In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith — and this innovative first-person action-adventure is your story.

Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous.

Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run.

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Blog RSS Feed Post news Report abuse Latest News: Mirrors Edge Level Editor

33 comments by Henley on Apr 15th, 2009

Good modders can change the game without official documentation or backing from original developers and as of now users may have unlocked the editor for many UT3 games that are not officially supported as of yet. Mirrors Edge was first released back in the middle of November 2008, re-released on the PC two months later without any SDK or map editor to be found. Since then there has been a few maps released as DLC, which for some extended the value of the game but removed the entire premise of the game to begin with.

DLC CompareBeautiful bustling cities or blockvill?

So the crafty tinkerers over on the Mirrors Edge community forums (unearthed by BeyondUnreal) have unlocked the secret to designing your own levels. It seems all you need is a copy of Mirrors Edge and UT3.

Beyond_Unreal wrote:To access the editor its quite easy, simply copy the wxRC and wxRes folders from your UT3\Binaries folder into your Mirror's Edge\Binaries folder and then run "MirrorsEdge.exe editor" like other UE3 based games.

Now since the discovery there have even been a few custom maps released, so this really does work. All that is left to do is create and share your maps.

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Extended Reflex Time Trial

Extended Reflex Time Trial

Jul 13, 2015 Full Version 0 comments

This mod massively extends the Reflex Time Trial from the TT DLC. This is my first UDK map so its a little rough around the edges, but I'll definitely...

Speedometer modification for singleplayer

Speedometer modification for singleplayer

Mar 16, 2015 Patch 1 comment

This modification adds a speedometer which measures player speed in metric units. You will have to patch your story map files, so make sure you back them...

Windowed and Fullscreen mode option buttons mod

Windowed and Fullscreen mode option buttons mod

Oct 19, 2014 Full Version 2 comments

This modification adds a fullscreen and a windowed option to the main menu of Mirror's Edge.

Mirror's Edge NoIntro Fix

Mirror's Edge NoIntro Fix

Jul 5, 2010 Patch 10 comments

This is small patch which removes start-up videos. Throw the folder into main mirror's edge folder.

Related Downloads

Mirror’s Edge


Jun 22, 2013 Stratocubulus Full Version 27 comments

First full release version. There exists (at least one) way to the finish near the top, but it is full of danger and unknowns, since you are at the whims...

Overtime Full Release v1.1
Mirror’s Edge

Overtime Full Release v1.1

Apr 9, 2011 Mirror's Edge: Overtime Full Version 13 comments

Here it is. Short but Sweet. To run the mod, Open Mirror's Edge, go into Play Chapter, and select Prologue. Enjoy it.

Post comment Comments  (0 - 10 of 40)
SupaCubis Jun 12 2013, 11:22am says:

this game doesnt use Unreal engine 3. it uses frostbite

0 votes     reply to comment
theungreatdestroyer Jun 16 2013, 2:38am replied:

There are two Mirror's Edge games. This is the first Mirror's Edge, released in 2008, which does use UE3. The Mirror's Edge they announced at E3 will use Frostbite.

+5 votes     reply to comment
Guest Feb 20 2015, 7:32am replied:

This comment is currently awaiting admin approval, join now to view.

ABNielsen Jul 20 2012, 7:27pm says:

Anyone interested in making an Fan-Based sequel? It seems to be the only way we're going to get one.

+3 votes     reply to comment
feni100 May 5 2013, 3:27am replied:

I now Working on an (Mirror's Edge 2)
with the Unity Engine

+3 votes     reply to comment
Guest May 5 2013, 3:41am replied:

You're ahead of me then.
On a happier note, the official ME2 might be the next release from DICE after Battlefield 4.

+4 votes     reply to comment
ABNielsen May 5 2013, 3:42am replied:

Oops! Sorry, that was me.

+4 votes     reply to comment
Benox.exe Aug 5 2012, 1:07pm replied:

I would love to make something big with the editor, but it needs some cheat ways like external light baker to make it professionnal. Making a fan-Based sequel witthout the same game assets and with new ideas.
Inspiration not copying.

+2 votes     reply to comment
ABNielsen Aug 6 2012, 3:17pm replied:

I'm not sure if using the editor is a good idea. From what I've read, it overrides the original game data if you do that. I'd rather make something from the ground up using UDK or Unity3D (I'm researching and practicing with some Unity scripts right now) so that additional functionality can be added in; ie Faith escaping a building via parachute in a homage to the crane jump.

+3 votes     reply to comment
Helmerdrake Oct 31 2012, 1:50pm replied:

If you are doing UDK sign me up!
Also i know abit of unity, and i can allways test. SIGN ME UP!

+3 votes     reply to comment
Benox.exe Aug 17 2012, 11:56am replied:

True, I'm more in making props, maps and test them in the ME editor, but they can be used elsewhere like in UDK.

Not the good place to talk about that, if you want a guy in your team you can send me a PM.

+4 votes     reply to comment
ABNielsen Aug 18 2012, 1:46am replied:

I've been working on game docs for something a la Star Trek: Phoenix aka the Ascension Project. I'll let you know if I get enough done to start such a project.

+3 votes     reply to comment
ABNielsen Jan 17 2013, 8:25pm replied:

If anyone is still wondering, I posted my first concept doc here to see what kind of feedback I can get.

+3 votes     reply to comment
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Mirror’s Edge
Windows, X360, PS3
Electronic Arts
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Released Nov 2008
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Highest Rated (3 agree) 9/10

A very good game. Just too short. Should been longer.

Dec 16 2010, 2:41am by MoWMAping

Single Player
Mirror’s Edge
Mirror’s Edge Single Player Adventure
Mirror's Edge 2
Mirror's Edge 2 Single Player Adventure

Latest tweets from @mirrorsedge

If it doesn't challenge you, it doesn't change you. #MotivationMonday

9hours 30mins ago

Faith's journey is just beginning. Subscribe to see it first: #MirrorsEdge #EAgamescom

13hours 17mins ago

Faith was born to run. Will you join us at #Gamescom? #MirrorsEdge

16hours 31mins ago

Gameplay is coming at #Gamescom next week. Join us and subscribe to our YouTube: #MirrorsEdge

Aug 1 2015, 4:00pm

Congrats to @jjkim112 @sam_mlee @hardcorenoodles @TheWonkyPirates and @redhairdoctor the winner of our cosplay comp.

Jul 31 2015, 5:00pm

Thanks for keeping the Faith @MirrorsEdgeFans. Check out their fan site:

Jul 30 2015, 5:00pm

Whose running with us to #Gamescom next week? Try for a Fast Pass for #MirrorsEdge Catalyst:

Jul 30 2015, 2:00pm

@KurtWylde1998 @DaymeeunRW We'd love to see when you've put the video up, make sure you send us a link.

Jul 30 2015, 10:32am

@JD_Dupuie Thanks Jeremy, are you excited for Mirror's Edge Catalyst?

Jul 30 2015, 10:30am

@DaymeeunRW No need for disappointment, Damian! Please let us know when you do, so we can have a look.

Jul 30 2015, 10:03am

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