Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Destructible Environments (view original)
Destructible Environments
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Av7xrocker97 Nov 14 2009 says:

I love the fracture tool in the UDK!
I just wish somebody would make a tut on how to make the side not have checkers on them when they fall off :(

+1 vote     reply to comment
TheOneandOnly Dec 19 2009 replied:

It's under the LOD settings in the properties menu.

+2 votes     reply to comment
Av7xrocker97 Dec 22 2009 replied:


+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


UDK’s fracture tool makes it possible to create remarkably interactive, deformable worlds. Easily craft all types of destructible environments and objects that break apart just as you would expect them to in real life.

Splinter walls and floors layer by layer. Blow apart rocky structures chunk by chunk. Add cool physics elements and particle effects. UDK gives you total control over destruction.

Image Details
Nov 5th, 2009
Embed Thumb
Report Abuse
Report media
Add Media
Members only