The team behind this project is introducing The Lord of the Rings: The Battle for Middle-Earth franchise to a brand new game engine - Unreal Engine 4. Relive the magic that made this franchise stand out in the RTS genre in glorious high definition. Unlike other projects that are modifications made to the original SAGE engine, The Battle for Middle-Earth: Reforged is being completely rebuilt in every aspect in Unreal Engine 4. Prepare for a completely new experience in the greatest addition to The Battle for Middle-Earth franchise that has ever been attempted. The Battle for Middle-Earth: Reforged is a non-commercial fan project currently under development. All rights belong to their respective owners.

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BFME: Reforged Update №2: Q&A and UI


We are happy to finally let you take a look at our new User Interface which will be present in game! It was inspired by your feedback left on Facebook page and the questions following were asked on our YouTube channel, and your little contributions finally lead to the creation of this video. Enjoy!



After a number of serious conversations and arguments as well as receiving particular feedback, we decided to heavily base the new interface on the one seen in the very first BFME game. What we did is simple: get to know how the UI of BFME works, then redraw everything in 4k resolution, apply and thoroughly set it up. Now we are proud to share our nerve-breaking achievement with you!

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There is more to tell you. After hearing a couple of decent ideas we decided to implement them into the Isengard spellbook which by this point is almost ready. Today we'd also like to share with you some details about one particular spell which is going to replace the Dragon Strike ability. It's known that dragons are not affiliated with Isengard, yet we sought a similar replacement, something fiery and devastating. Suddenly we got an idea and the replacement spell is now known as The Burning Engine.

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The spell summons the fire machine from the ground which starts erupting fire from its vents. The rotation makes it almost impossible to dodge the incinerating death if some units were left untouched by the initial attack. This spell might seem purely out of place or even non-canonical, yet indeed it's purely based on the story told by Merry and Pippin after the destruction of Isengard.

"When Saruman was safe back in Orthanc, it was not long before he set some of his precious machinery to work. By that time there were many Ents inside Isengard: some had followed Quickbeam, and others had burst in from the north and east; they were roaming about and doing a great deal of damage. Suddenly up came fires and foul fumes: the vents and shafts all over the plain began to spout and belch. Several of the Ents got scorched and blistered. One of them, Beechbone I think he was called, a very tall handsome Ent, got caught in a spray of some liquid fire and burned like a torch: a horrible sight."

Ent attaccano Isengrd by Ted Na


The other spells are ready and soon we will release a video, showcasing our new spellbook! Please, feel free to share your thoughts with us about this particular spell or the user interface we made! We always welcome fresh and interesting ideas. Stay tuned for the next Update video for it won't be too far behind!

You can always find out what's new on our YouTube channel or the Website.

With sincere passion towards all fans and BFME,

BFME: Reforged

BFME: Reforged Update: Questions and Answers

BFME: Reforged Update: Questions and Answers

News 5 comments

Find answers to many intriguing questions concerning BFME: Reforged!

Isengard and Beta-version

Isengard and Beta-version

News 8 comments

Check out the latest news about the Beta-version and the first faction to appear in BFME: Reforged!

We are back with a teaser!

We are back with a teaser!

News 13 comments

We are back with a teaser! Time to tell everybody about our plans and answer some questions!

Introduction

Introduction

News 4 comments

We are finally ready to introduce our project to the BFME world! Come and see what it's all about!

Comments  (0 - 10 of 101)
plusmetal12
plusmetal12

Great,so does it have any new factions ?

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SauronLordofTheEarth
SauronLordofTheEarth

It is basically a separate game from BFME so in a way yes but really no. I believe so far they've only revealed Isengard and the Elves. Which Elves would be new to BFME 1 but not to BFME 2 and since it is a new game, in essence, the factions could all be considered new to this game. However, they're not new to the realm of BFME.

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DaveyNeather
DaveyNeather

i have two questions:
1. are we able to play this mod on the cracked version?
2. do you have any plans of adding first and second age units to the game?

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CadianK36
CadianK36

1. This is not a mod.
2. They will not, as this is a re-master of the actual game itself.

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Guest
Guest

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phutt
phutt

really cool mood. I hope it will be released

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BeanLegion
BeanLegion

I think this mod looks great and will increase the limits of the old SAGE engine. But i think it wont be released as this is a massive workload. You are basically remaking BFME which few mods have done.

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fitavi
fitavi

bring your grim comments somewhere else
encourage them .-.

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Squaresoft
Squaresoft

I think he is more realist than grim. Every single "HD MOD", "Remaster", etc takes many years because they are small amateur groups and they just drop sooner or later because they don't dimension how big a job like this is when first starting. I'm not saying "amateur" as a bad thing, I just mean "non PRO", like in pr0n: You may have the highest level, it's just that you are not in any company, solid team nor receiving money monthly for it.

Now, just like you, of course I would LOVE to see this job finished so you can slap me with a fish and tell me "you see? grim bastard",

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ledernierrempart
ledernierrempart

i hope they will balance out some gamebreaking strategies like the wall buildings strategy

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