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After releasing our Xibalba v1.0 demo for feedback in the aftermath of the Global Gamejam, we have now iterated upon that release with a little bit more time on our hands.

v1.1 Patchnotes

  • Updated entire project to Unity 5.3.2
  • Title Screen: Now hides difficulty once selection has been made
  • Maze has been re-sized and rebuilt in order to prevent clipping issues
  • Intro Screen: Subtitle sync improvements
  • Added Kill mechanic for in the event player gets below the maze
  • Textures and bump maps added for Mayan temple and Maze
  • Added spark particle effect for where the maze plates meet
  • Added dust particle effect for whole maze
  • Audio: Title Screen music replaced with a longer and looping version
  • Audio: Various tweaks to the main maze, ambient sounds are now clearer and music levels have been adjusted.
  • Corrected the trail renderer

Many of these are quality of life updates to the game as well as some fairly large visual upgrades. To give an example of these upgrades:

Before

In the previous build, due to the time constraints of the gamejam, our maze was never textured correctly.

Before Image

After

Due to now having all the time we needed, the maze has been entirely rebuilt and texture mapped

After Image

New map

Due to the improvement of all textures throughout the game, the in-game map is now much easier to read.

Corrected Trail Renderer

In the previous build, the trail renderer was buggy due to the fact you were standing on a rotating plate. Therefore it was rendering even when you were standing still. This has now been corrected and the trail only displays the previous route you have taken.

Shadows and Lighting

Shadows and lighting have been improved for this build to create a stronger atmosphere.

Grindstone Effects

Added particle effects for where 2 plates are touching each other to allow the player to see more easily that they are transitioning.

This build has now been pushed to IndieDB and can be downloaded at the following locations:

We have already had some people streaming some videos attempting to get through the maze, none have succeeded thus far. I can confirm that in testing it has been achieved, however we are tweaking the difficulty continuously so would welcome feedback.

Please enjoy this play-through video of easy difficulty.

Good luck to all!

-The Xibalba team

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Post comment Comments  (60 - 70 of 186)
NightWalkerzSz
NightWalkerzSz

are can i make a game like you do? please Help... i just wanted to make some by my own.. :D

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Guest
Guest

You can make everything in unity! It is developer friendly aswell I love this engine

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devmangekyou
devmangekyou

I have Kick-AAss lore Like Warhammer 40k RTS? anybody....ok :[

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DefectiveStudios
DefectiveStudios

For you guys using Unity, hopefully this is a decent place to post this! We at Defective Studios just released a utility for Unity that is now for sale on the Asset Store. It is really useful for merging scenes and objects in Unity if you are on a team.
It's called Unity Merge and it should make your life a lot easier :) Check it out here: Assetstore.unity3d.com
Good luck developing!

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7THRealmStudios
7THRealmStudios

I personally like Unity and have done since I started using it and I feel like teaching it to my Developing team would be really simple, and we have the founder to thank for inventing the awesome idea.

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GlowGamesStudio
GlowGamesStudio

We based our games in only unity .ITs an amazing engine. This is our newest game

Indiedb.com

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taslaqm
taslaqm

An ambitious 3D modeling tool built on top of the Unity Game Engine
Reddit.com

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AudioGhostX
AudioGhostX

Here's a small suggestion I feel like anyone using Unity should know. Make it look as far from Unity as you can. Tired of seeing all these Unity games using the same exact textures (most come with Unity). Strangely, most of these games are "Horror" games as well.

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jjgeorge
jjgeorge

need your opinion does my mirrors edge unity look like it's made in unity because i get where you are coming from! Indiedb.com

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Dangerdane111
Dangerdane111

With an engine like this is it possible to create a game similar to stalker? sorry im not a game creator or anything just simply asking a question.

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Echo.Interactive
Echo.Interactive

Yes, I'm currently creating a game that is a mix between Stalker and Metro

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dufake
dufake

There's already one, but it doesn't feature A-Life.
It's too much work for converting Unity into x-ray.

Indiedb.com

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

you can make a stalker game

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PetertheHe
PetertheHe

Yeah! All you need to do is be able to convert ideas into code!

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Highest Rated (6 agree) 7/10

The advantages of Unity are: +You can build for nearly all major plattforms +Easy to learn +Great assets pipeline, which supports most 3D packages +Great and helpful community and hundreds of useful tutorials +Good documentation +A big fund as backbone. So this engine will be further developed and getting better +one of the most optimized mobile engines So why I give only 7 out of 10? Well, Unity has unfortunately some really weak points: -Basic version is free. But if you serious about game development…

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Terrible engine.

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