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 Version 5.3 released for PVK II & Other News
Half-Life 2

Version 5.3 released for PVK II & Other News

Rats 1985 2 comments

I have released Version 5.3 for Pirates, Vikings and Knights II. Future updates are going to mainly focus on Unreal 4 engine, I have some tests in the...

Truck the System | Rockets, Miniguns, and Sniper Rifles
Truck the System

Truck the System | Rockets, Miniguns, and Sniper Rifles

Truck the System

A look at some of the new weapon parts added to Truck the System in the past couple of weeks.

Dev Notes 1
WarForwards

Dev Notes 1

WarForwards

News about the game, current situation and my main inspiration.

Building a Village, 5/19/2019 – Treasure Mainland
Village Monsters

Building a Village, 5/19/2019 – Treasure Mainland

Village Monsters

There are many hobbies to pursue in your time in the village, but if you like making money and learning lore there’s really only one hobby for you...

Warfront 3.51 Patch Update
Battlefield 1942

Warfront 3.51 Patch Update

Warfront 1 comment

The 3.51 Patch is currently being tested...and a new map is coming to the 'Front!

My Dwarven Weapons
Medieval II: Total War: Kingdoms

My Dwarven Weapons

New Symbols & Events for DaC V3

I edited some dwarven weapons, maybe you like it some of them.

Clear Sky Playable — Binoculars & Bolt Reworked
S.T.A.L.K.E.R.: Clear Sky

Clear Sky Playable — Binoculars & Bolt Reworked

Clear Sky Playable — Patch 1.0

Changes to the Binoculars & Bolt - New scope UI, improved skins.

Vast Void - The Ships
RymdResa

Vast Void - The Ships

RymdResa

We landed, sorted, categorized, measured and collected down all our ship designs for Vast Void into a presentable layer for each of the ships and their...

Moonrise | Dev Blog #5- Combat, an In-Depth Look
Moonrise

Moonrise | Dev Blog #5- Combat, an In-Depth Look

Moonrise

An in-depth look into our combat system while fighting one of our bosses, the Dragon of Mysticism.

Update #2 - Gathering and Reactive Grass
Den of Hearts

Update #2 - Gathering and Reactive Grass

Den of Hearts

In this second weekly update we talk squashable grass and gatherer jobs that you can start while visiting merchants across the land.

Nazi Zombies Portable: PS Vita Info
Nazi Zombies Portable

Nazi Zombies Portable: PS Vita Info

Nazi Zombies Portable 2 comments

Misc. information concerning the PS Vita build, including goals, current progress, and gameplay.

Devlog #2 - The start of Alpha
The Equinox Hunt

Devlog #2 - The start of Alpha

The Equinox Hunt

In the second devlog for The Equinox Hunt a stealth roguelite indie game. We talk about how Dev.Play was and about the Alpha stage.

Game sounds

Game sounds

"This is The End" - steampunk squad-based strategy game

New devlog entry for my "This is The End" #steampunkratgame. A little more text than usual, but the gifs are there!

v1.6 announcement and mod Patreon
Doom II

v1.6 announcement and mod Patreon

Blood: Dead on Arrival 2 comments

A second era of the mod begins. And now you can support Dead on Arrival on Patreon.

More exciting HIVE QUEST news this week
Hive Quest

More exciting HIVE QUEST news this week

Hive Quest

Hive Quest game DEMO UPDATE - Explore the Magic of The Old Orchard

Merc squadmates, ray traced shadows, HUD and more!
Trepang2

Merc squadmates, ray traced shadows, HUD and more!

Trepang2 6 comments

New merc squadmates with voices, soft ray traced shadows, sleek HUD mockup, heavy enemy character models, optimized saving, grenade launchers and more!

Conservator 0.1 Release
Conservator

Conservator 0.1 Release

Conservator

Check out the first version of the game and let me know what you think, if enough interest is generated, I will add more artifacts, more setups and different...

lil' Sherman - Dev v0.8
lil' Sherman

lil' Sherman - Dev v0.8

lil' Sherman

Testing new weapons for lil' Sherman, updating game assets and more!

Neon Tail - Devlog 40
Neon Tail

Neon Tail - Devlog 40

Neon Tail 4 comments

- Updated trick list & redesigned tricks&combo; system - Updated Manual animation - Created and implemented combo sounds - ResidenceArea import - Import...

Project Dagger Devlog #3: Making Progress
Project Dagger

Project Dagger Devlog #3: Making Progress

Project Dagger

Trimatra Interactive is back with another devlog regarding its on-going RPG project, Project Dagger.

Ali's Brutal Doom v0.7b: Many updates + release date

Ali's Brutal Doom v0.7b: Many updates + release date

News

Since January 28th, 2019, I have been developing the mod with a great amount of focus. I fixed performance issues, improved designs, added features, and...

Dinosaur reskins and Remodels
Jurassic Park: Operation Genesis

Dinosaur reskins and Remodels

JPOG Ai Plus Mod 2

even though this is a mod based on behaviours, i realized a few of the skins in my mod i made for fun do not appeal to the majority of people, so i decided...

Update 0.4.4 Highlights
Victoria 2: Heart of Darkness

Update 0.4.4 Highlights

Historical Project Mod 3 comments

This post is to highlight a few of the recent changes and explain the reasons behind them. Understanding what is going on is important if you ever asked...

Washington: Mount St. Helens
American Truck Simulator

Washington: Mount St. Helens

American Truck Simulator

Taking a look at upcoming Washington: Mount St. Helens.

Meet Leo! Community Created Characters in RCX?
Robocraft X

Meet Leo! Community Created Characters in RCX?

Robocraft X

Meet Leo! The first character with arms and legs for RobocraftX! Do you want to create your own characters in game?

Gundam Versus Mod 1.4
Ultimate Knight Windom XP

Gundam Versus Mod 1.4

Gundam Versus Mod

Regular update after my notebook death. Im just glad windom player start realize balance gameplay is more fun instead infinite beam, missile, funnel spam...

What's gonna happen if a psychologist would make a video game?
Fearmonium

What's gonna happen if a psychologist would make a video game?

Fearmonium

The answer is psychedelic metroidvania where you play as a phobia.

Dev Diary 13 - Creating the Mechan 9 Comms in Starflight: The Remaking of a Legend
Starflight: The Remaking of a Legend

Dev Diary 13 - Creating the Mechan 9 Comms in Starflight: The Remaking of a Legend

Starflight: The Remaking of a Legend

We're back! This time Marvin creates the awesome and spooky Mechan 9 communications screen and alien dialogue in his Starflight: The Remaking of a Legend...

Crowdfunding Update: Five Milestones Funded | Crew Combat Coming Up Next
Vagrus - The Riven Realms

Crowdfunding Update: Five Milestones Funded | Crew Combat Coming Up Next

Vagrus - The Riven Realms

What a Great Start! Just in a week after launching the public phase of our campaign we have passed five milestones already. Thank you so much to all our...

May 2019 Progress Report
Adventures of Chris

May 2019 Progress Report

Adventures of Chris

Hey Adventurers! This month has definitely kept us busy with all of the projects we’ve been tackling. We’ve made some solid progress on the game and...

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