Unreal Engine 2 is a complete game development framework targeted at today's mainstream PC's, Microsoft's Xbox game console, and Sony's PlayStation 2.

Post article RSS Articles  (0 - 30 of 108)
#10 Nata Devlog - UX Prototype

#10 Nata Devlog - UX Prototype

News

10th article about our in development 3D game, Nata.

#9 Nata Devlog - Final areas' blockouts

#9 Nata Devlog - Final areas' blockouts

News

9th article about our in development 3D game, Nata.

#06 Nata Devlog - Environment modelling tests

#06 Nata Devlog - Environment modelling tests

News 1 comment

6th article about our in development 3D game, Nata.

#05 Nata Devlog - Concept art (characters)

#05 Nata Devlog - Concept art (characters)

News 2 comments

5th article about our in development 3D game, Nata.

#04 Nata Devlog - Concept art (environment)

#04 Nata Devlog - Concept art (environment)

News 2 comments

4th article about our in development 3D game, Nata.

#3 Nata Devlog - Market Research

#3 Nata Devlog - Market Research

News

3rd article about our in development 3D game, Nata.

Release of Snowfall Game

Release of Snowfall Game

News

Hey there! I recently released my first ever game, "Snowfall," on Itch.io. I would be very happy if you gave it a try and gave some feedback! Thank you...

Turbo Overkill Releases Second Episode; 5 More Modder-Made Games You Can't Miss

Turbo Overkill Releases Second Episode; 5 More Modder-Made Games You Can't Miss

Feature 2 comments

Turbo Overkill, a modder-made indie title, has released its second episode. It's a great story of a modder moving into the commercial scene, so we've...

GOG Celebrates 14th Anniversary Sale; 5 Historic Games On Sale (And A Mod For Each)
SWAT 4

GOG Celebrates 14th Anniversary Sale; 5 Historic Games On Sale (And A Mod For Each)

SWAT 4

GOG celebrates fourteen years of providing easier access to classic titles, so here's five games from their sale fitting the occasion and a mod for each...

Converting SWRC to UE4
Star Wars: Republic Commando

Converting SWRC to UE4

Star Wars: Republic Commando Mapping/Technical 2 comments

This is a roughly written guide that I will slowly continue to update for converting and importing the contents of Star Wars Republic Commando to UE4.

The Future for Escaper

The Future for Escaper

News 1 comment

The article describes what the future of Escaper maybe

A wild DEMO has just appeared!

A wild DEMO has just appeared!

News

This is an article about the new V2 DEMO of the mod Escaper.

Oh! So that was what was behind that door!

Oh! So that was what was behind that door!

News 1 comment

This is an update post about the new Map05 that was finished, along with some setbacks.

The Escaper's Corner!

The Escaper's Corner!

News

All the updates for this mod will go straight over here!

An Airsoft FPS?

An Airsoft FPS?

News

A new airsoft fps coming soon to steam soon! Operation airsoft is a single/multiplayer shooter using projectiles as the bullet, the game also includes...

DEVLOG #11 Viana Docks

DEVLOG #11 Viana Docks

News

This DevLog will show the process developed this week. Starting with some sound design and UI to the modeling of characters and textures.

Unreal Warfare mod?
Unreal Tournament 2004

Unreal Warfare mod?

Unreal Tournament 2004 2 comments

I'd like to announce a possibility of Unreal Warfare mod for this game that tries to bring back/and or recreate maps from the cancelled/reworked game.

DEVLOG #10 Implemented features

DEVLOG #10 Implemented features

News

Today we are back on Varencarres island for final touches on our boat. This logbook will show new mechanics and some bullet points developed on the last...

DEVLOG #8 Flag

DEVLOG #8 Flag

News

Logbook, day 70 Every boat needs a flag and ours isn’t an exception.

Devlog #6 - Huge update on a storyline and further plans

Devlog #6 - Huge update on a storyline and further plans

News 3 comments

In this article I'm explaining about my delay on updates; how I won Epic MegaGrant, how I'm working on a storyline for my quarantine-based game Epidemic...

Devlog 14- We are back working in Feline Revolution

Devlog 14- We are back working in Feline Revolution

News

What have we been up to?? After a few weeks of break we are working again on 1974: Feline Revolution. Currently we are working on a tutorial in order...

1974: Feline Revolution Vertical Slice Launch!!!

1974: Feline Revolution Vertical Slice Launch!!!

News

We are launching our game on Itch.io for you to try out. We love the community and want to share our progress so we decided to do a small vertical slice...

SWAT: Elite Force v7 Released
SWAT 4: The Stetchkov Syndicate

SWAT: Elite Force v7 Released

SWAT: Elite Force 26 comments

At long last, version 7 has been released for the masses.

Devlog 13- BIG FAN!!!

Devlog 13- BIG FAN!!!

News

It has been really hot this sprint in Lisbon... So we made Fans!! Also New effects added and better scene assembly.

Devlog 09 - I kid you not, he turned himself into a CAT!

Devlog 09 - I kid you not, he turned himself into a CAT!

News 3 comments

We now have Lego like tiles! A mascot! BUGS!!! And much more. This has been a really good week at ShriekingGames but we have much more to give!

Devlog 08 - It's All coming together

Devlog 08 - It's All coming together

News

This weeks devlog will be a lot more toned down. We have new cool models, some new and exciting mechanics and tiles tilES TILES!!!

Steam page is up, demo coming Dec 2019!

Steam page is up, demo coming Dec 2019!

News 3 comments

That's right, demo coming for your favourite indie gun-fu FPS game in December, here and Steam! Also featured on some YouTube channels, take a look!

Kept you waiting huh

Kept you waiting huh

News 14 comments

Free demo coming to Steam this year! Crazy new gore effects, new weapon animations, horde mode, ballistic shields, hit reactions and more!

Dynamically load assets in Unreal Engine

Dynamically load assets in Unreal Engine

Client Side Coding Tutorial

Dynamically load assets in Unreal Engine to improve loading performance.

Doors and Movers
POSTAL 2

Doors and Movers

POSTAL 2 Mapping/Technical

This tutorial covers how to place create, place and pathnode around a DoorMover in Postal 2.