Unity is a feature rich, fully integrated development engine for the creation of interactive 3D content. It provides complete, out-of-the-box functionality to assemble high-quality, high-performing content and publish to multiple platforms. Unity helps indie developers and designers, small and major studios, multinational corporations, students and hobbyists to drastically reduce the time, effort and cost of making games.

Using Unity, you can publish your game on the following platforms: Mac OSX App, Windows Executable, Web Browsers (using the Unity WebPlayer), iPhone, iPad, Android phones and tablets, Wii, PS3 and Xbox 360.

Unity supports the creation of almost any game imaginable, including:Browser-based MMOGs, First-person shooters, Racing games, Real-time strategy games, Third-person shooters, Roleplaying games, Side-scrollers, ...and many moreVisit the gallery section of our site to see some of the games that have been powered by Unity.

You can download Unity for free from anywhere on our website. No charge whatsoever and no strings attached. Anyone who meets the terms of the license agreement can use Unity to create, publish and sell games for desktop computers and the web at no cost. 

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Blog RSS Feed Report abuse Latest News: Tom vs. The Armies of Hell Kickstarter Relaunch Live!

About Tom vs. The Armies of Hell with 0 comments by sburgoon on Jul 31st, 2014

Finance Your Own Trip to Hell: Kickstarter Launching to Fund Salary Man’s Showdown with the Underworld

As a low-level software engineer for Questionable Technologies, Tom endures long days of suffocating cubicles, vainglorious middle managers and skin-bleaching fluorescent lights. But when an experiment goes wrong in the company’s underground weapons lab, Tom and the rest of the company are thrown into an entirely new kind of hell: the real one.

So begins Tom vs. the Armies of Hell, an indie PC title currently in development by one-man studio Darkmire Entertainment. After getting mauled by a monster and left for dead in the men’s bathroom, Tom wakes up to find his life saved by an imp of mysterious intent—and his left arm replaced with a demon’s in the process. Now, Tom must battle his way through robots, demons and more in a 3D isometric shoot-em-up rife with fast-paced action and comic mischief.
But Tom’s fate depends on more than just the player: Darkmire has turned to Kickstarter for the $20,000 it needs to make sure the game lives up to its potential.

“I’ve been doing everything myself up until this point, everything but the music and a little environment art,” says Sean Burgoon, who as Darkmire’s sole member is responsible for the game’s programming, art, animation, design and business responsibilities. “But there's a limit to what any one person can do. This Kickstarter is to help bridge that gap, and make sure the gave ends up as awesome as it has the potential to be.”

Burgoon brings years of experience in the entertainment industry to the title, having worked as an animator and technical director on projects like the movie Transformers 3 and the game Tomb Raider. But he founded Darkmire in order to go on his own and apply his art and tech skills (and pretty much all his life savings) into Tom vs. the Armies of Hell.

The game sees Tom blast his way through office ruins, top-secret government labs and eventually hell itself. Players battle through the hordes by combining Tom’s newfound demonic powers with an arsenal of Questionable Technologies’ most advanced weapon prototypes (keyword: prototypes). But the forces of hell are numerous, and Tom will have to mix-and-match a diverse set of upgrades to tweak his weapons in order to stay alive.

One of the most distinguishing features of Tom vs. the Armies of Hell is its humor: Satire and wit permeate the game’s Office Space-meets-Army of Darkness setting from start to finish. Your imp companion delights in the inhumane torments of office drones grinding away at their desks in hell, themselves totally unaware they’ve been displaced from their corporate workplace. And the last words Tom’s boss utters to the player in his dying throes are “Don’t… bill this… as overtime!”

“If you’re like most people, you’ve had a job like Tom’s,” says Burgoon. “and while working in a job like that, who hasn't fantasized a way out? Sure, an open Hell Rift has it's downsides, but at least Tom will have a valid excuse for missing the bi-weekly 'stand-up' meeting inevitably still takes two hours and thus defeats the entire purpose of standing to begin with... but I digress.”

The Tom vs. the Armies of Hell Kickstarter will go live July 31st, 2014 at 9:00am PST and last until August 29th, 2014 at 9:00pm PST, seeking a goal of $20,000. Backer rewards range from early access to the game to having your own NPC in your likeness added to the final product. Funds raised will go toward voice acting, additional art assets, quality assurance, and other expenses necessary to make the best experience possible for the player.

Press Kit and Press Copy Request Form available at Darkmire.com

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Post comment Comments  (20 - 30 of 162)
EDOC_32 Jan 21 2014, 12:25pm says:

this is a Free Engine or i need buy this?, if this is free... how i can get it?

+2 votes     reply to comment
TheDiddyHop Dec 5 2013, 3:15pm says:

i do really like this engine, but the texturing is terrible. I hope they make the textures tiled differently depending on what face, or object it's on instead of having to make a new material for everything. Other than that, this engine is fantastic.

+1 vote     reply to comment
kaylee1996 Nov 26 2013, 2:56pm says:

Can anyone help? with some meshes in blender i have ligting bugs, In blender it's egal, but in unity it looks like this:

can someone help me to fix it?

+1 vote     reply to comment
Borzi Jan 14 2014, 9:05am replied:

I cant really tell what it's supposed to be, but if the problem is the textures, try applying a UV map from blender into Unity. That's what usually is the problem.

+2 votes     reply to comment
Moicano Nov 4 2013, 1:37pm says:

it's free?

+2 votes     reply to comment
quintenkock Nov 21 2013, 9:17am replied:

There is a free and a paid version.

+2 votes     reply to comment
jens01325 Jan 18 2014, 3:50pm replied:

Where can i get the free one ?

+2 votes     reply to comment
quintenkock Jan 19 2014, 4:56am replied:

On my phone it found it here: Unity3d.com

+2 votes     reply to comment
PhyronGameDev Nov 2 2013, 2:37am says:

Question: How do I place characters (player) using FPS control in Unity3D by the TornadoTwins? please answer guys.

+1 vote     reply to comment
Guest Oct 27 2013, 5:47am replied:

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Released May 30, 2005
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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

Sep 21 2011, 4:07am by dongiboy2000

Lowest Rated (5 agree) 3/10

Hours of work lost...
I've been slaving away for about 5 hours creating my game when I suddenly got "Unity Editor has stopped responding". What a waste...

Dec 22 2012, 1:44am by Isaiahere


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