Made by Gearbox Software and originally released in 2001 as an add-on to Half-Life, Blue Shift is a return to the Black Mesa Research Facility in which you play as Barney Calhoun, the security guard sidekick who helped Gordon out of so many sticky situations.
10 years ago the first version of Sandpit was released - it wasn't much - just the spawn menu and a few monsters from Half-Life, all based off some VGUI tutorials by Richard Zad at The Wavelength. For the next few years Sandpit got lots of updates with lots of features but by 2010 other projects (like Sandbot) had started to take up more time.
In 2013 full-time work rolled around and not a lot of programming got done for fun anymore, but the updates to Half-Life and the release of the updated SDK re-ignited some interest and Sandpit started getting some more attention again. In the background, work on Basis got moved to new Half-Life SDK.
In 2015 a new job meant more desire to finally get Sandpit v4 to happen. Until then nothing had really been done beyond patching a code-base that was very obviously messy and in need of some love. Basis was tidied up and released publicly in 2015 and in 2016 and a new Sandpit was forked off Basis to take advantage of the fixes and structure that it brought. Work continued slowly for the next little while, but by the second half of 2018 it was still far from completion. The looming 10 year anniversary of Sandpit meant a lot of work got done in September, October and November of 2018 to get the most important features done in time.
In spite of best efforts, there was still an annoying bug in v4.0 that couldn't be reliably reproduced during testing and so a day later v4.0.1 was released to fix it.
There's still lots more planned for Sandpit (follow Sandpit to stay informed) - here's to another 10 years!
P.S. there are still two days left to vote for Mod DB's Mod of the Year - vote for Sandpit at Moddb.com
A massive thank you to everyone who played and enjoyed my mod.
After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you...
I can't believe that it is a final release and that this project came this far from ugly buggy proof of concept.
Playtesting is complete. A release is imminent. Come check out the trailer!
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Half-Life model viewer written from scratch using Qt 6
These are the pre-patched maps and libraries that are normally supplied by the Blue Shift Unlocked installer. For most users, all that is necessary is...
A fantastic tool for creating and running mods.
Contains, Half Life FGD, HL Blue Shift FGD, HL Opposing Force FGD, Team Fortress Classic FGD, Ricochet FGD, Deathmatch Classic FGD, Day of Defeat FGD...
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This is the owner's manual to Half-Life:Blue Shift, Scanned into PDF format and was located on Archive.org, This file is not by me and I do not take credit...
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Half-Life, Opposing Force, and Blue Shift have made it on to modded Nintendo Switch's ✌️😎
Nice but is short and give us small amount of weapons from orignal.But im still love this expansion.And this is only one of HL games who play with HD pack.
Finally, someone fixed player model from Blue Shift, making it look like Barney, not Gordon (and not changing dead HEV scientists skin though)!
HD version: Gamebanana.com
LD version: Gamebanana.com
PS2 version: Gamebanana.com
I've gotten tired of not being able to reliably find games for old Gold Source (GoldSrc, HL1, Half Life 1) mods or Source (Half Life 2, HL2) mods, so I made a discord about just that. I am also trying to make this place an informational hub. I'm trying to centralize and unite the multiplayer mod communities for all of the various multiplayer mods out there. We play a mod of the week every Friday/Saturday.
Check us out.
how to download blue shift without mod ?
i bought the game in the store but won multyplayer wont work help plzz!
Multiplayer is only possible with Blue-Shift Unlocked and Blue-Shift CoOp installed. Made as a stand alone game, it does not working like the other games.