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About Space Duty with 0 comments by cybercritics on Feb 28th, 2015

Another week of development and the quest system on Unity side has been implemented. Last week was spent on getting the majority of what is needed coded in Unity to support the quest system. Right now, a quest can hand over to another quest, the new quest giver is given an icon indicating the presence of a quest, the quest giver gets a talk option upon a right click and once selected the player is automatically given a path to the target, finally the right dialogue with a NPC portrait is presented to the player.

Behind the scenes the current quest info state is saved and loaded. Also health depletion due to radiation has been tweaked a bit, there is now a small random chance that you will skip a tick of health loss, somewhat appropriate for radiation. The station has also been extended a little to cater for some new rooms that are needed and some 20 odd NPC heads have been added.

This is the current state of the station:

13 Weeks

And finally the development video update:


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Post comment Comments  (50 - 60 of 173)
DefectiveStudios
DefectiveStudios Jul 2 2013, 3:13pm says:

For you guys using Unity, hopefully this is a decent place to post this! We at Defective Studios just released a utility for Unity that is now for sale on the Asset Store. It is really useful for merging scenes and objects in Unity if you are on a team.
It's called Unity Merge and it should make your life a lot easier :) Check it out here: Assetstore.unity3d.com
Good luck developing!

+2 votes     reply to comment
7THRealmStudios
7THRealmStudios Jun 28 2013, 3:43pm says:

I personally like Unity and have done since I started using it and I feel like teaching it to my Developing team would be really simple, and we have the founder to thank for inventing the awesome idea.

+2 votes     reply to comment
GlowGamesStudio
GlowGamesStudio Jun 9 2013, 11:42am says:

We based our games in only unity .ITs an amazing engine. This is our newest game

Indiedb.com

+1 vote     reply to comment
taslaqm
taslaqm May 4 2013, 10:18pm says:

An ambitious 3D modeling tool built on top of the Unity Game Engine
Reddit.com

+1 vote     reply to comment
AudioGhostX
AudioGhostX Apr 26 2013, 9:36pm says:

Here's a small suggestion I feel like anyone using Unity should know. Make it look as far from Unity as you can. Tired of seeing all these Unity games using the same exact textures (most come with Unity). Strangely, most of these games are "Horror" games as well.

+8 votes     reply to comment
jjgeorge
jjgeorge Aug 28 2013, 6:16am replied:

need your opinion does my mirrors edge unity look like it's made in unity because i get where you are coming from! Indiedb.com

0 votes     reply to comment
Dangerdane111
Dangerdane111 Apr 13 2013, 7:04am says:

With an engine like this is it possible to create a game similar to stalker? sorry im not a game creator or anything just simply asking a question.

+3 votes     reply to comment
Echo.Interactive
Echo.Interactive Jul 5 2013, 8:22pm replied:

Yes, I'm currently creating a game that is a mix between Stalker and Metro

0 votes     reply to comment
dufake
dufake Apr 26 2013, 2:13am replied:

There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.

Indiedb.com

+3 votes     reply to comment
Guest
Guest Jul 6 2013, 1:56am replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Apr 25 2013, 12:19pm replied:

you can make a stalker game

+1 vote     reply to comment
PetertheHe
PetertheHe Apr 18 2013, 2:35pm replied:

Yeah! All you need to do is be able to convert ideas into code!

+3 votes     reply to comment
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013, 6:11pm by HobbyPsychopath

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