This mod massively extends the Reflex Time Trial from the TT DLC. This is my first UDK map so its a little rough around the edges, but I'll definitely...
In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith — and this innovative first-person action-adventure is your story.
Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous.
Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run.
Good modders can change the game without official documentation or backing from original developers and as of now users may have unlocked the editor for many UT3 games that are not officially supported as of yet. Mirrors Edge was first released back in the middle of November 2008, re-released on the PC two months later without any SDK or map editor to be found. Since then there has been a few maps released as DLC, which for some extended the value of the game but removed the entire premise of the game to begin with.
So the crafty tinkerers over on the Mirrors Edge community forums (unearthed by BeyondUnreal) have unlocked the secret to designing your own levels. It seems all you need is a copy of Mirrors Edge and UT3.
Beyond_Unreal wrote:To access the editor its quite easy, simply copy the wxRC and wxRes folders from your UT3\Binaries folder into your Mirror's Edge\Binaries folder and then run "MirrorsEdge.exe editor" like other UE3 based games.
Now since the discovery there have even been a few custom maps released, so this really does work. All that is left to do is create and share your maps.
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Jul 30 2015, 10:32am
@JD_Dupuie Thanks Jeremy, are you excited for Mirror's Edge Catalyst?
Jul 30 2015, 10:30am
@DaymeeunRW No need for disappointment, Damian! Please let us know when you do, so we can have a look.
Jul 30 2015, 10:03am