Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms:Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost. 

Image RSS Feed Latest Screens
Livalink Zombie for our game, Not Dead Enough Round-Up(Gangnam Style Parody) WIP
Blog RSS Feed Report abuse Latest News: Beast's Fury IndieGOGO

About Beast's Fury with 1 comment by Henley on May 23rd, 2013

User Posted Image

Beast's Fury will be a 2D, arcade-style fighting game. It is currently being developed by a small, passionate team of individuals who are both gaming enthusiasts and professional programmers. The game will not only involve action, but also features engaging story lines, intriguing characters, exotic arenas, and a killer soundtrack! This is one game you won't want to miss!

If you have any burning questions about the project, contact me anytime at beasts_fury[at]hotmail.com!

User Posted Image

User Posted Image

Example work in progress Idle Stance.

User Posted Image

Start with 8 playable characters.
Unlock 7 playable characters through story mode completion.
Unique fighting styles for each character.
8 story-related battle stages.
15 character-themed battle stages.
3 epic boss battles during which each boss undergoes 3 progressively harder transformations.
Individual character theme songs.
Captivating boss battle music.
Beta release will include 2 stages and 3 characters: Vincent, Matilda, and Don

User Posted Image

Story Mode: Play a single character through regular matches, additional cut scenes, boss fights, and an ending sequence.

Arcade Mode: Play a team of characters through regular matches, boss fights, and an ending sequence.

Versus Mode: Test your skills in one-on-one combat mode against computer AI.

Local Mode: Challenge a friend to versus mode on one console.

Online Mode: Versus mode using Ggpo.net

Training Mode: Practice combos and set ups.

Replay Feature: Watch your online matches.

User Posted Image

Project Lead / Owner: Ryan is an avid gamer, and trained martial artist. He is the creator of Beast's Fury, and is fully dedicated to making his dream game a reality. He has been investing his life and finances into this project for over a year, and has been studying all the details related to the intricate programming, design, and skill that it takes to make a video game.

2D Artist: Carlos Enrique is a professional illustrator with a vast portfolio of work and numerous clients worldwide. He specializes in heroic fantasy illustrations, comics and educational illustration for school textbooks. He was a long-standing active member of the staff of Illustrators for the trading card game "Myths and Legends", Salo S.A. company.

2D Animator: Ben Halstead is the Lead Animator for Beast's Fury. He is a traditionally-trained animator with 4 years of experience working both as a freelancer and in various studios. His projects range from online 3D game environments to hand-drawn feature films. He is currently based in the greater LA area.

Programming: Marco Arsenault aka Evil-Dog is the programmer.  He has worked at Ubisoft Montreal for 5 years as a gameplay/AI programmer on Rainbow Six Vegas, Farcry 2 and Avatar: The Game.  Since 2004, he has been making indie games such as the award winning "Road of the Dead" as well as the somewhat popular music game series, "Punk-o-matic".  He has been running his own company, Evil-Dog Productions, for over 2 years.

Music / SFX: Zach Striefel is the Lead Sound Designer at Symphony of Specters. He has worked on projects with many notable companies such as Disney, Coca-Cola, Adult Swim, GSN, WB, NBC Global, as well as many Indie studios
Voice Actor / Writer / Editor: Poesy Rosewood is the writer for Beasts fury. She has done work as a ghost writer while working on several independent stories. Poesy has been an active member in developing the story, character designs, and concepts; including providing the voice for Odette.

User Posted Image

The combo system will have a series of linked normal attacks that can end with a special move, sweeping attack, super move, launcher move or ultimate finish (Beast's Fury's version of Ultra Combos). Players can also perform air-attack / juggle combos that can end with a special move/ultimate finish. Juggling limits are also set individually for each character to keep them balanced and avoid over-powering.

Players will have a series of attacks to choose from to make their combos. Everything from Crumples (moves that force opponents to stagger to their knees), to Wall and Ground bounces. Using a mixture of the Linked Combos (Normal moves that are strung together with the right timing) The special moves (Unique to the character) and the Juggle Combos (Moves that are strung together in the air), the player will try to lower the opponent's life bar to zero the fastest. Or, in some cases, lower it enough that they can sit easy on a life lead.

Youtube.com

User Posted Image

We have figured out exactly how much it is going to cost with our current team.

User Posted Image

Media RSS Feed Latest Video
Games
$imulator

$imulator $imulator Indie

Updated 4 days ago TBD Single Player Realistic Sim

This is a simulator game similar to the sims, but first person.

'dillos

'dillos 'dillos Indie

Updated 5 months ago Released Jun 12, 2012 Single Player Party

The evil Constructo Corp has done the unthinkable! They've started constructing brand new buildings over the once peaceful homes of the 'dillos! Now the...

01-10 org

01-10 org 01-10 org Indie

Updated 5 months ago TBD Single & Multiplayer Adventure

www.01-10.org exploration & investigatión program On Remote Enviroments \\\\\\\\\\\\\ Work in constant development ||| find 0110 assembled Research...

1099: The First Crusade

1099: The First Crusade 1099: The First Crusade Indie

Updated 1 month ago TBD Multiplayer Role Playing

Historical Simulation set in 12th Century Europe

15-99. Make flowers, not lv 99

15-99. Make flowers, not lv 99 15-99. Make flowers, not lv 99 Indie

Updated 1 year ago Released Apr 23, 2012 Single Player Family

Simple and hardcore puzzle game. Move blocks to complete image. - 30 flowers to assemble - 4 types of fiels: 15, 24, 63, 99 blocks - 3 games modes: normal...

Post comment Comments  (50 - 60 of 118)
TheTon
TheTon Dec 31 2011, 4:32am says:

If anyone is looking to join a dev team contact me at theemproductions@gmail.com

+2 votes     reply to comment
Yuki-kill09
Yuki-kill09 Sep 18 2011, 5:36pm says:

If someone is looking for a project, I give the project

-2 votes     reply to comment
DontHarshOnMeMellow
DontHarshOnMeMellow Nov 11 2011, 7:17pm replied:

O_o umm.... ok?

+3 votes     reply to comment
figalot
figalot Oct 9 2011, 5:38am replied: Online

lol

+2 votes     reply to comment
hemebond
hemebond Sep 14 2011, 7:17am says: Online

Please remove Linux from your list of supported platforms until you actually support it. Thank you.

+15 votes     reply to comment
shipoopi
shipoopi Apr 12 2012, 8:38am replied:

Can i download this on my PS3 or is it just for PC

+1 vote     reply to comment
Nik440/Catalyst
Nik440/Catalyst Jun 21 2011, 4:53am says:

Hey guys, Im starting to use Unity for a class project. I was wondering if anyone could give me any good tips on a small tech demo. If anyone can help just message me. Would appriciate any help given.
Thanks.

+1 vote     reply to comment
ChromeFusion44
ChromeFusion44 Dec 29 2011, 1:35pm replied:

Here's a few links with tutorials on Unity:

Unity3d.com

Download.unity3d.com

Download.unity3d.com

Unity3dstudent.com

Unifycommunity.com

Unity3d.com

Unity3d.com

(I know it looks like I'm giving you the same sites, but ModDB is parsing the URL's sort-of weird)

Also, here's a list of a bunch of tools I found, (It also has a few tutorials) but not all of them are free:

Danim.tv

+5 votes     reply to comment
JacobVay
JacobVay Jun 16 2011, 6:13am says:

Hey, I am trying to put together a dev team and one of the engines I was looking at was unity. If anyone who happens to read this is interested just search Kilo-Romeo-Whiskey. -Jacob Vay

+2 votes     reply to comment
Choczy123
Choczy123 May 27 2011, 9:49am says:

Blackout : Pre Alpha Demo released :) Indiedb.com (no enemies, just a nice walk around :) ) Be sure to watch the latest video on the page to see how its looking at the moment ;p

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Contact
Send Message
Official Page
Unity3d.com
Licence
Commercial
Release Date
Released May 30, 2005
Engine Watch
Track this engine
Share
Community Rating

Average

9

336 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (2 agree) 3/10

Hours of work lost...
I've been slaving away for about 5 hours creating my game when I suddenly got "Unity Editor has stopped responding". What a waste...

Dec 22 2012, 1:44am by Isaiahere

Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Statistics
Rank
7 of 515
Last Update
1 day ago
Watchers
665 members
Games
1,934
Files
17
News
3,329
Features
82
Tutorials
31
Reviews
55