Summary of most important changes

- Changed AI personalities to be like in red alert 3

- Changed all difficulties. All in all it's more difficult but brutal difficulty is a bit easier

- Enabled most units for AI

- Added some new strategies for all AIs

- Improved defensive abilities of AIs

- AI now spends its ressources better

- AI now uses its abilities more often

- Improved how AI upgrades

- Fixed a bug where GDI AIs would build the anti air scout against ground units

- Fixed serveral bugs in the unit builder (For example GDI AIs won't build anti air scouts against ground units anymore)

- Changed how tiberium grows

- Made tiberium a bit more valueable

- Tiberium regrowths now slightly faster

- Refineries now produce 100 tiberium every 30 seconds

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Balance & AI Mod for Kanes Wrath v1.2

Balance & AI Mod for Kanes Wrath v1.2

Full Version 1 comment

First public version of BAI for Kanes Wrath

Comments  (0 - 10 of 16)
Raynor85
Raynor85

May I ask if there are news about the new version? The 1.2 is very good, strong AI, many units :)

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zxsun
zxsun

Can this mod work with patch 1.03?

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Violet-n-red
Violet-n-red

one issue/fluke: allied random vScrin once just kept building refineries as if it had old unmodded values set.

played only two 2v2s, but it looks like both times all AIs built a crane, but then barely used it, which is kinda inefficient?

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Boxhead78 Creator
Boxhead78

I'm going to upload a new version soon, which has lots of fixes. Might be that this issue will be fixed in the 1.3 version

Reply Good karma+2 votes
soljauef
soljauef

Any interest in helpin me get your mod workn for 360? I hava an rgh, and your mod works on 360 except 1 small issue.the map textures are all blacked out ingame, everything else loads fine, even your mods welcome message shows on screen.

I beleive i am the only person who has ah fully unlocked xbox version, so im tryna take advantage. Appreciate any help.

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Boxhead78 Creator
Boxhead78

I sadly don't know exactly how to get it run on the 360 version. But I could imagine that deleting AdvancedAI_1.2_Misc.big and the respective line out of skudef file (open it with notepadd++ or something) can work.
80% of the AI changes are in the streams file which is why it could work like that. However it might be weaker without the misc.big file

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Guest
Guest

Awesome Awesome Awesome !!! So much Ai, so much play!

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Guest
Guest

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daytor
daytor

Very nice!

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egozi44
egozi44

I see thst someone put theHostileNegotiator's AI's definitions into a good work?

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Boxhead78 Creator
Boxhead78

Yep glad he made them public, still a pain to edit some of the AI stuff, but might be really worth after a while.

Reply Good karma+2 votes
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Command & Conquer 3: Kane's Wrath
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