Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area.

The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.

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Blog RSS Feed Report abuse Latest News: Update #8: Progress, beta-tests & intro-movie

About Nuclear Cataclysm with 5 comments by maniac2109 on Apr 26th, 2015

Hello everyone!

As it has been almost an eternity since I've made the last update and there is actually good news, here's finally a new update - I'm sorry it didn't come earlier.

About the progress:
The voice acting, which took the most time since december, is completely finished.
Because it really was a lot of work and there was a problem with one of the voice actors, it took much longer than I expected, but I think the waiting really paid off and I'm absolutely happy with the results. I'd like to once again thank all the involved voice actors for their time and work and for the awesome voice-acting.
I'm planning to make a new trailer before the release (allthough I'm not sure if I have enough time), which would include some voice acting so you can have a little foretaste.
All in all, I'd say Nuclear Cataclysm is shortly before having beta status. A few weeks ago, I've conducted a small "pre-beta" test of the mod which went quite well. All the important mechanics worked and there were no major bugs or errors. Now I'm working on all the small bugs and problems that were brought up by the test (I have a list of almost 180 points, sigh).
And when this is finished, the mod has beta status - which means I'm going to conduct a larger beta test. And if the test turns out well and I've solved the problems that will probably come up, it's finally time for the release! (But please don't ask when, I have no idea... :b )


Besides solving the problems of the pre-beta test, I'm also working on the intro-movie of the mod. The intro movie is a short clip played at the beginning of the mod to explain the story and give all the necessary background information. I already have about half of the movie and I think I can finish it pretty fast. Maybe I'm going to uplaod it once it's finished, but I think it would be more exciting if I don't spoiler too much.


As always, here's a little screenshot. It's a still out of the intro movie, because I don't really want to show much more leveldesign to avoid too much spoilers. Maybe you know what's going on on the screen...?

Intro-movie still

I hope you guys liked the update. Feel free to leave a comment and thank you for the nice comments in the last update, they're really encouraging :)

Greetings, maniac2109

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Post comment Comments  (30 - 40 of 246)
Martynass
Martynass Mar 11 2011, 5:37am says:

Hughjarse

I think you haven't seen a real life.

+3 votes     reply to comment
sasasa
sasasa Mar 7 2011, 6:06am says:

1 FPS **** yeah!

+6 votes     reply to comment
Banzai¥
Banzai¥ Feb 13 2011, 11:45pm says:

Now that so many computers can play Crysis on ultra high with little to no lag, the game is really impressive. I don't enjoy the aliens as the idea seems a bit dull though.

+1 vote     reply to comment
Hughjarse
Hughjarse Mar 2 2011, 1:22am replied:

Yeah, on max settings this game looks better then real life!

+1 vote     reply to comment
kjfytfkytfyt
kjfytfkytfyt Apr 30 2011, 7:36pm replied:

yes but most people don't have that good of computers, I'm not sure if it would work on mine, I think its about time I tried though... Torrents here I come :)

+2 votes     reply to comment
cinco
cinco Feb 9 2011, 10:14pm says:

yep. about 3 mods, and a dozen custom maps/missions in 3 years.

that's what you call great mod support/mod community/sdk accessibility

not.

-3 votes     reply to comment
Freakness
Freakness Mar 10 2011, 6:55am replied:

The problem is not mod support, but the size of the community. Its rather small.

+3 votes     reply to comment
Rio_Brando
Rio_Brando Feb 2 2011, 1:19pm says:

I like Crysis.Just got it and i can run it in High with a bit of lag in some areas.Overall though its really fun.I love sneaking around.

+1 vote     reply to comment
ALIENLORD
ALIENLORD Jan 31 2011, 8:16pm buried:

(buried)

Does this game cost money?

-6 votes     reply to comment
thiagoamp
thiagoamp Dec 6 2010, 10:27am says:

my god

+1 vote     reply to comment
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Crysis
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In the video game world, if there is a class apart is the FPS. Often poorly designed, too often nag and sometimes too vague. And yet, some of them stand out. Like Doom in his time or Castle Wolfestein, Crysis captivated gamers with its originality, but especially by its graphic quality. Because let's face it, Crysis is nothing more than a technology showcase. Far from being bad, the gameplay is still pretty bland and ultimately it was almost like being cheated. The famous aircraft carrier bug will…

Aug 19 2010, 2:01pm by Lenox47

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