Every aspect of the Unreal Engine has been designed with ease of content creation and programming in mind, with the goal of putting as much power as possible in the hands of artists and designers to develop assets in a visual environment with minimal programmer assistance; and to give programmers a highly modular, scalable and extensible framework for building, testing, and shipping games in a wide range of genres.

Main Features

  • 64-bit color High Dynamic Range rendering pipeline. The gamma-correct, linear color space renderer provides for immaculate color precision while supporting a wide range of post processing effects such as light blooms, lenticular halos, and depth-of-field.
  • Support for all modern per-pixel lighting and rendering techniques including normal mapped, parameterized Phong lighting; custom artist controlled per material lighting models including anisotropic effects; virtual displacement mapping; light attenuation functions; pre-computed shadow masks; directional light maps; and pre-computed bump-granularity self-shadowing using spherical harmonic maps.
  • Advanced Dynamic Shadowing. Unreal Engine 3 provides full support for four shadowing techniques:
    • Dynamic stencil buffered shadow volumes supporting fully dynamic, moving light sources casting accurate shadows on all objects in the scene.
    • Dynamic characters casting dynamic soft shadows on the scene using shadow buffers. Shadow buffer filtering takes samples on a jittered disc that are rotated per-pixel to detect shadow penumbras. Dynamic branching is then used to refine shadow coverage in penumbra regions.
    • Ultra high quality and high performance pre-computed shadow masks allow offline processing of static light interactions, while retaining fully dynamic specular lighting and reflections.
    • Directional Light Mapping enables the static shadowing and diffuse normal-mapped lighting of an unlimited number of lights to be precomputed and stored into a single set of texture maps, enabling very large light counts in high-performance scenes.
  • All of the supported shadow techniques are visually compatible and may be mixed freely at the artist's discretion, and may be combined with colored attenuation functions enabling properly shadowed directional, spotlight, and projector lighting effects.
  • Volumetric environmental effects including height fog.
  • Full support for seamlessly interconnected indoor and outdoor environments with dynamic per-pixel lighting and shadowing supported everywhere.
  • UnrealKismet, our visual scripting system:
    • Gives artists and level designers virtually limitless control over how a level will play without touching a single line of code.
    • By connecting together simple events and actions created by programmers, everything from simple behaviours to complete gameplay prototypes can be assembled quickly.
    • UnrealKismet supports hierarchies of scripts for organizing very complex sequences into manageable units.
  • The Unreal Editor (UnrealEd) is a pure “What You See Is What You Get” content creation tool filling the void between XSI, 3D Studio Max and Maya, and shippable game content.
  • A powerful browser framework for finding, viewing, and organizing game assets of all types.
  • Visual placement and editing of gameplay objects such as players, NPCs, inventory items, AI path nodes, and light sources – with a full realtime view of their appearance, including 100% dynamic shadowing.
  • Includes a data-driven property editing framework, allowing level designers to easily customize any game object, and programmers to expose new customizable properties to designers via script.
  • Realtime terrain editing tools allowing artists to elevate terrain, paint alpha layers onto terrain to control layer blending and decoration layers, collision data, and displacement maps.
  • Visual Material Editor. By visually connecting the color, alpha and coordinate outputs of textures and programmer-defined material components, artists can create materials ranging from simple layered blends to extremely complex materials and dynamically interacting with scene lights.
  • Animation tool enables artists to import models, skeletons, and animations, and to tie them to in-game events such as sounds and script notifications.
  • In-editor “Play Here” button puts gameplay just one mouse click and a fraction of a second away. Here, you can test gameplay in-editor in one window while modifying objects and rearranging geometry in another.
  • Plug-ins for 3D Studio Max and Maya to bring models into the Unreal engine with mesh topology, mapping coordinates, smoothing groups, material names, skeleton structure, and skeletal animation data.
  • Fully integrated source control, so that artists and level designers can check out content packages, modify, and check in from within the editor.
  • All the other niceties you'd expect from a modern content editing tool: Multi-level undo/redo, drag-and-drop, copy-and-paste; customizable key and color configuration; viewport management.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Related Articles

Dive right into the stunning graphics and mesmerizing adventure story by customizing your character to match your unique style. Inspired by the childhood practice of crafting paper and cardboard toys, you can enjoy nearly unlimited flexibility in the graphic version, too! Set the gender, fashion the coolest outfit, pick out your backpack, and stock up on weapons to get you started in the game. Once you’re ready, your Squareface character is launched into the dangerous world with a little bit of cash, an intriguing story, and a few weapons for defense.

As the action unfolds and the adventures direct your journey, your character will pick up a variety of items, tools, and friends to help you win the war. Grenades, mines, guns, canons, and a variety of other artillery line your paper pockets to blast away your enemies and fight through challenges while you reach important check points. You will discover that there are nearly as many weapons to discover and use as there are enemies! Choose your favorite way to shoot, blast, and explode your way to victory.

Increase the speed of your travel and solve challenges in style with a variety of transportation options and vehicle choices. Your Squareface can put in some time at the garage to trick out and upgrade the basic car or truck for serious street cred. Speed past enemies on the street, drive like a maniac through the large-scale environment around cardboard foes, and rev your engines at the race track to beat your competitors to the finish line.

In a world that is full of challenge, suspense, and adventure, it’s reassuring to know that you’re not in it alone. Find companionship and help in the form of a pocket sized pet. The small creatures become your trusted allies and will stay by your side through even the most difficult fight. Instruct your paper pets to attack for added enemy damage and trust them to hold onto extra money when your pockets are full. Your pet can take shelter at the barracks or meet you there after a long battle.

Find your place for healing and planning in this vast, wild world. The barracks are your customizable space for sorting gadgets or weapons, working on your vehicles, and spending time with your pet. You are fully in charge of this area and are tasked with building the base and your defenses around it to keep the cardboard enemies out and ensuring safety on the inside. With so many secrets, challenges, and threats lurking outside of the walls, it’s important that your Squareface has a safe place to land.

Squareface offers a unique RPG experience that comes to life through user-centered customization features and impressive graphics and concept renderings. The game play is completely unique with the opportunity to flow into real life as well. Bring your character to life with printable trophy paper toys and create your very own Squareface character with clothing blueprints and an adventurous spirit straight from the game for a nostalgic play experience to match the modern game style.

The game is now greenlit on Steam

Squareface is available on Game Jolt

June 2016 update

June 2016 update

News 0 comments

After our E3 deadline update, we are here to make sure every site we post on is updated with all the various materials we have put out, lots of new and...

Native Doom - Puzzle Game Updates and 1st Gameplay Released
Native Doom - Puzzle Game

Native Doom - Puzzle Game Updates and 1st Gameplay Released

Native Doom - Puzzle Game 0 comments

The current UPDATES and the 1st gameplay part. Native Doom is a Puzzle for Windows in Beta version, 330MB Download size and no registration required...

Apocalypse Z Unreal 4 Dev log #4

Apocalypse Z Unreal 4 Dev log #4

News 0 comments

Quick update containing some additions and a Pre-Alpha gameplay test video.

Destruction Hovercraft Gameplay
Project Hovercraft

Destruction Hovercraft Gameplay

Project Hovercraft 0 comments

New gameplay video featuring the Destruction Hovercraft!

Add game Games
Squareface

Squareface

Third Person Shooter

Squareface is a 3rd-person action RPG, set in a miniature world of paper figurines. You will play as an unique character who wakes up in an unknown universe...

Medal of Honor: Airborne

Medal of Honor: Airborne

First Person Shooter

Get ready to get airborne! Medal of Honor Airborne is set to redefine the series and will change the way shooters are played. For the first time in a...

The Deadly Tower of Monsters

The Deadly Tower of Monsters

Adventure

The illustrious space explorer Dick Starspeed has crash landed onto the mysterious planet Gravoria. With his rocket ship out of commission and his trusty...

Killing Floor 2

Killing Floor 2

First Person Shooter

Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum...

Bioshock Infinite

Bioshock Infinite

First Person Shooter

BioShock Infinite is a first-person shooter made by Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide...

Outlast

Outlast

First Person Shooter

In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research...

Zeno Clash II

Zeno Clash II

First Person Shooter

Ghat's story is far from over: Zeno Clash 2 picks up where the deliciously brazen first game left off. After 4 years of waiting, the sequel to the surreal...

Rock of Ages

Rock of Ages

Tower Defense

A rock-solid combination of rock-rolling action, deep strategy, and captivating art and music from different ages of history, this is a game of crush...

Abyss Odyssey

Abyss Odyssey

Adventure

There are only two constants in Abyss Odyssey: a great evil awaits at the bottom of the pit, and you must succeed or die.

Aliens: Colonial Marines

Aliens: Colonial Marines

First Person Shooter

Aliens: Colonial Marines is a squad-based first-person shooter in which the player controls four Colonial Marines, each with a different personality and...

Comments  (0 - 10 of 136)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

devmangekyou
devmangekyou

Can I make my game on this engine without getting charged if I decide to sell my game?

Reply Good karma Bad karma+1 vote
huseynxan
huseynxan

yes, till u get 50 000 $ income, afterwards you will 25 cents of each dollar, so it is not such a big deal. if you get 100.000$ from your 1st game or at least 60.000$ it is O.K. to pay back something to EPIC.

Reply Good karma Bad karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

LordIheanacho
LordIheanacho

Long live Unreal Technology!

Reply Good karma Bad karma+4 votes
asif_ridwan
asif_ridwan

Unreal Technology, Sure is the best of all. I love this game engine!

Reply Good karma Bad karma+4 votes
asif_ridwan
asif_ridwan

An awesome engine. If someone could make Half Life 2 HD Remake Mod for any FPS game of Unreal Engine 3 (like Unreal Tournament 3), then it would be awesome.

Reply Good karma Bad karma+3 votes
Jackie362
Jackie362

This engine better

Reply Good karma Bad karma+4 votes
shipoopi
shipoopi

Is this the same thing as Unreal Development Kit (UDK)

Reply Good karma Bad karma+4 votes
huseynxan
huseynxan

Yes. same, UE is licensed and ready to serve version of UDK

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Platforms
Windows, iOS, iPad, X360, PS3
Company
Epic Games
Contact
Send Message
Licence
Commercial
Release date
Engine watch
Follow
Share
Community Rating

Average

9.4

367 votes submitted.

You Say

-

Ratings closed.

Twitter

Latest tweets from @unrealengine, @epicgames

RT @utgame: The forums are back! Thank you everyone for your patience. Forums.unrealtournament.com T.co

8hours ago by epicgames

RT @Dan__Tracy: Got the Normalmapping on Planet Earth to really make it pop :). #unrealengine T.co

10hours ago by unrealengine

RT @TheBlackFabric: #UE4 @UnrealEngine Monday Power!! #archviz #MondayEnergy T.co

11hours ago by unrealengine

Pick up a GeForce GTX 10-Series GPU or laptop, get a #GameReady pack worth $115 in @Paragon! Nvda.ws T.co

15hours ago by epicgames

Live training returns Aug 30 @ 2PM ETwith coverage of the Physical Animation Component! Ask questions here: Forums.unrealengine.com #UE4

15hours ago by unrealengine

The Marketplace Summer Sale continues and this week we focus on the Platforming genre! Epic.gm #UE4 T.co

17hours ago by unrealengine

RT @utgame: New @utgame build available! Warm up mode, new armor system and more! Epic.gm T.co

17hours ago by epicgames

The production-ready Unreal Engine 4.13 release is almost here. Preview the new Alembic animation support in action: Vimeo.com

18hours ago by unrealengine

RT @TheSolusProject: Here is the first one by Steam user #ORION! Aurora Borealis in @TheSolusProject #indiegame #unrealengine T.co

18hours ago by unrealengine

RT @JagexLabl: Always practising new tricks! latest piece Artstation.com #3dart #gamedev #UE4 #substancedesigner T.co

18hours ago by unrealengine

Embed Buttons
Link to Unreal Engine 3 by selecting a button and using the embed code provided more...
Unreal Engine 3
Statistics
Rank
27 of 828
Last Update
Watchers
590 members
Games
179
Files
197
Articles
408
Reviews
21