"After a long, long slumber. Sins of New Eden has returned with more experience, knowledge and passion for bringing just a slice of the beauty and thrill from EVE Online to Sins of a Solar Empire: Rebellion."
"After a long, long slumber. Sins of New Eden has returned with more experience, knowledge and passion for bringing just a slice of the beauty and thrill from EVE Online to Sins of a Solar Empire: Rebellion."
I'm curious, what file are you supposed to edit to change particle limit for the game?
I'm new to using sins remastered. Using the latest .95b version. Is the Kol supposed to look unfinished? It looks like some of the textures are faded out and the rest of the body is grey.
I don't like this. I think I'd like I minimod at least that turns them smaller like they normally are.
What did you do to make the graphics look like that? Is that ReShade?
the environments have bad lighting and no reflecions except for skyboxes from stock sins.
I'm playing this alone in the current year and I'm just wondering why the YT-1300 and the YT-2400 don't have engine trails.
Ask them for permission again. This game is obscure as hell, and if you aren't trying to make a profit, there shouldn't be a problem.
It's true. When I see it on a woman, it looks like they didn't tailor the armor for her size.
I see. What I'm doing right now is recruiting peasant women and women I find in the taverns, and this is pretty time consuming. They are already hard enough to get because early in the game there are barely any outlaw factions.
Will you ever make a female heavy infantry troop? I'm playing as an evil feminist that wants to conquer all of Pendor and enslave men, but I want to have some women be heavy infantry but there exist non. All I can recruit are female archers and Calvary.
Just discovered this game a few days ago. Love your mod.
What is the song you used for Hypercorp called Hyp 3 in the file? I really like it and would like to know the name of it.
Also, will you keep working on the ships like you did with the Nephilim recently? The nephilim ships look cool, I really like the rogues too.
This is a strong, independent mod who dont need no patch.
Oh ok. I must have overlooked that. I'll check again.
Anyway I really like that you're still working on this game and that you're still on here discussing stuff with other people that also love this game. I appreciate your work and efforts.
They are pvp guides and pvp is much easier to deal with than being outnumbered by NPCs on crack at the start of the story missions.
How do I edit the AI to stop using nanobots and Shield batteries? Playing single player here and the fights drag on for too long and they end up using all their nanos and shield batteries, leaving non for me as I spam the same thing because there are 6 Enemy AI shooting my back while a chase one enemy AI around. It's just not fun.
I uploaded a picture on my profile to show you how it looks.
I meant to say that the fighters fire their appropriate laser colors all the time. Not just red lasers.
I don't see boxes, I see lasers that are pure white. The more I play, the more I notice that the white lasers are only coming from capital ships. I see red and green lasers a lot and the occasional blue, but white lasers are very frequent. Fighters fire red lasers all the time, and so do frigate and cruisers, since red lasers are the most common.
I kept applying the large address aware program to my sins exe and still have the same results, I even re-downloaded the mod.
Is it normal to see ships fire white lasers in this mod? I'm wondering if it's a problem at just my end or not.
(buried)
Smart people would just dl a pirate copy.
Are there any maps or map packs that come with nice skyboxes?
This mod takes longer than human pregnancy.
moiriv623
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