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About Lord Of Decay with 0 comments by damianturnbull on Apr 19th, 2015

Lord Of Decay logo

New Game Title

That's right the game title is no longer "Soul Harvest". It turns out that there is an indie studio out there that is already developing a game with the title "Soul Harvest".

They have been working hard on a multiplayer strategy game with an arcade flavor that can be played with gamepads. They've had several releases and even taken the game to some game conferences. You can read more about it here www.soulharvestgame.com

Soul Harvest

These title clashes happen sometimes, but the other indie studio has been really cool about the whole thing and we feel really good about the new title "Lord Of Decay". It is better suited to the game's primary feature of reanimating and controlling the dead.

User Interface

We have done some work to further tune the user interface and provide clearer controls and UI elements.

New UI

Action Bar

The minion behavior action buttons from the Action Bar to a new Minion Behaviour Bar just above the 1, 2, 3 buttons of the Action Bar. This provides quick and clear access to buttons that modify the behavior of the player's minions as follows:

F1 - Attack player target (self explanatory)
F2 - Aggressive Mode (minions will attack enemies on sight)
F3 - Defensive Mode (minions will follow player and not attack enemies)

This frees up all the buttons on the Action Bar for player skills and shunts the potion action buttons to buttons 9 (health potion) and 0 (mana potion)

Minion Bar

The minion portraits have been made more clear for each class of minion that the player currently has under their command. This at-a-glance UI allows the player to better monitor the strength of their undead army as they rise and fall.

Blood Bar

The blood bar fills up as the player directly engages in combat. More on that later


The player now has a choice of 3 weapons to allow the player to engage enemies from up close and personal or from a safe distance.

  • Short Sword - fast paced melee combat with medium damage
  • Axe - Medium paced melee combat with heavy damage
  • Staff - Slow paced projectiles with light damage

Sword combat

Axe combat

Staff combat

Blood Sacrifice

The new blood sacrifice mechanic is now in play. When a player lands a blow from a weapon a certain amount of blood is gained until the Blood Bar is full. Each enemy type will yield a different amount of blood e.g. peasant will drop more blood than a skeleton.

The player's equipped weapon dictates how much of that blood is collected. The closer the player gets to an enemy and the higher the risk, the more blood is collected e.g. the short sword collects more blood than the magic staff.

When the blood bar is full the player can execute a devastating combo with their equipped weapon or summon a Void Champion.

That's all for now.

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Post comment Comments  (50 - 60 of 176)
NightWalkerzSz Aug 20 2013, 6:38am says:

are can i make a game like you do? please Help... i just wanted to make some by my own.. :D

+1 vote     reply to comment
Guest Aug 7 2013, 5:13am says:

This comment is currently awaiting admin approval, join now to view.

devmangekyou Jul 18 2013, 12:56pm says:

I have Kick-AAss lore Like Warhammer 40k RTS? anybody....ok :[

-2 votes     reply to comment
DefectiveStudios Jul 2 2013, 3:13pm says:

For you guys using Unity, hopefully this is a decent place to post this! We at Defective Studios just released a utility for Unity that is now for sale on the Asset Store. It is really useful for merging scenes and objects in Unity if you are on a team.
It's called Unity Merge and it should make your life a lot easier :) Check it out here: Assetstore.unity3d.com
Good luck developing!

+2 votes     reply to comment
7THRealmStudios Jun 28 2013, 3:43pm says:

I personally like Unity and have done since I started using it and I feel like teaching it to my Developing team would be really simple, and we have the founder to thank for inventing the awesome idea.

+2 votes     reply to comment
GlowGamesStudio Jun 9 2013, 11:42am says:

We based our games in only unity .ITs an amazing engine. This is our newest game


+1 vote     reply to comment
taslaqm May 4 2013, 10:18pm says:

An ambitious 3D modeling tool built on top of the Unity Game Engine

+1 vote     reply to comment
AudioGhostX Apr 26 2013, 9:36pm says:

Here's a small suggestion I feel like anyone using Unity should know. Make it look as far from Unity as you can. Tired of seeing all these Unity games using the same exact textures (most come with Unity). Strangely, most of these games are "Horror" games as well.

+8 votes     reply to comment
jjgeorge Aug 28 2013, 6:16am replied:

need your opinion does my mirrors edge unity look like it's made in unity because i get where you are coming from! Indiedb.com

0 votes     reply to comment
Dangerdane111 Apr 13 2013, 7:04am says:

With an engine like this is it possible to create a game similar to stalker? sorry im not a game creator or anything just simply asking a question.

+3 votes     reply to comment
Echo.Interactive Jul 5 2013, 8:22pm replied:

Yes, I'm currently creating a game that is a mix between Stalker and Metro

0 votes     reply to comment
dufake Apr 26 2013, 2:13am replied:

There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.


+3 votes     reply to comment
Guest Jul 6 2013, 1:56am replied:

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Guest Apr 25 2013, 12:19pm replied:

you can make a stalker game

+1 vote     reply to comment
PetertheHe Apr 18 2013, 2:35pm replied:

Yeah! All you need to do is be able to convert ideas into code!

+3 votes     reply to comment
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Released May 30, 2005
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 1/10

Terrible engine.

Jun 9 2013, 6:11pm by HobbyPsychopath


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