Gold Source (also known as Gold Src) is a heavily-modified version of the original Quake 1 engine, that powered some of the most critically acclaimed games of it's day:

  • Half-Life
  • Half-Life: Opposing Force
  • Half-Life: Blue Shift
  • Team Fortress Classic
  • Counter-Strike
  • Day of Defeat
  • and many more.

A powerful and versatile engine for it's time, it helped propel modding forward quite a bit with its mod development tools. And even though it's already 10+ years old, it's mod projects are still going strong.

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January 2018 Media Release

We failed to release this article on Christmas Eve, sorry about that.
This is what's been happening:


It's already been half a year since our last update, we promised to update you along the way but we didn't manage to live up to that, however, we have been working on something we believe has been worth the wait.

We've got an announcement to get out of the way before we get into the sweet bits of this article. As you might remember we set up and announced our forums one year ago, but since then it's been collecting dust, so we've decided for the time being to put it down. The site is currently facing down time but it'll be up again in no time, but sadly without the forums.

R.I.P. Recovered Operations Forums
Rest in Peace RO's forums
Jan 2017 - Jan 2018


But fear not, we have a community channel in the Source Modding Community Discord server and we'd love to chat with you there!

Click here to visit our community channel


We've been flexing our weapon renders lately, time for a demonstration


Recovered Operations: Weapons Demonstration
Weapon programming by David M.

NOTE: We've implemented a c_arms system, we'll showcase this system at a later date.

AI Update

Recovered Operations: AI Presentation

The terrorists of RecOps use a mixture of combine soldier schedules and brand new schedules to work as original enemies. They're designed to flank you whenever they can, use grenades to flush you out more efficiently than default HL2 soldiers, and are less gung ho about charging out of cover. Although they make use of a few copied over schedules, they are a whole new enemy class and use their own AI written from the ground up, giving us maximum control over what they do and when they do it. At the moment, barring any bugs popping up, they are probably about 70-80% done. The next big challenge to improve their AI would be the addition of different behavior types for defensive and aggressive variants along with different ways of shooting and behaving based on weapon type.

- Bradley T. (AI Programmer)


The REAL key Seal Team 6 operatives

From Top to Bottom: Bubsy, Cuban, Grimes.

We went back to the drawing board and we proudly present you the REAL Seal Team 6 operatives.


Recovered Operations: Bryan "Bubsy" Fullwaters (ST6)


Recovered Operations: Victor "Cuban" Morales (ST6)


Recovered Operations: Joshua "Grimes" Faith (ST6)

Concept art pieces by Hoang L.


What next...?

And that concludes the media release article, and as promised we'll continue putting all our love and effort into Recovered Operations. Make sure to keep checking in as we will stay in touch with the community through our Twitter, in our Discord channel as well as posting updates on Mod DB.

Looking for Help

We're looking for talented individuals. If you have any expertise in the following, please contact us.
- 3D artists (previous experience with Source is a plus)
- Programmers (experience with C++ and Source is a plus)
- Animators (experience with animating characters is a huge plus)
- Level designers

Or if you have any other skills you'd like to provide,

Email us at 'crackedcomputerstudios@gmail.com'.

Until next time,
Cracked Computer Studios


Official Links:

Twitter | Discord | Mod DB


June 2017 Media Release
Half-Life 2

June 2017 Media Release

Recovered Operations 12 comments

We promised to keep you updated and here we are again with another media release. This is what's been happening.

The Source Modding Community Discord Server

The Source Modding Community Discord Server

News 20 comments

An article showcasing the Source Modding Community, a community where we all come together to mod various Valve games and discuss other things!

January 2017 Media Release
Half-Life 2

January 2017 Media Release

Recovered Operations 10 comments

Our last update was over half a year ago. 9 months to be exact, but this article will make up for it. This is what's been happening.

Beta test of new engine version. Xash3D FWGS coming to iOS
Xash3D Android

Beta test of new engine version. Xash3D FWGS coming to iOS

Xash3D Android 7 comments

Xash3D FWGS 0.19 open beta testing. Conquering horizons: Xash3D FWGS for iOS.

Add game Games
Half-Life

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Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life. The game was developed...

Half-Life: Blue Shift

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Half-Life: Decay is the the third expansion pack for the award-winning game, Half-Life. It was included as part of the PS2 version of Half-Life. Decay...

Team Fortress Classic

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Originally a remake of the Team Fortress modification for Quake. Team Fortress Classic features over nine character classes - from Medic to Spy to Demolition...

Day of Defeat

Day of Defeat

First Person Shooter

Enlist in an intense brand of Axis vs. Allied teamplay set in the WWII European Theatre of Operations. Players assume the role of light/assault/heavy...

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It is a normal day at school. You run to class, to avoid being late. When you open the door, there is no-one there. You wonder why the school is deserted...

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Gunman Chronicles is a futuristic first-person shooter computer game using the Half-Life game engine. It was originally planned as a total conversion...

Comments  (0 - 10 of 168)
RoozyDB
RoozyDB

The best engine. Best than the best, forever.

Reply Good karma Bad karma0 votes
X2Star
X2Star

for a game engine built in 1998 this is pretty impressive.

Reply Good karma Bad karma+4 votes
IsomericGamer
IsomericGamer

this engine is awesome possibily better than today's gaming engine's

Reply Good karma Bad karma+1 vote
abdullahsaleh19
abdullahsaleh19

I wounder why valve hasn't release it as open-source ...

Reply Good karma Bad karma+7 votes
NahuelScorza
NahuelScorza

because valve is not ID software

Reply Good karma Bad karma+2 votes
_revenant.4K
_revenant.4K

Just because its old doesn't mean its not fun. This engine is the kicka@s engine of the 1998"s. I salute Valve and GabeN. I love Goldsrc!

Reply Good karma Bad karma+7 votes
DerickFabro
DerickFabro

in my opinion... one of the best engines ever made in history of 3D games!

Reply Good karma Bad karma+4 votes
Cpl. William
Cpl. William

(buried)

The worst engine. Worse than the worst, sucks.

Reply Good karma Bad karma-29 votes
spikeops
spikeops

f**k you nobody even gives 2 sh!ts about your opinon

Reply Good karma Bad karma+2 votes
Guest
Guest

Cpl. William you are so ugly anyways

Reply Good karma Bad karma+2 votes
ST6
ST6

Do you suck ****?

Reply Good karma Bad karma+2 votes
_revenant.4K
_revenant.4K

Dont worry. You are banned anyway XD

Reply Good karma Bad karma+5 votes
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Highest Rated (11 agree) 10/10

this engine is known all around the world... This was, is and it will still be half-life

Jan 21 2011 by bluluxabica

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