GEM 2 is the latest middleware from the Ukrainian game developers Best Way. Their engine is already well known in Eastern Europe and multiple titles were developed with it. The engine can be licensed through us for the West, aswell as support for the included tools in English and German. Improvements to the engine are being implemented on an on going basis.

GEM 2

As a leading middleware solution for RTS games, GEM 2 includes a huge amount of valuable features such as:

Core features:

  • High density physics, each object such as buildings can be destroyed completely with an enormous level of detail, holes can be shot in the ground and flying parts can hit actors
  • Most realistic armor penetration simulation system, each projectile can end up in a recochet and fly around corners if it hits its target on a very flat angle. Vehicles have no healthbars, they are simulated with different types of armors and their angles. Armor penetration is calculated in accordance to the impact angle, the angle of the armor, the armor strength and the gun strength, adding and enormous tactical addition
  • Direct control feature which allows the player to play each soldier himself and to drive vehicles on his own making your game an outstanding experience
  • Strong netcode with up to 16 players online and via LAN
  • Support of ingame lobby and online ranking system based on the ELO system which is used in chess tournaments
  • NAT support to allow hosting through routers and networks.
  • Cooperative online gamemodus
  • CD-key online protection system to allow only sold CD-keys to play online
  • Online autoupdate system checks automatically for gameupdates

Editor features:

  • Different heightmap polygons draw sizes to optimize polygon usage and performance
  • Free scalable ground texture size, polydetails and heightmap size
  • Polydrawing tool to expand or minimize your created heightmap
  • Different heightmap terrain drawing to simulate various grounds such as roads, stone, grass, snow and many more
  • Automatic terrain filling tool, which draws the terrain type according to the texture painted on it
  • Colordrawing tools to edit to colors of the heightmap textures
  • Grass drawing tool to add easily different types of smooth looking grass
  • Free selectable water level to adjust the height of your water at anytime

Entity features:

  • Very strong AI, each actor has an independent AI and decides whether he attacks, retreats, calls for support or just hides from enemies. There is no master AI, all AI actors will communicate with each other and work together. If the AI is weaker than the opponent it will try to retreat and to get help from allies
  • Inventory feature, each unit carries its own inventory
  • Simulation of skills for each single unit for different types of weapons
  • Realistically simulation of field of view of every single unit
  • Different Texmods for your entities, change the textures with one mouseclick
  • Details for your vehicles which are chosen randomly for each entity or can be selected by the missiondesigner
  • Number generators to randomly assign a vehicle number above its texture
  • Visual damage model shows hits on the vehicle surface
  • Each part of a house can be removed, added or exchanged with alternative part to add various variants to a single building
  • Edifice editor to set groups of buildings or single buildings to remove their roofs when entered by a player unit to allow inhouse movement
  • Normal, specular, environment and cubemap support
  • Smart LOD system which allows you to easily manage different groups of objects and their shadowcasting aswell as their LOD leves

Tools:

  • A powerful FX editor to create and edit your own particle effects and to test them ingame
  • A flexible environment editor to create, edit and test your own environments ingame with simulation of day and night
  • A wide range of debugging tools
  • A video tool to create your own ingame movies
  • An animation tool, to test your animation assigned to entities ingame
  • A breed editor to customize, edit, improve your units and their equipment
  • A very powerful mission editor with a strong and flexible script language which allows you to script almost anything you wish with the ability to test it quickly with switching from mission editor to your game within seconds.
  • A 3ds Max exporter for all gameobjects, including features such as smoothing groups
  • Amazing modability, a strong support to your community!
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So... a lot of things have been added and changed since the launch of the first test pack.

Humankins: they have more texmods(to the face body and legs), now the bags, ammo pouches and etc are separated from the body it is much more realistic and the player can choose what is his soldier gear, this system works for the japanese soldiers too and will be followed by all the other humankins.

New humanskin

Helmets: These are all the helmets(for now) i plan to add much more helmets and caps, some that i haven't made yet are the us officer's helmets, but why?..because i forgot... but in the next they will be there with the airborne, rangers, Russians and Germans stuff( yes i will make european theater)

helmets

aaand here is a BUG, but is a planned bug, the big deal is that the original helmets and humanskins don't fit with the ones from the mod, WHY? because i don't like the original models :D... NEXT TOPIC!!!

helmets

Vehicles: I don't have a lot of things to talk about the vehicles, i can say that they are nice, because this is my first work as a modder, my first experience, the first try let's say...and nice is not good enough for me, so i am planning to remake all of them, i had much problems with them, some of them don't have anims other don't have x models and by these reasons i have to improve them..just this...no i will not put images on this topic.

Weapons: Right one of the best parts, they are beutiful, they have new sounds, better ones im my opnion look at the comparision!!! and yes i still have to make a lot of weapons...neeext!

wep comp

Singleplayer & Multiplayer: Sooo the mod runs normaly in the singleplayerl but i had no time to change the missions files and i had no time to work on scripting missions :( ... the multiplayer is a problem, i couldn't test it, this topic is about the future works.

Other games compatibility: Yes the mod will run with other games version especially with AS1 and MoW! I tried with FoW but got nothing :(

Soo...That's all Folks! Hope you like the present!

SPECIAL THANKS TO:

* Beta99

* SullenMan1

* Tommyboy47

* KIIRI

Take a look on GemTech Studios sites and Steam fan group:

* Pershingofficialst.wixsite.com

* Patreon.com

Recommended Mods:

*Heroes of The Napoleonic Wars

*Men of War: Mass Effect Unity Project

*Lord of the Rings: The New Age

*Star Wars - Galaxy At War

*Rising Empire

Vote us on Steam Greenlight!
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Comments  (0 - 10 of 41)
}[JeLLaR]{
}[JeLLaR]{

were should i download it??

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matthew141747
matthew141747

How much would it cost to obtain permission, to develop a game using this engine?

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Panos12
Panos12

How can you get this engine????

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Guest
Guest

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hanzknife
hanzknife

Could someone help me? I cant add grass with grass tool at some locations, i tried Clip camera position solution and it didn´t help me. Could you spare some useful tips? Thank you.

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superwasweissichdenn
superwasweissichdenn

Hello people,
could anybody teach me how to export tanks and especially planes with autodesk 3ds max 2009 and the GEM2 export plugins? I really need some help to get my mod ready for the release.
SuperWasWeissIchDenn

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Thompson.pl
Thompson.pl

Moddb.com GEM 3 Moddb.com GEM1 site

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djsatane
djsatane

So how many more years till gem3 is actually used for a real game(dont count majestic 2) and there been no news about it for over a year

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Foof898
Foof898

I kind of hate how you have to "Place" water like a building. Just make a water feature!

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[killz]
[killz]

Guys for the future. This engine, GEM3 engine, as well as FoW and MoW, was created by Best Way.No DMS or 1C...
link: Eng.bestway.com.ua

Just not nice when someone else's achievements assign to someone else.

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Thompson.pl
Thompson.pl

GEM 2

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3rdguards
3rdguards

yes DMS and 1c were just publishers right?

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Wladimir
Wladimir

GEM 2 is the latest middleware from the Ukrainian game developers Best Way. read the first sentence.

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[killz]
[killz]

I have read. But the fact that others do not ..

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Highest Rated (7 agree) 9/10

The GEM Editor is really good made because you can create everything .You can bulid buildings,trees etc. . But what is really cool about the editor is that you can play in it . You create a map and after that you can play it ,without leaving the editor.All in all I think the GEM editor is really well made.

Dec 18 2010 by DerGrüneTeufel

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