Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.

General Programming

  • Unreal Engine 2 includes example content and 100% of the source code for the engine, editor, XSI/Max/Maya exporters, and the game-specific code for our internally-developed games.
  • Extensible, object-oriented C++ engine with software framework for persistence, dynamic loading of code and content, portability, debugging.
  • UnrealScript gameplay scripting language provides automatic support for metadata; garbage collection; profiling; persistence with very flexible file format backwards-compatibility; support for exposing script properties to level designers in UnrealEd; a GUI-based script debugger; and native language support for many concepts important in gameplay programming, such as dynamically scoped state machines and time-based (latent) execution of code.
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An Airsoft FPS?

News

Beta Intro Trailer.

Operation Airsoft is a pvp airsoft simulation that includes real airsoft fields and layouts. Choose from three game styles, including SpeedQB, Speedsoft, and Military Simulation.

* Operation Airsoft is, and always will be under development. We want to continuously add more content, and improve gameplay for our players. It'll only get better! You can reach out to us on Discord where we take every idea and constructive criticism very seriously.

Experience online airsoft like never before. Choose from a library of fields, including Milsim, Speedsoft, and SpeedQB style gameplay. Join the community in the ongoing development of Airball and take advantage of the regular content updates that will include new guns, new maps, new gear and an improved experience overall.

Operation Airsoft is an ESports Style, Online Airsoft FPS. Our goal is to fully capture Airsoft into an immersive experience all players will enjoy.

-Choose from different weapons
-Slide into your bunker and engage in intense battles using the snapping function
-Create or join matches with your friends for up to 16v16 online matches
-Play on real fields

DEVLOG #11 Viana Docks

DEVLOG #11 Viana Docks

News

This DevLog will show the process developed this week. Starting with some sound design and UI to the modeling of characters and textures.

DEVLOG #10 Implemented features

DEVLOG #10 Implemented features

News

Today we are back on Varencarres island for final touches on our boat. This logbook will show new mechanics and some bullet points developed on the last...

DEVLOG #8 Flag

DEVLOG #8 Flag

News

Logbook, day 70 Every boat needs a flag and ours isn’t an exception.

 DEVLOG #7 Varencarres Island Part 2

DEVLOG #7 Varencarres Island Part 2

News

Logbook, day 61, morning We manage to get to the other side of the island.

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Comments  (0 - 10 of 30)
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darkelf1
darkelf1

the first game i played using u 2 was ut2k3, just outstanding....

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422987301
422987301

Is anyone interested in making a SWATmod with my group?

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Dukenukem1234
Dukenukem1234

does any one want to help me make a duke 3d remake mod from this engine

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parkisg
parkisg

I am a big fan of Duke Nukem 3D, not sure about doing a Duke remake, I would play it if you did. I may do a map or two from the game Blood, that is for UT2004.

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Jackie362
Jackie362

Unreal Engine 2 is the less lag, that would be better

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ice_trey
ice_trey

(buried)

i avoid all games made on unreal engines

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Guest
Guest

cool

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Guest
Guest

Excuse me sir,but those games are awesome. Your an idiot,and maybe you should put your meaningless hate speech somewhere else.
-_-

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MitchZer0
MitchZer0

What, is it the fact they crash? Not all of them crash you know.

Or are you an id fanboy?

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Time⌛Goblin
Time⌛Goblin

I love both...

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waltercool
waltercool

Why?

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