Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area.

The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.

Image RSS Feed Latest Screens
In-game In-game In-game
Blog RSS Feed Report abuse Latest News: Progress Report: AI

About The Island of Cthulhu with 0 comments by evilmrsatan on Apr 15th, 2014

One of the reasons why the game is taking so long has been the AI. To anyone who hasn't dealt with it, it is a nightmare. There is a reason why many commercial games have broken AI and tons of bugs. Still, I digress, let me tell you about our own AI.

When I first started working on the project AI was a problem that was very significant. Thankfully over the last few months I have hammered out all the problems allowing the AI Navigation to be calculated without errors. This has been an eternal blessing as it removed most of the problems we had been having.

In the screen below you can see how the AI points have to be individually placed because of the complicated and narrow interior which the AI has to interact with.

AI PointsAI Graph
CultistAI

The player is going to have to run as there are far too many attackers to engage. This meant that I had to make the AI very smart and not predictable. This was accomplished by a large amount of code and the layout you see above. The AI has the capability to leap gaps, hurdle walls and get around other objects in order to hunt the player.

This first chapter will hopefully remain the most challenging area to develop as the other zones have limited amount of AI to worry about. I am expecting the development of the areas to go much faster than chapter one.

I hope you enjoyed this look into the AI of the Island of Cthulhu and keep a look out for the video that is coming soon that will demonstrate their advanced smart capabilities.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Triptych Demo - 2013
Crysis

Triptych Demo - 2013

Nov 8, 2013 Triptych Demo 2 comments

Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through...

The Island of Cthulhu Part 1 - OLD VERSION
Crysis

The Island of Cthulhu Part 1 - OLD VERSION

Sep 14, 2013 The Island of Cthulhu Full Version 3 comments

This is the old version. A much improved new one will be out soon. I urge you to wait for the new one.

StarCry mod for Crysis (final version 1.20)
Crysis

StarCry mod for Crysis (final version 1.20)

Aug 12, 2013 StarCry Full Version 3 comments

StarCry full 1.20 installer (latest patched version). Click here for more informations :

The Dam v 1.0
Crysis

The Dam v 1.0

Jun 16, 2013 The Dam Full Version 1 comment

The Dam is a Crysis mod featuring a new singleplayer campaign.

Quality Mod for Crysis 1 v1.31
Crysis

Quality Mod for Crysis 1 v1.31

Apr 5, 2013 Quality Mod C1 v1.31 Full Version 4 comments

Quality Mod for Crysis 1 v1.31, it will give you more beautiful sense of gameplay. Even if most parts of mod was created via flowgraphs, I use some HD...

Grand Theft Armour (build 20130320)
Crysis

Grand Theft Armour (build 20130320)

Mar 23, 2013 Grand Theft Armour Full Version 0 comments

This is the finished release of Grand Theft Armour

Post comment Comments  (30 - 40 of 247)
sasasa
sasasa Mar 7 2011, 6:06am says:

1 FPS **** yeah!

+6 votes     reply to comment
Banzai¥
Banzai¥ Feb 13 2011, 11:45pm says:

Now that so many computers can play Crysis on ultra high with little to no lag, the game is really impressive. I don't enjoy the aliens as the idea seems a bit dull though.

+1 vote     reply to comment
Hughjarse
Hughjarse Mar 2 2011, 1:22am replied:

Yeah, on max settings this game looks better then real life!

+1 vote     reply to comment
kjfytfkytfyt
kjfytfkytfyt Apr 30 2011, 7:36pm replied:

yes but most people don't have that good of computers, I'm not sure if it would work on mine, I think its about time I tried though... Torrents here I come :)

+2 votes     reply to comment
cinco
cinco Feb 9 2011, 10:14pm says:

yep. about 3 mods, and a dozen custom maps/missions in 3 years.

that's what you call great mod support/mod community/sdk accessibility

not.

-3 votes     reply to comment
Freakness
Freakness Mar 10 2011, 6:55am replied:

The problem is not mod support, but the size of the community. Its rather small.

+3 votes     reply to comment
RiverDg1
RiverDg1 Feb 2 2011, 1:19pm says:

I like Crysis.Just got it and i can run it in High with a bit of lag in some areas.Overall though its really fun.I love sneaking around.

+1 vote     reply to comment
ALIENLORD
ALIENLORD Jan 31 2011, 8:16pm buried:

(buried)

Does this game cost money?

-6 votes     reply to comment
thiagoamp
thiagoamp Dec 6 2010, 10:27am says:

my god

+1 vote     reply to comment
jayant_raj7
jayant_raj7 Nov 7 2010, 5:44am says:

my favourite game....

+4 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Crysis
Platform
Windows
Developer
Crytek
Publisher
Electronic Arts
Engine
CryENGINE 2
Contact
Send Message
Official Page
Ea.com
Release Date
Released Nov 12, 2007
Game Watch
Track this game
Share
Community Rating

Average

9.1

770 votes submitted.

You Say

-

Ratings closed.

Highest Rated (7 agree) 7/10

In the video game world, if there is a class apart is the FPS. Often poorly designed, too often nag and sometimes too vague. And yet, some of them stand out. Like Doom in his time or Castle Wolfestein, Crysis captivated gamers with its originality, but especially by its graphic quality. Because let's face it, Crysis is nothing more than a technology showcase. Far from being bad, the gameplay is still pretty bland and ultimately it was almost like being cheated. The famous aircraft carrier bug will…

Aug 19 2010, 2:01pm by Lenox47

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Crysis 3, Released Feb 18, 2013
Logo
Crysis 2, Released Mar 21, 2011
Logo
Crysis Warhead, Released Sep 16, 2008
Logo
Crysis Wars, Released Sep 11, 2008
Logo
Crysis, Released Nov 12, 2007
Logo
Expansions
Crysis Warhead, Released Sep 16, 2008
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Crysis on your homepage or blog by selecting a button and using the HTML code provided (more).

Crysis Crysis
Crysis
Statistics
Rank
176 of 20,647
Last Update
4 days ago
Watchers
638 members
Mods
175
Addons
44
Files
128
News
429
Features
36
Tutorials
8
Reviews
54