Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost.

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About Particle Shield with 0 comments by Romexus on Aug 30th, 2015

With roughly 72 hours left in the Kickstarter campaign, development efforts have jumped back into high gear. It has been a great week for development as I've been able to dedicate significant time towards optimizing the User Interface (UI) for the upcoming port to mobile. Significant improvements on the way progress is tracked will allow for achievements to be added as well! See the notes below for details.

Main menu on mobile Level selection on mobile


UPDATES (30 August 2015)

  • Redesigned and implemented a new persistent data scheme.
    • Corrects a bug which caused progress to be lost when completing levels.
    • New scheme will make it much easier to track progress towards future achievement system.
  • Level completion has been modified to track the number of lives the player has at the end of a stage.
    • Complete a stage without losing any lives to obtain the gold Particle Shield for the stage.
    • Completion of a stage while suffering some loss of lives will result in a simple stage complete check.
    • Utterly fail and you don't get anything except a giant failure screen and an ugly blank box.
  • Updated the Iced Vision logo on the initial splash screen.
  • Modified the settings toggle option on the main menu so it will work better on mobile platforms.
  • Implemented tutorial pages across the first four levels.
  • Bug Fixes
    • Corrected the starting funds for the Boron level. $12,500 was a bit too much!
    • Randomized/staggered the firing of lasers after a Prism Laser super ability to prevent extremely loud and annoying audio situations.
    • Identified and corrected an issue where level completion was not being calculated and stored for medium and hard levels.
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Post comment Comments  (70 - 80 of 182)
Dangerdane111
Dangerdane111 Apr 13 2013 says:

With an engine like this is it possible to create a game similar to stalker? sorry im not a game creator or anything just simply asking a question.

+3 votes     reply to comment
Echo.Interactive
Echo.Interactive Jul 5 2013 replied:

Yes, I'm currently creating a game that is a mix between Stalker and Metro

0 votes     reply to comment
dufake
dufake Apr 26 2013 replied:

There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.

Indiedb.com

+3 votes     reply to comment
Guest
Guest Jul 6 2013 replied:

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Guest
Guest Apr 25 2013 replied:

you can make a stalker game

+1 vote     reply to comment
PetertheHe
PetertheHe Apr 18 2013 replied:

Yeah! All you need to do is be able to convert ideas into code!

+3 votes     reply to comment
tomasio12
tomasio12 Apr 11 2013 says:

created new game in russia "свет" very cool game and creator: Сергей Сергеевич Носков

+2 votes     reply to comment
pivot4469
pivot4469 Apr 10 2013 says:

Can someone help me make a game with this? :D

+1 vote     reply to comment
kyuki1368368643
kyuki1368368643 May 12 2013 replied:

Tutorials?

+3 votes     reply to comment
Pixel_Reaper
Pixel_Reaper Mar 14 2013 says:

Hey guys. Celestial games studio has recently developed a tool that integrates with Unity. It's called Parley, Parley is a professional Quest and Dialog editor for games developers. Check it out here: Celestial-games.com

+1 vote     reply to comment
L()KI
L()KI Mar 9 2013 says:

This is great.

+1 vote     reply to comment
shindig
shindig Mar 5 2013 says:

I love Unity. I'm still on 3.4.2f version though lol

+1 vote     reply to comment
MalboM
MalboM Feb 22 2013 says:

Unity is just great. Thanks to this engine I was able to publish my latest game Indiedb.com

+3 votes     reply to comment
Guest
Guest Apr 23 2013 replied:

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Isaiahere
Isaiahere Feb 21 2013 says:

Best engine for making horror games.

+1 vote     reply to comment
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Released 2005
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011 by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013 by HobbyPsychopath

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