Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost. 

Image RSS Feed Latest Screens
Hive Pre-Alpha Krai Mira Screenshot Livalink
Blog RSS Feed Report abuse Latest News: Paper Cowboys Dev: Almost alpha time!

About Paper Cowboys with 0 comments by Gamieon on Apr 17th, 2014

Updates have been few and very far between; mainly because most of the work I've done doesn't directly result in new stuff to show everyone. I'm over that part now, and papa's got a brand new bag!

Special Weapons

Special weapons get spawned at random when players shoot barrels. If you're one of those people who plays Diablo 3 and never gets a legendary drop; don't fret. The game is designed to guarantee you a special weapon if you shoot enough barrels. Three special weapons that players can use have been implemented so far:

Airstrikes

Nothing says "old time western" like an F-22 Raptor using laser-guided munitions to destroy outlaws. I know some purists out there will say "what is this!? why do you have an airstrike in an 1800's themed platformer!" Why? Because it's my game and I said so! Besides, how many other online western platformers have airstrikes? HOW MANY?!

Hawk

Why stop at having cowboys kill outlaws, when you can have animals do it too? The hawk will blissfully perch atop its owner's head until it gets the command to attack. The hawk will search for the enemy farthest from the player, and dive after it. Any enemies it intersects along the way will either die or take a lot of damage.

Here is the enemy using it on the player.

Beans

Beans beans the magical fruit...makes outlaws run and makes you toot. When you activate a can of beans, your player farts both visually and audibly. All enemy projectiles will reverse course, and all enemies will run away.

One of the proudest moments of my development career would have to be witnessing the purchase confirmation screen on audiojungle.com for the farting sound effect.


Followed by writing the code for it.


New hat drop rules

It used to be that you had a chance of getting a hat each time you kill an enemy, and one of the features I wanted to add later on was a bonus for headshots. I got an idea just a few days ago that combines both: Now you get hats by shooting the hats off of enemies. When you do, their hat flies off and falls to the ground. The player who shot it off can pick it up and put it on. If you're playing with others over the Internet, the hat will only fall off on your screen. Everyone else still has a chance to shoot it off on their running instance of the game until the enemy dies.

General content cleanup

I played through levels 1-3 and studied ways to improve all of them. I recduced the field of view slightly; this resulted in everything looking bigger and I think better. I also added more barrels to increase everyones chances of getting special drops, and shuffled some of the level 1 content around a bit. As for the rest, well, you can see for yourself in this video.

What's next?

The next update will be the announcement that I'll be calling on developers and only the most seasoned testers to help me play test the first three levels of Paper Cowboys. As it is the first alpha, it should have the most bugs. I'm therfore making it a general first-impression look-for-any-annoyances testing session. I'm sure I'll get a wealth of feedback since I've mostly worked on this project alone.

I'm also thinking about an extremely important question: When should I submit to Greenlight? I'll have to research other dev blogs and solicit other developers for answers.

As I may have mentioned before: I am very interested in getting Paper Cowboys on Steam and in a Humble Bundle. Even if I don't break even in sales, I'd like to earn my place in the "family." After two decades of casual game development without achieving that level of success, it would mean a lot to me.

Check out my homepage and social feeds

And my projects!

Media RSS Feed Latest Video
Games
"Glow Ball" - The billiard puzzle game

"Glow Ball" - The billiard puzzle game "Glow Ball" - The billiard puzzle game Indie

Updated 5 days ago Released Jan 9, 2014 Single Player Puzzle Compilation

Physics based puzzle game type of billiards. If you like billiard games or love pool then this game is for you! Features: - New view on the game of billiards...

"The House"-game

"The House"-game "The House"-game Indie

Updated 2 weeks ago Coming Apr 30, 2014 Single Player Stealth

Plunge into the atmosphere of fear and horror,investigate the dark house full of mysteries and danger!

#PTower (codename)

#PTower (codename) #PTower (codename) Indie

Updated 2 months ago Coming Q1 2015 Single Player Platformer

First person platformer and puzzle game that takes place in a tower. The tower was built by an evil Witch to trap people and have fun watching them die...

$imulator

$imulator $imulator Indie

Updated 11 months ago TBD Single Player Realistic Sim

This is a simulator game similar to the sims, but first person.

'dillos

'dillos 'dillos Indie

Updated 1 year ago Released Jun 12, 2012 Single Player Party

The evil Constructo Corp has done the unthinkable! They've started constructing brand new buildings over the once peaceful homes of the 'dillos! Now the...

Post comment Comments  (70 - 80 of 147)
chriscarver
chriscarver May 3 2012, 8:05am says:

We're using Unity to make our latest game Tiny Troopers Kukouri.com which is coming out this summer. We also used it to make our first game Mecha World, which can be found here on Desura for free. Desura.com

+4 votes     reply to comment
yugman
yugman Apr 25 2012, 6:29pm says:

there are more games than members in this groop 0.o!

+4 votes     reply to comment
_Dexter_
_Dexter_ Apr 27 2012, 7:52pm replied:

I know!

+2 votes     reply to comment
yugman
yugman Apr 24 2012, 12:54pm says:

im using unity to make my game and its proven to be REALLY helpful best part u can get it free! the pro version is better but it is a bit pricey.

+3 votes     reply to comment
Red-Hood-Speaketh
Red-Hood-Speaketh Apr 4 2012, 7:29am says:

That unity...

+3 votes     reply to comment
IceQB
IceQB Feb 19 2012, 6:00pm says:

Best engine, easy and good ;]

+4 votes     reply to comment
Poly_G
Poly_G Feb 8 2012, 11:53pm says:

8.9!!?? This is blasphemy! 10 I say! :p

+3 votes     reply to comment
JamoGames
JamoGames Feb 2 2012, 11:05am says:

Hi everyone,
My first release "Amp, Watts & Circuit" is built in Unity, so I thought people here might be interested and want to check it out!

You can view it on indieDB here Indiedb.com

Or you can go to the micro-site Awc.jamogames.com

Thanks!

+1 vote     reply to comment
kingjnl74
kingjnl74 Dec 31 2011, 7:12pm says:

happy new year to everyone here

+2 votes     reply to comment
TheTon
TheTon Dec 31 2011, 4:32am says:

If anyone is looking to join a dev team contact me at theemproductions@gmail.com

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Contact
Send Message
Official Page
Unity3d.com
Licence
Commercial
Release Date
Released May 30, 2005
Engine Watch
Track this engine
Share
Community Rating

Average

9

461 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 3/10

Hours of work lost...
I've been slaving away for about 5 hours creating my game when I suddenly got "Unity Editor has stopped responding". What a waste...

Dec 22 2012, 1:44am by Isaiahere

Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Unity on your homepage or blog by selecting a button and using the HTML code provided (more).

Unity Unity
Unity
Statistics
Rank
1 of 619
Last Update
1 day ago
Watchers
862 members
Games
4,235
Files
23
News
6,930
Features
160
Tutorials
48
Reviews
83