The #1 EVE RTS MOD

3 years of pure blood, sweat and tears

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After a long, long slumber. Sins of New Eden has returned with more experience, knowledge and passion for bringing just a slice of the beauty and thrill from EVE Online to Sins of a Solar Empire: Rebellion.

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Synopsis

Sins of New Eden: Rebirth is a total conversion mod aimed at bringing the EVE Online universe into the RTS sphere of influence featuring from but not limited to: High Detailed Ships, High-Resolution Skyboxes, Effects, Music & more!

Enjoy 5 extensive races with over 400 playable ships, ensuring countless hours of replayability.

From diminutive drones measuring less than 10 meters, to colossal Titans stretching over 12,000 meters in length, our mod flawlessly captures the awe-inspiring scope of EVE, seamlessly integrated into the Sins Engine.

amarr

caldari

gallente

minmatar

triglavian

How we did it

Our project is entirely based off pyfa encapsulating the very fittings you’d see in the real game including visuals on ships.

More about the fittings in question: Google Spreadsheet

Additional Content

Addons will be stuffed in the installer featuring multiple UI themes, localizations, faction-wide ship/citadel skins & more, adding an extra layer of depth to your experience!

Legal Disclaimer

EVE Online © CCP Games. All EVE Online mods under Cyno Studios was created under CCP Games's “EVE Online Content Creation Terms of Use” using assets from EVE Online and EVE: Valkyrie. It is not endorsed by CCP Games and does not reflect the views or opinions of CCP Games or anyone officially involved in producing or managing EVE Online. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

This material is used with limited permission of CCP Games. No official affiliation or endorsement by CCP Games is stated or implied. Any and all material that may resemble content from the EVE Online IP is owned solely by CCP Games.

Eveonline.com

Ccpgames.com

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RSS Articles

PATCH NOTES

Localization:

Added Chinese text option

chinese

Bug Fixes:

  • Fixed cursor states having uneven offsets
  • Fixed ping effect using vanilla particle
  • Fixed Revenant’s Kamikaze Shadow Fighters being able to warp
  • Fixed combined fleet supply vanilla icon
  • Fixed Broken Target Painter metalevel stats
  • Fixed Red Giant buff for Pipebomber smartbomb
  • Fixed Kikimora not being able to bomb planets
  • Fixed Stasis Webifier and Warp Scrambler ranges
  • Fixed a few NPCs not being able to use abilities due to research
  • Changed Keepstar’s DD arcs from 108
  • Fixed random event NPCs having a concord emblem
  • Changed British way of spelling “armour” to American way of spelling “armor” ๐Ÿฆ…
  • Fixed Smartbombing Leshak behavior for prioritization of approaching its smartbombing range
  • Fixed overly bright Domain skybox (now more bearable in the southern region)
  • Fixed Thrasher police particles offset
  • Fixed Triglavian Race not being selectable on localizations
  • Unspecified fixes

Graphics:

  • Skyboxes are now using EVE's original alpha map for star locations (meaning alot more stars) with an optional "Less Stars" addon
  • Sins: Remastered planet shaders and textures have been integrated, along with a custom EVE plasma planet

plasma


User Interface:

  • Added new Minmatar UI Theme

Minmatar II


  • Removal of Description & Turret states from the Ship Picture dashboard

Gameplay:

  • All ship stats and abilities have been updated from Pre-Surgical Strike 2020 to Current (EVE: Uprising 2023)


  • Split carrier/super light fighter stats, give light fighters to supers, increase super fighter slots from 3 to 4, and split player/AI supers, have AI supers only use heavy fighters
  • Several ships that had the wrong drone bonus stats have been fixed, along with several 'weaker' doctrine fits being updated for Gallente
  • Match the Siege Ability range to the relevant Dread attack range (or just under)
  • Triglavians
    • 3 New ships have been created to fill in missing rosters, as its now a full faction
    • Added Triage to FAUX Zirnitra with proper repping effects
    • Cleared unused techs
    • Added a Refinery
    • Added Mining barges
    • Added "Entropic Spooling Charge" command link ability to Triglavian command ships
      • Effects:
        • 25% - Initial Spool Bonus
    • Added "Rapid Deployment Charge" command link ability to Triglavian command ships
      • Effects:
        • 22.5% - AB/MWD module speed increase bonus
  • Added "Cataclysmic Disintegrator" ability to Triglavian Stealth Bomber
  • General
    • Added "Shield Charge" command link ability to Caldari Chimera
      • Effects:
        • 15.8% - Shield recharge rate increase bonus
    • Overhauled artifact spawn rates & consistency
    • Faction Combat Sites will now require the clearance of the site before being able to colonize the Planet

Sounds:

  • 408 new turret sounds have been recorded, processed and integrated with an optional "Old Turret Sounds" addon
  • All ships now have thruster soundsVoice dialogue has been expanded (A few extra for combat ships, and an entirely new set for mining ships)

Legal Disclaimer:

EVE Online © CCP Games. All EVE Online mods under Cyno Studios was created under CCP Games's “EVE Online Content Creation Terms of Use” using assets from EVE Online and EVE: Valkyrie. It is not endorsed by CCP Games and does not reflect the views or opinions of CCP Games or anyone officially involved in producing or managing EVE Online. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

This material is used with limited permission of CCP Games. No official affiliation or endorsement by CCP Games is stated or implied. Any and all material that may resemble content from the EVE Online IP is owned solely by CCP Games.

Sins of New Eden: Rebirth v1.5 Released

Sins of New Eden: Rebirth v1.5 Released

News 4 comments

The fifth massive installment of Sins of New Eden: Rebirth!

SoNER Version 1.04 Release

SoNER Version 1.04 Release

News 3 comments

The fourth installment of Sins of New Eden: Rebirth!

SoNER Version 1.03 Release

SoNER Version 1.03 Release

News

Contains hotfixes for v1.02 - Fill this later... press on "Read More..." for patch notes!

SoNER Version 1.02 Release

SoNER Version 1.02 Release

News

It's been a hell of a year for us at Cyno Studios, on a rollercoaster between covid and milestones that we never thought possible. Thankyou for supporting...

RSS Files
SoNER v1.06 Final Release [All-in-One]

SoNER v1.06 Final Release [All-in-One]

Full Version 12 comments

The seventh and final installment of Sins of New Eden: Rebirth!

SoNER - Stat Editor Tool [Standalone]

SoNER - Stat Editor Tool [Standalone]

Other

SoNER Stat Editor, for all of your EVE fitting building needs.

SoNER v1.05.2 Release [All-in-One]

SoNER v1.05.2 Release [All-in-One]

Full Version 5 comments

The sixth installment of Sins of New Eden: Rebirth!

SoNER v1.05.1 Patch

SoNER v1.05.1 Patch

Patch

Contains reported infocard, Minor Factions crash, galaxy view, icon and gameplay bugfixes.

SoNER v1.05 Release [All-in-One]

SoNER v1.05 Release [All-in-One]

Full Version 3 comments

The fifth massive installment of Sins of New Eden: Rebirth!

SoNER v1.04 Release

SoNER v1.04 Release

Full Version 13 comments

The fourth installment of Sins of New Eden: Rebirth!

Comments  (0 - 10 of 164)
SlightlyMadScience
SlightlyMadScience

Enjoying the mod so far (reinstalled Sins to try it out), but I seem to be missing how to build citadels. I'm using the Triglavians, and I researched the citadel, but don't see a construction cruiser (what usually works in vanilla), or see it in Tactical. Sorry if I'm missing something obvious, thanks in advance.

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Era4723 Creator
Era4723

The trig equivalent of the Orca should be able to build the Astrahus equivalent, then you'll need to go down the production chain of making ships to make the larger structures.

Reply Good karma+1 vote
SlightlyMadScience
SlightlyMadScience

What IS the equivalent of the Orca? I haven't played the other factions yet. I have the entire ship tree researched except the World Ship at this point, and none of their descriptions indicate they build citadels. I think I've also built at least one of each cruiser and frigate and don't see a build citadel ability.

update: the Dazh Stribozha apparently. The ship's description is simply "the Collective's colony ship" might help to add some info to that description.

Thanks for the hint.

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Era4723 Creator
Era4723

All good, I hope you enjoy the mod!

Reply Good karma+1 vote
Mdotx
Mdotx

Hi thx for this great mod!!! I have few questions I played for Ammar and bought "Revenant" and he does not produce any drones as stated in the description i tried it in manual and auto mode does not shoot and uses only skills is this how it should be or is this a bug? The game also crashes very often when I open any window, be it research or diplomacy, etc., I used all the recommendations from txt and nothing helps...

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Era4723 Creator
Era4723

The Revenant has special drones that use a kamikaze ability, in saying that its also the only ship that uses a "Drone Summon" ability.
If the game crashes often when opening UI elements then you're likely over the memory usage limit by using too many addons (if you've tried deleting your settings files, etc) and its still happening.

Reply Good karma+1 vote
Mdotx
Mdotx

I use only 2 mods, here is info from txt

TXT2
SinsArchiveVersion 197
Version 0
enabledModNameCount 3
enabledModName "SoNER v1.06 - DD Citadels"
enabledModName "SoNER v1.06 - More Capital Ships"
enabledModName "SoNER v1.06 Release"

I also decided to try this mod with another version of the game from 1.94. I didnโ€™t have a single crash during the entire few hours of the game, but unfortunately the fps was 2 times lower during battles, for example 25-35 fps versus 55-60 in the current version , and now I have a choice of either playing steadily but with a low FPS, or with frequent crashes but with a higher one....itโ€™s a pity

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Era4723 Creator
Era4723

That's pretty odd
Try following some of the troubleshooting in the readme file

Reply Good karma+1 vote
Mdotx
Mdotx

As I said in the original post, I have already tried all the recommendations, unfortunately nothing helps, there are no such problems with other mods, I think there is something wrong with the UI. Another interesting point is that the game either freezes or simply crashes, but does not create a dump file, for some reason also only in your mod, in the rest a dump is created every time it crashes, unfortunately I canโ€™t even share my error because of this

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Era4723 Creator
Era4723

Only thing I can suggest is to redownload the mod and use the latest version of Sins, sounds like the mod download is corrupt

Reply Good karma+1 vote
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