Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.

RSS Related Tutorials
Pickups tutorial
Mirror's Edge

Pickups tutorial

Mirror's Edge Mapping/Technical

This is a tutorial on how to place pickups into your level. Such as weapons or items.

Squareface Game Box
Squareface

Squareface Game Box

Squareface Design/Concepts 1 comment

In the age of digital downloads, many indie titles will never stay on a shelf. Squareface has this chance if you can put a little effort into it.

Epigenesis Concept Art/Design Workflow Pt.3
Epigenesis

Epigenesis Concept Art/Design Workflow Pt.3

Epigenesis Concept Art 3 comments

For part 3 Henrik 'Biscuitfist' is going to show his methods for texturing on top of his B&W value-painting.

Epigenesis Concept Art/Design Workflow Pt.2
Epigenesis

Epigenesis Concept Art/Design Workflow Pt.2

Epigenesis Concept Art

Part 2 of Henrik 'Biscuitfist' Giang's workflow showing how he tackles concept art for Epigenesis. This time, it's about Black and White value painting.

Epigenesis Concept Art/Design Workflow Pt.1
Epigenesis

Epigenesis Concept Art/Design Workflow Pt.1

Epigenesis Concept Art 2 comments

This is how the Concept Art is tackled by one of our artists, Henrik 'Biscuitfist' Giang. It's split into 4 parts. Design, Value painting, Texturing and...

UDK: Creating Modular Assets from a Texture Sheet

UDK: Creating Modular Assets from a Texture Sheet

Props Modelling Tutorial 5 comments

Tutorial that shows how to create modular assets very quickly using a texture sheet.

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Players Modelling Tutorial 5 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

Getting Started on UDK with iOS

Getting Started on UDK with iOS

UDK Developer's Group Starting a mod 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

UDK Developer's Group Other 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Smoke / Steam Tiling

Smoke / Steam Tiling

Mapping/Technical Tutorial 1 comment

A quick fix for that pesky tiling when you create a smoke particle of a larger size.

UDK- Realistic Horizon

UDK- Realistic Horizon

Textures Tutorial

Hello. My name is Nicula Mihai Adrian and I will take you through the process of creating a realistic horizon in Unreal Development Kit. For this you...

"Introduction To UDK Landscape Tool" released on design3

"Introduction To UDK Landscape Tool" released on design3

Level Design/Theory Tutorial

The March beta version of UDK comes packaged with a new tool, Landscape Edit. This tutorial will introduce Landscape Edit and show you how to use it.

UDK-destructive kismet

UDK-destructive kismet

Level Design/Theory Tutorial 2 comments

In the game my team and i are designing we have a big need for producing moving objects that can kill the character. For example crushing walls, falling...

Primal Carnage - Tutorial - Stegosaurus
Primal Carnage

Primal Carnage - Tutorial - Stegosaurus

Primal Carnage Players Modelling 28 comments

Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.

Advanced BSP Manipulation - Building a 90º Corridor
Unreal Tournament 3

Advanced BSP Manipulation - Building a 90º Corridor

Unreal Tournament 3 Mapping/Technical 10 comments

A set of 4 Video Tutorials each for a different BSP manipulation method, the first 3 videos are in an Addictive world and the last one in Subtractive...

UE3 Tutorials

UE3 Tutorials

Starting a mod Tutorial 1 comment

A series of 6 tutorials which cover a lot of ground from basic levels to working with weapons in UE3.

Unreal 3 Teleporter Tutorial (UTTeleporter)
Unreal Tournament 3

Unreal 3 Teleporter Tutorial (UTTeleporter)

Unreal Tournament 3 Mapping/Technical 9 comments

Learn how to make a simple two-way teleporter in unreal 3 using the UTTeleporter actor.

TF2 Shading in UT3
Unreal Tournament 3

TF2 Shading in UT3

Unreal Tournament 3 Textures 60 comments

I'm not going to write much as this should be self explaining to anyone knowing the UT3 materialeditor, all this is based on valves techpapers on TF2

How to make a custom static mesh for Unreal3
Unreal Tournament 3

How to make a custom static mesh for Unreal3

Unreal Tournament 3 Props Modelling 10 comments

Well this tutorials shows you how to create a static prop, UV,texture and getting it into Unreal 3.

Unreal Learning #7: Game Rules
Unreal Tournament 3

Unreal Learning #7: Game Rules

Unreal Tournament 3 Server Side Coding 16 comments

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

Unreal Learning #6: Post Processing
Unreal Tournament 3

Unreal Learning #6: Post Processing

Unreal Tournament 3 Client Side Coding 11 comments

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator...

Unreal Learning #5: Attachments
Unreal Tournament 3

Unreal Learning #5: Attachments

Unreal Tournament 3 Server Side Coding 13 comments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for...

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

Unreal Tournament 3 Server Side Coding 18 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Unreal Learning #4:  Advanced Weapons (part 1) - Complex Materials
Unreal Tournament 3

Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

Unreal Tournament 3 Client Side Coding 11 comments

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics...

Photo to Seamless texture

Photo to Seamless texture

Textures Tutorial 13 comments

How to make a seamless/well tiling texture from a photo and add additional parts to make the texture "your own".

Unreal Learning #3: Delving Deeper into UnrealScript
Unreal Tournament 3

Unreal Learning #3: Delving Deeper into UnrealScript

Unreal Tournament 3 Server Side Coding 7 comments

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.

Unreal Learning #2: UT3 Configurable Mutators
Unreal Tournament 3

Unreal Learning #2: UT3 Configurable Mutators

Unreal Tournament 3 Server Side Coding 57 comments

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

Basic introduction to the UE3 Material Editor + basic examples

Basic introduction to the UE3 Material Editor + basic examples

Mapping/Technical Tutorial 8 comments

Basic introduction to the new material editor plus examples on how to set up some of the most common materials.

Unreal Learning #1: My First Unreal Tournament 3 Mutator
Unreal Tournament 3

Unreal Learning #1: My First Unreal Tournament 3 Mutator

Unreal Tournament 3 Server Side Coding 116 comments

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding...