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From GTKradiant to UDK
Quake III Arena

From GTKradiant to UDK

Quake III Arena Mapping/Technical 0 comments

This is a quick tutorial to port a map from gtkradiant to UDK. It should work with any id tech 3 based game or *.map file redeable by gtkradiant.

Steal protection
Call of Duty 4: Modern Warfare

Steal protection

Call of Duty 4: Modern Warfare Management 2 comments

I'll try to show you some methods, which can prevent hackers stealing your rcon, the script files of your newly created mod, and rewriting all the credits...

Scripting #1: Basics

Scripting #1: Basics

Server Side Coding Tutorial 0 comments

In this tutorial, we are setting up everything, which is needed for scripting.

Klingon Texture Tutorial

Klingon Texture Tutorial

Textures Tutorial 4 comments

This short tutorial will give you the basics on creating Klingon textures by hand using Paint Shop Pro.

BSP-Level based game Engines

BSP-Level based game Engines

HaZardModding Mapping/Technical 7 comments

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...

Make a door and a keypad
Doom III

Make a door and a keypad

Doom III Mapping/Technical 8 comments

This tutorial will guide you through the making of two rooms, a door, and a keypad. We will also make the door unlock when the correct code is entered...

How to create a RoQ video-file

How to create a RoQ video-file

Other Tutorial 7 comments

This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.

Material Shaders for Id Tech 4 (Doom 3)
Doom III

Material Shaders for Id Tech 4 (Doom 3)

Doom III Textures 3 comments

Using the Textures created in my 'Building Texture maps for Material Shaders using Photoshop' Tutorial, we go through the process of getting a Basic...

Quake 2

Cooperative Play.. Cooperative?

Quake 2 Client Side Coding 6 comments

Weapons, weapons, weapons. What's with all the ultraviolence? Let's look forward and try something that might be useful for cooperative play...

Quake 2

Class/Team-Based addon: Armor Values

Quake 2 Client Side Coding 0 comments

Want different armor values in your mod? Tired of the normal values? This is for you.

Quake 2

Monsters Fighting Each-Other

Quake 2 Client Side Coding 1 comment

Like monsters? Want them to hate each other? This is for you! Fun fun fun!

Quake 2

Player Speeds

Quake 2 Client Side Coding 3 comments

This tut shows you how to manage speeds for player classes in Q2. -NOTE: This code hacks ClientThink which will not always work!

Quake 2

Working Quake2 Replacement Sounds

Quake 2 Sound Effects 0 comments

Adding replacement sounds for the current Quake2 weapons is a tough job. We're going to hack this without the engine for new sounds..

Quake 2

Protection at start of spawn

Quake 2 Server Side Coding 3 comments

Ever been angry at those people who stand near spawn points ALL day railing and launching rockets at those who just spawned? This will fix it. It is a...

Quake 2

Class or Team Based Mod

Quake 2 Client Side Coding 10 comments

This tutorial will show you how to make a class based mod! You can change a few words around and in an instant you have a team based mod! Change a few...

Quake 2

Implementing the PMenu

Quake 2 Client Side Coding 0 comments

Hello! Paril here, yet again with a vengence for modifications! Anyways, here's a tutorial for how to add Zoid's CTF PMenu system into your...

Quake 2

Suck the life out of them, literally

Quake 2 Client Side Coding 0 comments

This mini-mod will show you how to use the parasite's drain life attack. This tutorial also shows you that monster attacks work with players, too!

Quake 2

Push and Pull

Quake 2 Client Side Coding 3 comments

Ever wanted a tractor beam in your Quake2 mod? Ever wanted to just push your enemies around like a ragdoll? Does that lava down there look tempting? A...

Quake 2

Understanding Quake2's print functions

Quake 2 Client Side Coding 0 comments

This small but powerful tutorial will get you started on printing messages to the client.

Quake 2

Climbing - Hard to reach places?

Quake 2 Server Side Coding 3 comments

This tutorial will show you how to add climbing support in your Quake2 mod. With just a few presses of a button and holding +forward, you're on your...

Quake 2

The Stuffcmd

Quake 2 Server Side Coding 2 comments

This is a tiny code that is used to force a command upon a client! This should be used in some way to prevent bugs..

Quake 2

Ejecting Shells

Quake 2 Client Side Coding 3 comments

This Mini-Tutorial will show you how to add ejecting brass to your Quake2 mods. This is quite easy, and does not involve much. I will also show you the...

Quake 2

Adding Reloading to Mods

Quake 2 Client Side Coding 0 comments

Paril here! Down at Paril's Projects, we try alot of stuff to put into our mods. Our main focus is realism. Anyways, you may have seen this tutorial...

Quake 2

Understanding Quake2 Weapon Frames

Quake 2 Client Side Coding 0 comments

Here I'll show you what all those numbers in weapons mean. Some people find it hard to do. I'll also tell you how to correctly name your model's...

Quake 2

Adding a new weapon (Melee)

Quake 2 Server Side Coding 4 comments

Adding a new weapon is simple.. adding a MELEE weapons isn't as easy! If you've tried coding in Q2, you'll notice that you cannot use Fire_Hit...

Quake 2

Locational Damage

Quake 2 Server Side Coding 3 comments

How to add a simple locational damage code to Quake2. Imagine the possbilities with this code! A headshot can do 80 damage, 160 damage, or 1500 damage...

Call of Duty 2

Weapons scripting for CoD2

Call of Duty 2 Client Side Coding 9 comments

This is a tutorial for beginners who want to know how to mod weapons for CoD2. In this tutorial, we will conver singleplayer weapons.

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Popular Tutorials
Scripting #1: Basics
Scripting #1: Basics Intermediate Server Side Coding
Steal protection
Steal protection Advanced Management
Adding Reloading to Mods Advanced Client Side Coding
Adding a new weapon (Melee) Intermediate Server Side Coding
How to create a RoQ video-file
How to create a RoQ video-file Basic Other
Klingon Texture Tutorial
Klingon Texture Tutorial Basic Textures
Material Shaders for Id Tech 4 (Doom 3)
Material Shaders for Id Tech 4 (Doom 3) Basic Textures
From GTKradiant to UDK
From GTKradiant to UDK Intermediate Mapping/Technical
Suck the life out of them, literally Basic Client Side Coding
Make a door and a keypad
Make a door and a keypad Intermediate Mapping/Technical
Weapons scripting for CoD2 Basic Client Side Coding
Protection at start of spawn Basic Server Side Coding
BSP-Level based game Engines
BSP-Level based game Engines Basic Mapping/Technical
Climbing - Hard to reach places? Basic Server Side Coding
Monsters Fighting Each-Other Basic Client Side Coding
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