Year 2047. The ruins of New York City, the extraterrestrial Ceph, and the corrupt CELL corporation; A violent ecosystem struggles within the Seven Wonders of the Liberty Dome. What was once a bustling metropolis filled with streets and skyscrapers is now a veritable urban rainforest, teeming with raging rivers, dense swamplands and overgrown trees. Each Wonder will offer a unique terrain to exploit, be it prowling on the fields of Fifth Avenue, taking the high ground in a canyon that was once Wall Street, or sneaking through the marshes of Central Park. Nature was able to adapt to the Liberty Dome – will you?
Prophet is on a revenge mission after uncovering the truth behind Cell Corporation’s motives for building the quarantined Nanodomes. The citizens were told that the giant citywide structures were resurrected to protect the population and to cleanse these metropolises of the remnants of Ceph forces. In reality, the Nanodomes are CELL’s covert attempt at a land and technology grab in their quest for global domination. With Alien Ceph lurking around every corner and human enemies on the attack, nobody is safe in the path of vengeance. Everyone is a target in Prophet’s quest for retribution.
Good Morning, Fans!
First off, we are so thankful to every single one of you who have stuck with us through this process! I can now say, your wait is finally paying off. We have been working hard to completely update and redesign "The Legend: A University Story". Although it took a little longer than we expected, we can finally update you on the new progress which is bringing us closer to the new expected release date in LATE SPRING/ EARLY SUMMER 2017!
In August (2016), one month after our initial early-access release, we faced a daunting task. We realized we had to upgrade our game engine (CryEngine 3.8 to 5.2). It was a long, technical process that turned out more difficult than originally expected. By completing this design shift, though, we would be able to fix many of the problems our players were facing. So the obvious choice was to take the time to upgrade, then come back better than ever. During this process, we found that much of our work was wasted even though we had been assured it would be compatible. In late September (2016), we chose to make a bold move instead: start from scratch and remake the entire game from the ground-up.
(Library Screenshot - Chapter Zero - TLAUS)
Currently, the game is progressing at a nominal rate. The CryEngine 5, although different, has been both welcoming and frustrating. However, as of Early January (2017), we have completed the basic designs for Chapter Zero's rework. Comparing our new version to the old, it looks amazing so far. I'm ecstatic to share some of that with you now, and in the future. Here's a little side by side of our progress so far:
We've made a lot of progress and continue to only make more. Not only is the quality and design improving, the players can expect to see some heart-racing jump scares too! So, start counting down the days until you can explore the new West University campus. We will continue to keep you updated on progress and the release date. We couldn't have done this without you!
By choosing to purchase the game now, the last public build released at a discounted price, you are helping to support the further development and refinement of The Legend: A University Story. As a thank-you from us, you will recieve the new, redesigned version when it is completed in the LATE SPRING/EARLY SUMMER (as an automatic update to the old build). Offer expires January 31st, 2016.
©2016 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
-Howling Legend Studios Development Team
First off, THANK YOU! I've been blown away by the support we've received from the community. We're working tirelessly to continue fixing any bugs you...
The day has finally arrived. We are proud to present to you, the Early Access edition of "The Legend: A University Story". (Build V0.8.1a) TLAUS will...
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