The second newsletter for March is finished, medium lenght I would say. Have a nice read!
Activity at modding
We also got to see the Aduniam roster iof Castellan's Visual Enhancemets & Overhaul for Divide And Conquer.
At Total War: Rise of Mordor for Total War: Attila the developers report of progress at the campaign map at the region of Mordor and they managed to crack the battle tile maps which will enable them to create more immersive maps in the future. We also got to see again plenty of design concepts of Maeron and some 3D work by Manu.
Coming to the BfME game series, starting here with Wars of the Firstborn based on The Ridder Clan Mod for Battle for Middle-earth II: Rise of the Witch King. You can read here an article about the animations of they heavy Wardens which you can find here. We also got to see a nice image of the Tower Hills.
At the modding project Age of the Ring the developers presented the Khandish Wainriders, an unit of the upcoming Haradwaith faction.
For the game Battle for Middle-earth II we got a new updated version of Power Of the Ring - Campaigns Of Middle Earth. And at Battle for Middle-earth the developer of Blue Wizard Mod presented a new outpost for the Moria faction.
The update for Persistent Lord of the Rings (PLotR) for Mount & Blade: Warband has been delayed (again), appearantly moved to the 10th of April. The developers wrote an article about what to expect in the release of the version 2.0 which you can find here.
Tolkien in games outside the modding area
At the The Ring Roleplay Project - TRRP we got another short article about the Valley of the Great River which you can read here. We got also some lovely screenshots of the view. Some strange tree appeared too ^^
At The Battle for Middle-Earth: Reforged the developers showed off concept art for the Barrow Wights.