The #1 EVE RTS MOD
3 years of pure blood, sweat and tears
After a long, long slumber. Sins of New Eden has returned with more experience, knowledge and passion for bringing just a slice of the beauty and thrill from EVE Online to Sins of a Solar Empire: Rebellion.
Synopsis
Sins of New Eden: Rebirth is a total conversion mod aimed at bringing the EVE Online universe into the RTS sphere of influence featuring from but not limited to: High Detailed Ships, High-Resolution Skyboxes, Effects, Music & more!
Enjoy 5 extensive races with over 400 playable ships, ensuring countless hours of replayability.
From diminutive drones measuring less than 10 meters, to colossal Titans stretching over 12,000 meters in length, our mod flawlessly captures the awe-inspiring scope of EVE, seamlessly integrated into the Sins Engine.
amarr
caldari
gallente
minmatar
triglavian
How we did it
Our project is entirely based off pyfa encapsulating the very fittings you’d see in the real game including visuals on ships.
More about the fittings in question: Google Spreadsheet
Additional Content
Addons will be stuffed in the installer featuring multiple UI themes, localizations, faction-wide ship/citadel skins & more, adding an extra layer of depth to your experience!
Legal Disclaimer
EVE Online © CCP Games. All EVE Online mods under Cyno Studios was created under CCP Games's “EVE Online Content Creation Terms of Use” using assets from EVE Online and EVE: Valkyrie. It is not endorsed by CCP Games and does not reflect the views or opinions of CCP Games or anyone officially involved in producing or managing EVE Online. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
This material is used with limited permission of CCP Games. No official affiliation or endorsement by CCP Games is stated or implied. Any and all material that may resemble content from the EVE Online IP is owned solely by CCP Games.
Added Chinese text option
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EVE Online © CCP Games. All EVE Online mods under Cyno Studios was created under CCP Games's “EVE Online Content Creation Terms of Use” using assets from EVE Online and EVE: Valkyrie. It is not endorsed by CCP Games and does not reflect the views or opinions of CCP Games or anyone officially involved in producing or managing EVE Online. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
This material is used with limited permission of CCP Games. No official affiliation or endorsement by CCP Games is stated or implied. Any and all material that may resemble content from the EVE Online IP is owned solely by CCP Games.
The fifth massive installment of Sins of New Eden: Rebirth!
Contains hotfixes for v1.02 - Fill this later... press on "Read More..." for patch notes!
It's been a hell of a year for us at Cyno Studios, on a rollercoaster between covid and milestones that we never thought possible. Thankyou for supporting...
The seventh and final installment of Sins of New Eden: Rebirth!
SoNER Stat Editor, for all of your EVE fitting building needs.
The sixth installment of Sins of New Eden: Rebirth!
Contains reported infocard, Minor Factions crash, galaxy view, icon and gameplay bugfixes.
The fifth massive installment of Sins of New Eden: Rebirth!
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Enjoying the mod so far (reinstalled Sins to try it out), but I seem to be missing how to build citadels. I'm using the Triglavians, and I researched the citadel, but don't see a construction cruiser (what usually works in vanilla), or see it in Tactical. Sorry if I'm missing something obvious, thanks in advance.
The trig equivalent of the Orca should be able to build the Astrahus equivalent, then you'll need to go down the production chain of making ships to make the larger structures.
What IS the equivalent of the Orca? I haven't played the other factions yet. I have the entire ship tree researched except the World Ship at this point, and none of their descriptions indicate they build citadels. I think I've also built at least one of each cruiser and frigate and don't see a build citadel ability.
update: the Dazh Stribozha apparently. The ship's description is simply "the Collective's colony ship" might help to add some info to that description.
Thanks for the hint.
All good, I hope you enjoy the mod!
Hi thx for this great mod!!! I have few questions I played for Ammar and bought "Revenant" and he does not produce any drones as stated in the description i tried it in manual and auto mode does not shoot and uses only skills is this how it should be or is this a bug? The game also crashes very often when I open any window, be it research or diplomacy, etc., I used all the recommendations from txt and nothing helps...
The Revenant has special drones that use a kamikaze ability, in saying that its also the only ship that uses a "Drone Summon" ability.
If the game crashes often when opening UI elements then you're likely over the memory usage limit by using too many addons (if you've tried deleting your settings files, etc) and its still happening.
I use only 2 mods, here is info from txt
TXT2
SinsArchiveVersion 197
Version 0
enabledModNameCount 3
enabledModName "SoNER v1.06 - DD Citadels"
enabledModName "SoNER v1.06 - More Capital Ships"
enabledModName "SoNER v1.06 Release"
I also decided to try this mod with another version of the game from 1.94. I didnโt have a single crash during the entire few hours of the game, but unfortunately the fps was 2 times lower during battles, for example 25-35 fps versus 55-60 in the current version , and now I have a choice of either playing steadily but with a low FPS, or with frequent crashes but with a higher one....itโs a pity
That's pretty odd
Try following some of the troubleshooting in the readme file
As I said in the original post, I have already tried all the recommendations, unfortunately nothing helps, there are no such problems with other mods, I think there is something wrong with the UI. Another interesting point is that the game either freezes or simply crashes, but does not create a dump file, for some reason also only in your mod, in the rest a dump is created every time it crashes, unfortunately I canโt even share my error because of this
Only thing I can suggest is to redownload the mod and use the latest version of Sins, sounds like the mod download is corrupt