Half-Life 2: Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine. It is included with Half-Life 2, purchased on Steam.

Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast follows Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine artillery launcher in a monastery, which is firing on a nearby town.

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Lost Coast: GTE/Half-Life 2: Death Edge is out now!

Hello everyone, it's been a while since the last update, but we're finally back with some good news!
A little over a month ago me and Binkus decided it would be a good idea to work on Lost Coast and release it as a sort of demo for HL2 GTE, or rather an "interactive sneak peek", so please check it out under the "Files" section of this page. Everything that was possible to translate has been translated: Dialogues, Commentary, NPCs, Textures, HUD, Menu, Captions, you name it. For the full experience I'd suggest turning Full Closed Captions on ;)

Current Mod Status

Some people may be wondering why it's taking me so long to work on something that doesn't even require coding or mapping, and the answer is quite simple. Partially it's because of University, back in September 2020 I started my Uni career so the amount of free time I have got reduced, of course not that much but still definitely less than before. The other reason is just me doing things slowly. I got to admit that I spend more time doing anything else than actually working on the bulk of the project. Would it take less if I concentrated more of my free time on the project? Absolutely yes, I just prefer doing it at my own pace, since I don't really like excessively pouring my energy on one thing constantly, and it would only hinder the outcome in some form or another. Obviously the mod is not dead and we're still working on it!

That being said, enjoy the sneak peek and see you on the next article!

oyqea NtrTAYnMnT Source Development Center is open for business

oyqea NtrTAYnMnT Source Development Center is open for business

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Anyone can apply, Everyone can collaborate! In this development company people from around the globe can join together to collaborate on each other's...

The work goes on... on Dust

The work goes on... on Dust

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The work can go on... Glad that i could fix the maps simply...

DUSTMod Demo Release

DUSTMod Demo Release

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Worked on my first Source Mod the last Months... Glad to release the demo today...

Obsidian Conflict Fall 2018 media update

Obsidian Conflict Fall 2018 media update

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It has been five months since we announced our comeback, let us show you what we've been working on since then!

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Lost Coast: GTE (Half-Life 2: Death Edge)

Lost Coast: GTE (Half-Life 2: Death Edge)

Demo 2 comments

Half-Life 2: Death Edge is a modification for Lost Coast which aims to mistranslate everything through Google Translate. It's meant to be a demo for the...

The Network

The Network

Demo

There is no guarantee that this build will even run at all, and if it doesn't, you can uninstall the program from apps and features, or do so manually...

DUSTMod Demo Release

DUSTMod Demo Release

Demo 1 comment

Working on my first Source Mod the last Months... This is how it looks so far.

S.T.A.L.K.E.R: SOURCE v0.1

S.T.A.L.K.E.R: SOURCE v0.1

Demo

Мод на Source Разработчик Dog1n Начало разработки 31.10.2018

The Forgotten Ones - Version 2.4.0 [Patch]

The Forgotten Ones - Version 2.4.0 [Patch]

Patch 5 comments

A minor update for TFO fixing HUD positions, jump bug, fullbright maps, etc... Requires v2.3.0 to work! This is a patch!

The Forgotten Ones Version 2.3.0 SDK 2013 Full

The Forgotten Ones Version 2.3.0 SDK 2013 Full

Full Version 6 comments

The Forgotten Ones has been converted to SDK 2013, this has solved all crash related issues. No hacky workarounds has not been needed to make the mod...

Comments  (0 - 10 of 14)
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Estranged666
Estranged666

Extremely easy game :)

Reply Good karma Bad karma+1 vote
FluffyKittenChan
FluffyKittenChan

Needs a sequel .____.

Reply Good karma Bad karma+2 votes
jobels
jobels

I love playing the "tech demo" levels on games, years after their release. Now, looking back, I think some of the tech demo levels for games can be better than most of the levels in the game itself. Half-Life 2 was good all-over though, absolutely flawless.

Reply Good karma Bad karma+8 votes
Mr.Mundy
Mr.Mundy

(buried)

That extension make you think the Source Engine is a good engine but in fact it's just a bugged bunch of craps.

Reply Good karma Bad karma-25 votes
siftheadz
siftheadz

*looks at avatar*
This is a good example for the dictionary definition of irony.

Reply Good karma Bad karma+10 votes
SteveZombie
SteveZombie

I think HDR is the best thing to ever happen to Source.

Reply Good karma Bad karma+13 votes
ps3gameboy
ps3gameboy

This is an epic hl2 tech demo.

Reply Good karma Bad karma+14 votes
RangerC
RangerC

Cool.

Reply Good karma Bad karma+12 votes
Gunship_Mark_II
Gunship_Mark_II

Amen.

Reply Good karma Bad karma+15 votes
Xirius
Xirius

Freemen

Reply Good karma Bad karma+15 votes
Kasumi Krystal
Kasumi Krystal

Gmen

Reply Good karma Bad karma+14 votes
MartyForEels
MartyForEels

λmen

Reply Good karma Bad karma+16 votes
Landon1121
Landon1121

GabeN

Reply Good karma Bad karma+15 votes
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Half-Life 2: Lost Coast
Platforms
Windows, Mac
Developer & Publisher
Valve
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Source
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8.9

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Highest Rated (4 agree) 9/10

A cool source tech demo, no really a game. fun enough to play through a few times.

Mar 18 2011 by jalex3

Style
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Sci-Fi
Players
Single Player
Project
AAA
Series
Half-Life
Half-Life First Person Shooter
Half-Life: Source
Half-Life: Source First Person Shooter
Half-Life 2
Half-Life 2 First Person Shooter
Half-Life 2: Lost Coast
Half-Life 2: Lost Coast First Person Shooter
Half-Life 2: Episode One
Half-Life 2: Episode One First Person Shooter
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter
Half-Life: Alyx
Half-Life: Alyx First Person Shooter
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