The I-Novae Engine is currently under development by I-Novae Studios. We've been developing a game engine that can create massive playable areas, real world scale planets, starsystems and galaxies. Providing developers with the tools to create rich and diverse universes.

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About Infinity: Battlescape with 0 comments by InfinityDevs on Aug 17th, 2015

"The Home Stretch"

Infinity: Battlescape Kickstarter Status Update


Hey everyone it's time for another update on where we're at with launching our Kickstarter campaign. For those of you who have been staying up to date with our progress you will be aware that we filmed the live action portion of our Kickstarter campaign video back in June. It was the first time so many members of the team, 5 of us, were in the same location together and it was the first time most of us had met in person. Since then this summer has been a flurry of activity as we begin entering the final countdown for launch.

ProtoScreenshot Assorted 002

The in-engine portion of our campaign video has ~4-5 outstanding issues left to be fixed. This primarily includes tweaking particle effects and polishing up oceans a bit more. Once that's complete, hopefully within the next week or 2, our sound engineer Panu will do the final pass of the music and sound effects. Next month we will begin combining the live action and in-engine video footage to create our final series of Kickstarter videos (there will be more than 1). We will also be launching the Battlescape website which will include information on the plot surrounding the game as well as additional information regarding the environment, ships, weapons, etc.

ProtoScreenshot Assorted 003

Also next month we will be putting together our media materials, fan-site kits, and press releases. Yesterday (Sunday, August 15th, 2015) we had our 3rd team-wide playtest of the game and it's coming together quite nicely. While it's still largely a prototype at this stage I believe it represents a great sneak peak of where we want to take this game and the team spent a very enjoyable 3 hours playing it. Our current plan is to make the prototype available to members of the media during our Kickstarter campaign. We will be showing it off via a live twitch stream for everyone else and for those of you who pledge the early access tier you will be able to download the prototype at some point shortly after the campaign ends. If you are a member of the media and you would like to make sure you receive a copy of the prototype please contact us.

ProtoScreenshot Assorted 001

Until the Battlescape site is launched we're going to continue holding back the majority of our content, however we will likely provide the official launch date once it goes live. While most of our screen shots are of the same couple planets if you've been paying attention we've let drop some hints of the things to come. It's been a hell of a journey and once we pull back the curtain I'm confident all of you will agree we've built something incredibly unique and special - we can't wait!

Blog written by Keith Newton, Co-Founder I-Novae Studios


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Infinity: Battlescape
Infinity: Battlescape

Infinity: Battlescape

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Infinity: The Quest for Earth

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Updated 1 month ago TBD Single & Multiplayer Realistic Sim

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Post comment Comments  (10 - 20 of 21)
Lupus_of_nox_noctis
Lupus_of_nox_noctis Jan 24 2010 says:

I am planning on making a game and am considering using this engine, Does anyone know any links?

+1 vote     reply to comment
galaxy366
galaxy366 Sep 28 2010 replied:

you need to pay for the engine from what i know ;)

+1 vote     reply to comment
RevolutionaryGames
RevolutionaryGames Jan 22 2010 says:

I would personally enjoy a MMO make of The Office (a show)..............
lol NO. Hi, I'm the commercial head of Thrive, a game being produced in its coceptual phase; and will be using the I-Novae engine, thanks to agreements.

+1 vote     reply to comment
fdslk
fdslk Nov 24 2009 says:

I want an MMO of The Hitchhiker's guide to the Galaxy with this most beautiful engine... I must admit that I would like to try a trial version

+2 votes     reply to comment
Mavis130
Mavis130 Dec 17 2009 replied:

wouldn't that ruin Infinity? Seeing as Earth would be destroyed for transportation purposes, then Infinity players would have no Earth to quest for.

+1 vote     reply to comment
timstro59
timstro59 May 14 2009 says:

this would be perfect for a stargate based game.

+1 vote     reply to comment
spiritwind51
spiritwind51 May 13 2009 says:

Are you guys interested in letting other mmos develop with your system or to buy license to it?

+1 vote     reply to comment
Gen0cide_
Gen0cide_ May 7 2009 says:

Jesus Christ. If your game comes out and is anywhere near how awesome I think it will be, I will learn C++ and whatever else I need JUST to mod on this engine!!!

Oh and what are the planned avenues for modding the game. Is it entirely closed to it, or will there be a devkit/modkit or at least a format converter for the models?

+1 vote     reply to comment
noyart
noyart Jun 24 2008 says:

this is a multi-billion dollar engine =D

+1 vote     reply to comment
WeberGunso
WeberGunso May 13 2008 says:

Hmmm. Really amazing, but instead of selling the engine, why not bind the players to the devlopment of the universe... that way it can grow proportional to its automatic growth.

+1 vote     reply to comment
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