Summary of most important changes

- Changed AI personalities to be like in red alert 3

- Changed all difficulties. All in all it's more difficult but brutal difficulty is a bit easier

- Enabled most units for AI

- Added some new strategies for all AIs

- Improved defensive abilities of AIs

- AI now spends its ressources better

- AI now uses its abilities more often

- Improved how AI upgrades

- Fixed a bug where GDI AIs would build the anti air scout against ground units

- Fixed serveral bugs in the unit builder (For example GDI AIs won't build anti air scouts against ground units anymore)

- Changed how tiberium grows

- Made tiberium a bit more valueable

- Tiberium regrowths now slightly faster

- Refineries now produce 100 tiberium every 30 seconds

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Balance & AI Mod for Kanes Wrath v1.3

Balance & AI Mod for Kanes Wrath v1.3

Full Version 2 comments

Version 1.3 of BAI for Kanes Wrath

Balance & AI Mod for Kanes Wrath v1.2

Balance & AI Mod for Kanes Wrath v1.2

Full Version 1 comment

First public version of BAI for Kanes Wrath

Comments  (0 - 10 of 45)
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aisharp
aisharp

8/10 It's fun either 1v1 or teamgame

I feel like the GDI AI especially Steel Talons are the weakest and less surprising, unlike the constant BH infantry/purifier spam or Traveler mass PAC and Buzzer.

A bit of question, does the Brutal AI cheats like on the original?

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eliasntr
eliasntr

I'm getting a textual bug on the AI Personality of the Skirmish screen where it says MISSING: "Personality:TANK/Air/etc" on all the added personalities by this mod. It works fine in-game though and the AI is still definitely improved. I've tried reinstalling the mod itself and Kane's Wrath but it still persists.

Just curious to see if this is still being worked as it is definitely the best and essential mod for Kane's Wrath singleplayer.

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ch33ch
ch33ch

I agree. This is the best mod that we have played. We play only on it and are very much waiting for updates

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Rempy
Rempy

Boxhead?

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Boxhead78 Creator
Boxhead78

Yes

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ch33ch
ch33ch

(sorry for my bad english) We really like your mod! We have already passed more than 1000 games with my friends. We are waiting for new versions and there is a request:
1) combines from nod stop collecting tiberius, constantly, we must have to direct them manually, but this does not help much. All nod fraction are always wihout money
2) make the bots of the scrin less strong or make all other fractions up with ai to balance the game.
3) ai is very cool, but if we create game with 8 players - 4-5 will have weak ai. We don't know why. Sometimes the ai does nothing, creates a few units and that's it((
4) Were often the bot sends all its troops to tiberius and does nothing else. Or all of its troops all standing, while someone attacks him
In any case, thank you)

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GingerAle21
GingerAle21

it's amazing. Please improve stability in LAN mode

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