The I-Novae Engine is currently under development by I-Novae Studios.

We've been developing a game engine that can create massive playable areas, real world scale planets, starsystems and galaxies. Providing developers with the tools to create rich and diverse universes.

The Engine and tools are being built alongside the development of "Infinity: Battlescape," our first title to fully utilize the I-Novae Engine.

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AsteroidBackerWeekend Banner01


We're currently in the middle of our first Asteroid Backer weekend, which grants access to nearly ALL of those who backed us during the Kickstarter, IndieGoGo campaigns, and via the I-Novae Studios website.

There are two events planned for the access weekend.

Saturday, July 27th 2019

19:00 Coordinated Universal Time (UTC)
World time Buddy for this Event : Bit.ly 4

Sunday July 28th 2019

19:00 Coordinated Universal Time (UTC)
World time Buddy for this Event : Bit.ly 1


We released this promotional video of the current state of the 0.5.0.0 build.



Following the release of that video, we hosted the weekend's Saturday Stream!

And to finish off this exciting post, have a look at some of these unaltered screenshots :D

screenshot120

screenshot117

screenshot115


For information on how you can get access to Battlescape, or get involved in this weekend's events, visit the following pages.

Also, feel free to wishlist us on steam if you'd rather wait for the Early Access builds, or full release!



Follow us on our social pages to stay up to date week by week.

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Update 140: Visual Polish & Asteroid Backer Weekend!

Update 140: Visual Polish & Asteroid Backer Weekend!

Infinity: Battlescape

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"Mini" Update Summary #138 #139

Infinity: Battlescape

A short summary of the past 2 Development updates. Our next few updates will get dedicated posts, due to the volume of content, and announcements they...

February 2019 - April  : Update Summary - We're on Steam!

February 2019 - April : Update Summary - We're on Steam!

Infinity: Battlescape 1 comment

We've learned a lot during our beta, and continue to advance towards our Steam Early Access launch. We now have a steam page! Head on over and wishlist...

BETA LAUNCH : Beta Tier Backers now have Access

BETA LAUNCH : Beta Tier Backers now have Access

Infinity: Battlescape 2 comments

We've officially entered BETA. While most of the features have been integrated, there are still a few key pieces left to fully implement. We'll continue...

Add game Games
Infinity: Battlescape

Infinity: Battlescape

Combat Sim

Infinity: Battlescape is a multiplayer space sim spanning a single true to scale star system filled with dozens of planets and moons. Hundreds of players...

Infinity: The Quest for Earth

Infinity: The Quest for Earth

Realistic Sim

Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings...

Comments  (0 - 10 of 22)
Dwarden
Dwarden

best luck to I-novae engine, future is bright ;)

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Rambln
Rambln

Five years and someone will integrate a FPS engine with this and I will cry tears of joy while forking over my money.

Player controlled battleships fighting in orbit while launching player controlled fighters, drop ships and soldiers onto planets.

A hybrid Starcraft game. WH40k space marines, Battlestar Galactica, a Farscape game...

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Darth.Hunter
Darth.Hunter

I had exactly this vision several years ago, but with i-novae, this seems to become possible. What's a drawback for FPS elements though is the fact that the environments are all procedural. While you can give planets a different overall appeal like that, you aren't able to create any particular points of interest that you actually design. Imho that's a major drawback.

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Hell_Diguner
Hell_Diguner

Ah, but what about procedural cities, creating massive sandbox-esque battlefields on the aproximate scale of the game MAG, but with a refinement of combat more like the Battlefield games?

Yeah, I'm a dreamer, but...

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AKNightHawk
AKNightHawk

This engine could make a hell of a mech warrior combined arms mmo game.. Planetary drops, orbital battles, Huge battalions of mechs on the ground.. Players taking over intire worlds.. That would be awesome...

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CMDKeen
CMDKeen

A plan for Assault Knights 2?

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timstro59
timstro59

what happened to thrive?

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Sputak
Sputak

Infinity + Thrive would be very addicted xD

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SecretImbecile
SecretImbecile

Awesome engine, just wondering what would be the capabilities of multi-player, that would be awesome

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Pendrokar
Pendrokar

Infinity will be an MMO. How much does that say? :)

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