The I-Novae Engine is currently under development by I-Novae Studios. We've been developing a game engine that can create massive playable areas, real world scale planets, starsystems and galaxies. Providing developers with the tools to create rich and diverse universes. The Engine and tools are being built alongside the development of "Infinity: Battlescape," our first title to fully utilize the I-Novae Engine.
All footage recorded in real time from within the Infinity: Battlescape Gameplay prototype. No visual alterations or post effects were used in the video editing process.
All planets utilize procedural generation techniques to enable seamless transition from deep space to the surface.
The planetary system is comprised of 4 main celestial bodies including a gas giant (140,000km diameter) and 3 small moons. The moons are: habitable moon with rings, volcanic moon with a thick turbulent atmosphere, and a mars-like "Alien" moon.
Radiuses:
Rethe Prime (Gas Giant): 78000 Km
Sarake (Earth like): 6360 Km
Aresthia (Mars like): 5000 Km
Cinder (Volcanic): 3850 Km
Multiply by 2 for diameters.
Music: "Interstellar Travel" Panu Aaltio
For more information see links to the project website and IndieGoGo below.