehicles at his disposal, Sykes will do whatever it takes to carry out his top-secret objective.
Action on the other side of the island is more intense, the battles are fierce, and the mission protocol is no longer “Adapt to Survive”. As Sergeant Sykes, now you must adapt to dominate the battle. Twin SMG’s blazing, seizing new vehicles, or going stealth, the action and the victory is on your terms.
Also comes with Crysis Wars, a revamped multiplayer version of Crysis with Instant Action, Team Instant Action, and Power Struggle modes.
The first beta of StarCry Wars is available !
StarCry Wars is the multiplayer adaptation of StarCry for Crysis Wars, a mod with numerous references of science fiction well-known of the players. It is not based on the stargate franchise, it's a multi-references mod.
A first gameplay video is available, recorded on an alpha version with five multiplayer maps.
Beta 1 content :
- A base of 6 maps (5 environments from StarCry and 1 new exclusive map) with a day and a night version = 7 IA versions and 9 TIA versions (Dynamic TOD disabled).
. Fortress (Day) IA & TIA
. Fortress (Night) IA & TIA
. Gulch (Day) TIA
. Gulch (Night) TIA
. Palace IA & TIA
. Spaceship IA & TIA
. Village (Day) IA & TIA
. Village (Night) IA & TIA
. Whiteout IA & TIA
We are working on 4 new maps (Streets, Forest, Pyramid...).
- More than 20 weapons from Crysis Wars and StarCry.
- Vehicles from Crysis Wars and StarCry (Hoverbike, Ra's Pod, Scarab, Centaur, Civilian cars...).
- Two skins for TIA : Human (SG) and Alien (Jaffa).
Jul 30 2015, 11:33am by crytek
Jul 30 2015, 8:09am by crytek
Jul 17 2015, 12:14pm by crytek