Last Alliance: TW is overhaul mod to Shogun 2. This mod base on stories from Tolkien's books, concretely on war Dunedains and Elves against Sauron. This still WIP and don't have release date.

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Middle-Earth needs you

The Alliance of Elves and Men is looking for people, who can help with working on mod for Shogun 2


Last Alliance: Total War is very huge project and requires a lot of time and work. So, if I want to finish this, I need help. If you have a time, and you love Tolkien's world and Total War games and you want this mod to be completed - write to me. Every pair of hands will be useful, this mod needs models, animations, 2D arts, sounds, campaign scripts - literally everything.

Even if you don't have any experience with modding, but you want to help - everything can be learned. When I started works on this mod I knew almost nothing about modding - now I making new campaign map for Shogun 2 and I preparing models for first units. So you can learn it too ;)


If you don't have time, but you want to help - you can give me donation on Patreon - this will be also helpful ;)


Maer gwai!



Progress of work - first models

Progress of work - first models

News 2 comments

Little preview with lowpoly helmets for Elves factions.

Creating a campaign map - small update

Creating a campaign map - small update

News

Small update from testing terrain campaign map textures. ;)

Last Alliance project and Shadow and Flame project - explanation

Last Alliance project and Shadow and Flame project - explanation

News

I decided to explain a few issue about mods Last Alliance: TW and The Shadow and Flame - Fall of the Dark Lord (in short SaF - FotDL). I want to end this...

Campaign map plans

Campaign map plans

News

Campaign map plans and first screenshots from map ;)

Comments  (0 - 10 of 15)
Guest
Guest

It wont be a mod, it'll be a new game indeed, good luck to you and all the modders and helpers and followers of this game ;), but be careful about WB they may attack on you and this mod later!

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CHOCOPLISPLIS
CHOCOPLISPLIS

if this mod really comes out I'll love you forever, good work :)

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JSparo
JSparo

Sounds amazing to me, actually I am even more hyped for your mod than for "The rise of Mordor" on Attila.

I am currently in contact with a developping team working on "Kingdom of Arda", a LOTR mod for the incoming game Mount & Blade : Bannerlord.

Despite that, if I can help you in any way for example by giving ideas or feedbacks feel free to ask me. A LOTR mod for Shogun 2 is a bloody good idea !

(When the mod will be more complete I can also create a trailer for it, I already have some experience : Youtube.com ).

Courage for the upcoming hardwork.
My steam : JSparo.

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Guest
Guest

Shogun Total War II does not seem right for a Lord of the Rings mod. You will have to take into account units using shields which Shogun does not have.

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Sara_Temer Creator
Sara_Temer

Yes, in vanilla Shogun 2 we don't have units with shields. But in files we have stats for shields and in units equipment we have slots for shields. So, I must adding only animations (maybe I will use animation from Rome II, but I don't know - Rome II have different skeleton for models).

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Argeomer
Argeomer

Looking cool. I shall start tracking this

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nachtdertoten666
nachtdertoten666

What i find funny is this version of the same mod actually has decent images to go along with it. Now im not going to say i understand why there was a divide in your team (as i have experienced this before) but i see no point bickering at each other and just both of you race to see who finishes first.

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stef8888
stef8888

RIP

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Sara_Temer Creator
Sara_Temer

Why you say that?

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Farin_Frostgeir
Farin_Frostgeir

Probably because it is obvious.) One person will not be able to work on this mod.

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Sara_Temer Creator
Sara_Temer

Farin_Frostgeir Of course, one person can't do it. But I'm very stubborn girl ^^

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tomdoof
tomdoof

You are good, just find a team you see eye to eye with and can actually put the work in. Keep going on it and people will join the cause, just don't be shy recruiting team members as long as they can be team players. I am an auto mechanic who knew nothing about modding but with some learning and hard work I was able to teach myself how to do just about everything in medieval 2 in about a year and a half. If I can do it so can you.

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Farin_Frostgeir
Farin_Frostgeir

Well, don't know, don't know.) Even on the m2tw engine, it is problematic to pull on a global mod, to alone.

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