In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith — and this innovative first-person action-adventure is your story.

Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous.

Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run.

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I've been here for quite a while, thanks for all the answers you've given me over the months, without that and all the tutorials and info this wouldn't have been possible. I started this level back in august, the last couple of weeks I speed things up and worked on it more so now it's finally finished.

Background: In the tutorial level of Mirror's Edge, Merc talks about your fall that took you out of commission for a while. My level is a prologue to Mirror's Edge and explains why she got injured. The level starts off after a long day of work, but it's not over yet because Faith gets a call to do some overtime. You must retrieve a bag inside a building that Celeste hid there because she dropped out, so you need to finish her assignment instead.

Overtime Screenshots Overtime Screenshots

V1.1 changes:
- Fixed certain fallzones teleportations. Now dieing from fallheight in between buildings should be rare.
- Fixed damage ending sequence

What are you waiting for? Download!

Mirrors Edge Level Editor

Mirrors Edge Level Editor

News 33 comments

Some crafty users have figured out how to make their own Mirrors Edge levels.

Mirror's Edge Editor Tutorial - Basic Time Trial Map from Scratch by Blizzard

Mirror's Edge Editor Tutorial - Basic Time Trial Map from Scratch by Blizzard

Mapping/Technical Tutorial 2 comments

This tutorial will teach you how to make a basic Mirror's Edge Time Trial map using the Mirror's Edge Editor/Unreal Editor. (Tutorial by Blizzard, reproduced/edited...

Mirror's Edge Editor Tutorial - Basics and Swing Poles by HLCRAZY

Mirror's Edge Editor Tutorial - Basics and Swing Poles by HLCRAZY

Mapping/Technical Tutorial

In this tutorial you (hopefully) will learn how to make basic blocks and swing poles in the Mirror's Edge Editor.

Getting Started on UDK with iOS

Getting Started on UDK with iOS

Starting a mod Tutorial 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

Add file RSS Files
Mirrors Edge Custom Loading Screen

Mirrors Edge Custom Loading Screen

Modelling Tool 2 comments

mirrrors edge custom loading screen, its good for your game for a new loading screen

Mirror's Edge cut ending recreation mod

Mirror's Edge cut ending recreation mod

Mirror's Edge cut ending recreation mod. Full Version 1 comment

This mod recreation of how the ending was planned to be. It also includes a fix that removes culling from the assets on top of Shard. For those who only...

Mirror's Edge Mod menu (1.02)

Mirror's Edge Mod menu (1.02)

Mirror's Edge Mod Menu Full Version 3 comments

Version 1.02. New dynamic mod slots and increased Quickplay map limit. You may want to read the Readme.txt.

Mirror's Edge Mod Menu (1.01) *OUTDATED*

Mirror's Edge Mod Menu (1.01) *OUTDATED*

Mirror's Edge Mod Menu Full Version 1 comment

Version 1.01 of the Mod Menu. Contains the missing UI file and some fixes to the Quickplay menu.

Extended Reflex Time Trial

Extended Reflex Time Trial

Full Version 1 comment

This mod massively extends the Reflex Time Trial from the TT DLC. This is my first UDK map so its a little rough around the edges, but I'll definitely...

Speedometer modification for singleplayer

Speedometer modification for singleplayer

Patch 1 comment

This modification adds a speedometer which measures player speed in metric units. You will have to patch your story map files, so make sure you back them...

Comments  (0 - 10 of 40)
SupaCubis
SupaCubis

this game doesnt use Unreal engine 3. it uses frostbite

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theungreatdestroyer
theungreatdestroyer

There are two Mirror's Edge games. This is the first Mirror's Edge, released in 2008, which does use UE3. The Mirror's Edge they announced at E3 will use Frostbite.

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Guest
Guest

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ABNielsen
ABNielsen

Anyone interested in making an Fan-Based sequel? It seems to be the only way we're going to get one.

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feni100
feni100

Moddb.com

I now Working on an (Mirror's Edge 2)
with the Unity Engine

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Guest
Guest

You're ahead of me then.
On a happier note, the official ME2 might be the next release from DICE after Battlefield 4.

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ABNielsen
ABNielsen

Oops! Sorry, that was me.

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Benox.exe
Benox.exe

I would love to make something big with the editor, but it needs some cheat ways like external light baker to make it professionnal. Making a fan-Based sequel witthout the same game assets and with new ideas.
Inspiration not copying.

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ABNielsen
ABNielsen

I'm not sure if using the editor is a good idea. From what I've read, it overrides the original game data if you do that. I'd rather make something from the ground up using UDK or Unity3D (I'm researching and practicing with some Unity scripts right now) so that additional functionality can be added in; ie Faith escaping a building via parachute in a homage to the crane jump.

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Helmerdrake
Helmerdrake

If you are doing UDK sign me up!
Also i know abit of unity, and i can allways test. SIGN ME UP!

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Benox.exe
Benox.exe

True, I'm more in making props, maps and test them in the ME editor, but they can be used elsewhere like in UDK.

Not the good place to talk about that, if you want a guy in your team you can send me a PM.

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ABNielsen
ABNielsen

I've been working on game docs for something a la Star Trek: Phoenix aka the Ascension Project. I'll let you know if I get enough done to start such a project.

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ABNielsen
ABNielsen

If anyone is still wondering, I posted my first concept doc here Moddb.com, to see what kind of feedback I can get.

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Mirror's Edge
Platforms
Windows, X360, PS3
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DICE
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Electronic Arts
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Highest Rated (3 agree) 9/10

A very good game. Just too short. Should been longer.

Dec 16 2010 by MoWMAping

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