Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens to contain the most powerful engine this side of a million dollars.

[C#/Unity] 2D Camera
Phil's Adventure

[C#/Unity] 2D Camera

Jul 1, 2015 Phil's Adventure Intermediate client side coding 0 comments

This Tutorial explains the ideas behind the 2D Camera from Phil's Adventure and how it was implemented.

How to Generate Sky Visuals in Unity 5
Game

How to Generate Sky Visuals in Unity 5

Jun 17, 2015 Basic textures 0 comments

If you want a realistic look for the sky, the most common approach is to use a special kind of texturing using pictures of the sky. In this article, I'll...

Blender workflow tutorial - Settlements house asset 2/2 Texturing
Empires in Ruins

Blender workflow tutorial - Settlements house asset 2/2 Texturing

Jun 4, 2015 Empires in Ruins Intermediate textures 0 comments

The making of of one of Empires in Ruins settlements' houses. Blender workflow tutorial. 2 of 2, Texturing

Blender workflow tutorial - Settlements house asset 1/2 Modeling
Empires in Ruins

Blender workflow tutorial - Settlements house asset 1/2 Modeling

Jun 3, 2015 Empires in Ruins Basic props modelling 0 comments

The making of of one of Empires in Ruins settlements' houses. Blender workflow tutorial. 1 of 2, Modeling (Coming soon materials and texturing)

Demo Released - Dobu tribe units Introduction
GODS -Real-Time Action Strategy-

Demo Released - Dobu tribe units Introduction

May 28, 2015 GODS -Real-Time Action Strategy- Basic design/concepts 0 comments

GODS multiplayer demo has been released. This is an introduction of performances of the Dobu tribe units.

Demo Released - Expanding Territory
GODS -Real-Time Action Strategy-

Demo Released - Expanding Territory

May 24, 2015 GODS -Real-Time Action Strategy- Basic design/concepts 0 comments

Hi. GODS multiplayer demo has been released. I'll show you how to expand your territory and break enemy areas.

Unity + C# 10+ hours of training
Game

Unity + C# 10+ hours of training

Apr 4, 2015 Basic client side coding 0 comments

This is the right course for who is seeking great quality knowledge covering from the most basic aspects of game development up to Unity's most useful...

Offical: Shallow Space Demo Tutorial - Advanced
Shallow Space: Insurgency

Offical: Shallow Space Demo Tutorial - Advanced

Apr 2, 2015 Shallow Space: Insurgency Intermediate other 0 comments

Another thing Brian showed you was how to fire a salvo of missiles using the 'Fire Single Salvo' button but you are also able to select the ship [correction...

Offical: Shallow Space Demo Tutorial - Beginner
Shallow Space: Insurgency

Offical: Shallow Space Demo Tutorial - Beginner

Apr 1, 2015 Shallow Space: Insurgency Basic other 0 comments

Shallow Space allows players to control time, you can pause using the SPACE BAR to speed up time PERIOD to slow down time COMMA. When issuing commands...

Runes of Camelot Tutorials
Runes of Camelot

Runes of Camelot Tutorials

Mar 1, 2015 Runes of Camelot Basic other 0 comments

Here are 10 top tips to help you play Runes of Camelot the best way possible.

 Unity Tutorial - Complete Game From Ground Up
Game

Unity Tutorial - Complete Game From Ground Up

Feb 27, 2015 Basic other 2 comments

Complete android mobile game tutorial from ground up. You will learn how to create menus, animate characters, spawn collectables, spawn enemies, use pooling...

Live Tiles in a Unity Windows Phone game
Cool Ball

Live Tiles in a Unity Windows Phone game

Jan 28, 2015 Cool Ball Intermediate client side coding 0 comments

Hello! I made a blog post about how to implement live tiles in a Unity Windows Phone game. If anyone of you need help on that please go and check the...

Unlimited escape - first presentation video and features!
Unlimited escape

Unlimited escape - first presentation video and features!

Jan 20, 2015 Unlimited escape Basic design/concepts 0 comments

Ready the first beta presentation video and the description of the main features of the game!

Przedstawienie interfejsu Unity 3d.
Game

Przedstawienie interfejsu Unity 3d.

Dec 29, 2014 Basic mapping/technical 0 comments

Witam w tym małym tutorialu przedstawię ogólny interfejs Unity 3d. (PRZEDSTAWIONY ZOSTAŁ PRZYKŁADOWY WYGLĄD INTERFEJSU NATOMIAST KAŻDY MOŻE ROZMIEŚCIĆ...

Back to life 3: game guide/tutorial
Back to life 3

Back to life 3: game guide/tutorial

Oct 31, 2014 Back to life 3 Basic other 0 comments

Is ready the full manual/guide of the game, with complete information of the gameplay.

Back to life 3: Final artworks for the scenarios!
Back to life 3

Back to life 3: Final artworks for the scenarios!

Oct 6, 2014 Back to life 3 Basic textures 0 comments

Final Artworks for the game worlds by Flaminia Cavallari!

Back to life 3 - complete artwork of the characters!
Back to life 3

Back to life 3 - complete artwork of the characters!

Sep 30, 2014 Back to life 3 Basic concept art 0 comments

Complete artwork of the characters in the game by Flaminia Cavallari.

Game Developer’s Blog – Rag Doll Tutorial
Outland 17: Void of Liberty

Game Developer’s Blog – Rag Doll Tutorial

Sep 3, 2014 Outland 17: Void of Liberty Intermediate animation 1 comment

Do you like making your models flop on the ground like fish? Check out this tutorial for Unity on how to apply ragdoll physics to your models!

Back to life 3: first artworks!
Back to life 3

Back to life 3: first artworks!

Aug 28, 2014 Back to life 3 Basic concept art 0 comments

First artworks of the game, created by Flaminia Cavallari.

Back to life 3 main features!
Back to life 3

Back to life 3 main features!

Aug 22, 2014 Back to life 3 Basic design/concepts 0 comments

The adventure of little beneficial cell arrives at the last chapter. In this latest adventure, the little cell cross biological scenarios always different...

Unity Simple Export Addon for Blender
Eastshade

Unity Simple Export Addon for Blender

Jul 15, 2014 Eastshade Basic props modelling 0 comments

Unity Simple Export Script is a blender addon that allows you to export to Unity quickly and elegantly.

Making An RPG Town Scene: From Gimp To Unity
Adventures in Equica: Unicorn Training

Making An RPG Town Scene: From Gimp To Unity

Jul 1, 2014 Adventures in Equica: Unicorn Training Basic mapping/technical 3 comments

As an indie in college I still have a lot to learn. I'm documenting my methods and lessons so novices can learn and practice with me. Here I'm writing...

RTS tutorials
Game

RTS tutorials

Jun 26, 2014 Basic other 0 comments

I am making a series (or made) on how to reate your own RTS game with the Unity game engine. I know I have a boring voice, but if you really want to create...

Back to life 2 game tutorial
Back to life 2

Back to life 2 game tutorial

Jun 8, 2014 Back to life 2 Basic design/concepts 0 comments

The adventure of little beneficial cell continues.As in the first chapter of his journey, the small cell will have to come back to life a part of the...

High speed projectile fun
Slinki

High speed projectile fun

Apr 17, 2014 Slinki Intermediate client side coding 5 comments

Unity doesn't like high speed projectiles very much. There's some settings you can tweak to make the physics system handle them a wee bit better but they...

UNITY - Mesh Fading (without using Layers)
Double Barrelled : Blake Killem vs Mars

UNITY - Mesh Fading (without using Layers)

Apr 12, 2014 Double Barrelled : Blake Killem vs Mars Intermediate client side coding 2 comments

In this tutorial I'm going to show how you can use our MeshFade components to smoothly fade out meshes that obstruct view of camera's target. This system...

No Man's Land - Hydra Concept Art Process
No Man's Land

No Man's Land - Hydra Concept Art Process

Feb 28, 2014 No Man's Land Basic concept art 1 comment

This tutorial will demonstrate the basic steps of taking a sketch to a finished color design in Photoshop.

No Man's Land - Grunt Concept Art Process
No Man's Land

No Man's Land - Grunt Concept Art Process

Jan 22, 2014 No Man's Land Intermediate concept art 6 comments

This tutorial offers an inside look at the process behind our character concept art. Check it out!

Great Engine for indie and commercial game making
Game

Great Engine for indie and commercial game making

Jan 17, 2014 Basic installers 0 comments

Unity is a great engine. you can do lots of stuff like make games.

Item Interactions
The Gallery: Six Elements

Item Interactions

Jan 9, 2014 The Gallery: Six Elements Basic other 0 comments

Exploration school Tutorial #1 - Item Interactions.

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Official Page
Unity3d.com
Licence
Commercial
Release Date
Released May 2005
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