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About Six Sides Of The World with 0 comments by LordCyberon on Jul 3rd, 2015


We are on June, but the development has suffered a little delay. Since the last post until now I've been a little busy (remember, this is a one-man team working on his spare time), first preparing some surprises for my only sister's wedding. It was a mid-ages wedding and I was the only one in the family with the necessary background about the theme, so I was in charge to make cool things, and engage all family and friends to be part of the surprises. It took more time than expected, so a there was a month lost from the development, but I don't regret it, it was done for my sister, it was a very fun party and I was dressed as a knight, even with my own sword, so it was very cool.

Six Sides Of The World


After the wedding, some friends asked me to give a speech about how is to work on the videogame industry, so I did it. You can find the video here, but it's in spanish (and I am a very fast speaker).

Finally, I attended the PAD congress, and indie event in Barcelona in which I could showcase Six Sides of the World and obtain great feedback. It was a success for the game, and lots of people chose the game as one of the three best ones, which is hard for a puzzle game. The game also demonstrated to be very polished and the Game and Level designers from other studios were impressed about the level design, so be prepared for a great puzzle game.


Nominations on the PAD congress


But not all the time has been lost, I also made some new levels, fixed some bugs, modified the difficulty from others and make a new video in which all the levels shown are from the real game, not only level concepts.

By the way, all the music themes are finished and they sound great, so be preapared for an awesome soundtrack.

There is still some work to be done, but mostly on the level part, so I hope, at the end of summer to have the game finished and ready for launch on Steam!

And, of course, there are some images from the new levels

June Update


June Update


From this very moment you'll see more frequent updates about the game status.

See you soon!

Six Sides Of The World


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Post comment Comments  (50 - 60 of 180)
DeadLeafGames
DeadLeafGames Oct 14 2013, 5:19pm says:

Hey guys!

We're making making a 3D Action-Adventure Platformer with Unity.
The story is set in the world of potatoes and you play as a Biker on a reluctant mission to find his crew in a an overgrown city.
DeathSpuds: Indiedb.com

It's currently in production so I would love the public's feesback on what stuff we have to show so far. :D

+1 vote     reply to comment
PhyronGameDev
PhyronGameDev Nov 2 2013, 2:38am replied:

Nice ^_^ cant wait.
PhyronTV

+1 vote     reply to comment
WaldyTV
WaldyTV Sep 14 2013, 3:23pm says:

Unity to me is 1# for gaming engines :D

+1 vote     reply to comment
Goatfatdoc
Goatfatdoc Jun 1 2014, 2:28pm replied:

There are better-looking ones but they aren't as dev-friendly, so Unity might also be my fave 3d engine :D

+1 vote     reply to comment
Goatfatdoc
Goatfatdoc Jun 1 2014, 2:38pm replied:

indiedev especially

+1 vote     reply to comment
NightWalkerzSz
NightWalkerzSz Aug 20 2013, 6:38am says:

are can i make a game like you do? please Help... i just wanted to make some by my own.. :D

+1 vote     reply to comment
Guest
Guest Aug 7 2013, 5:13am says:

This comment is currently awaiting admin approval, join now to view.

devmangekyou
devmangekyou Jul 18 2013, 12:56pm says:

I have Kick-AAss lore Like Warhammer 40k RTS? anybody....ok :[

-2 votes     reply to comment
DefectiveStudios
DefectiveStudios Jul 2 2013, 3:13pm says:

For you guys using Unity, hopefully this is a decent place to post this! We at Defective Studios just released a utility for Unity that is now for sale on the Asset Store. It is really useful for merging scenes and objects in Unity if you are on a team.
It's called Unity Merge and it should make your life a lot easier :) Check it out here: Assetstore.unity3d.com
Good luck developing!

+2 votes     reply to comment
7THRealmStudios
7THRealmStudios Jun 28 2013, 3:43pm says:

I personally like Unity and have done since I started using it and I feel like teaching it to my Developing team would be really simple, and we have the founder to thank for inventing the awesome idea.

+2 votes     reply to comment
GlowGamesStudio
GlowGamesStudio Jun 9 2013, 11:42am says:

We based our games in only unity .ITs an amazing engine. This is our newest game

Indiedb.com

+1 vote     reply to comment
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The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

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