Half-Life: Decay is the the third expansion pack for the award-winning game, Half-Life. It was included as part of the PS2 version of Half-Life. Decay returns to the setting and timeline of the original story, albeit portraying the story from the viewpoint of a different set of protagonists: two scientists working in the Black Mesa Research Facility. Decay is a cooperative multiplayer game, designed to be played by two people working together to pass through the game's levels.
It was unofficially ported to PC by a group of Ukrainian developers in 2008.
Next batch of additions to Half-Life Beyond is here!
As this year draws to a close we wanted to take a moment to talk about more of the progress so far so let's take a look at some of it below!
We've expanded the graphical settings menu with more options, such as resolution scale and the option to turn off motion blur. FOV slider has been moved to the gameplay options tab since it is more related to the player's view. The game will now also auto adjust the settings to best suit your current hardware upon launching it for the first time!
We implemented Logo Sprays with the addition of being able to change their color to any color you want rather than just having preset color options, and added a new type of animated sprays: 2 animated sprays are currently available and can be obtained by completing challenges tied to them in the Extras menu! Skin preview recieved a minor visual update aswell.
Various details have also been added or tweaked further, like Suit Modification Station's "flames" effect, and made parts of weapons emit light where it makes sense.
Also added a notification to the right side of your screen whenever you complete a challenge, followed by a sound effect that temporarily reduces the volume of the other sound effects
And plenty of QoL improvements like faster to use Suit Mod Stations, oversights fixed and more! and a little Holiday themed extra that will last up until next year. Happy Holidays!
Interested in making your own content for the game? check out our open dev positions and see which ones interest you the most!
A quick overview of the actual development roadmap until the first release.
Half-Life Unified SDK Map Decompiler by SamVanheer - is a powerful tool used to decompile Half-Life 1 BSP version 29 and 30 files. It stands out from...